// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma interface "numdlgg.h"
- #pragma implementation "numdlgg.h"
+ #pragma interface "numdlgg.cpp"
+ #pragma implementation "numdlgg.cpp"
#endif
// For compilers that support precompilation, includes "wx.h".
wxString valStr;
valStr.Printf(wxT("%lu"), m_value);
m_spinctrl = new wxSpinCtrl(this, -1, valStr, wxDefaultPosition, wxSize( 140, -1 ) );
+ m_spinctrl->SetRange((int)m_min, (int)m_max);
inputsizer->Add( m_spinctrl, 1, wxCENTER | wxLEFT | wxRIGHT, 10 );
// add both
topsizer->Add( inputsizer, 1, wxEXPAND | wxLEFT|wxRIGHT, 5 );