// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma interface "numdlgg.h"
- #pragma implementation "numdlgg.h"
+ #pragma interface "numdlgg.cpp"
+ #pragma implementation "numdlgg.cpp"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/statline.h"
#endif
+#if !defined(__WIN16__) && wxUSE_SPINCTRL
#include "wx/spinctrl.h"
+#endif
// this is where wxGetNumberFromUser() is declared
-#include "wx/generic/textdlgg.h"
+#include "wx/textdlg.h"
#if !wxUSE_SPINCTRL
// wxTextCtrl will do instead of wxSpinCtrl if we don't have it
wxString valStr;
valStr.Printf(wxT("%lu"), m_value);
m_spinctrl = new wxSpinCtrl(this, -1, valStr, wxDefaultPosition, wxSize( 140, -1 ) );
+#if !defined(__WIN16__) && wxUSE_SPINCTRL
+ m_spinctrl->SetRange((int)m_min, (int)m_max);
+#endif
inputsizer->Add( m_spinctrl, 1, wxCENTER | wxLEFT | wxRIGHT, 10 );
// add both
topsizer->Add( inputsizer, 1, wxEXPAND | wxLEFT|wxRIGHT, 5 );