bool ClearArrow(const wxString& name);
void ClearArrowsAtPosition(int position = -1);
void DrawArrow(wxDC& dc, wxArrowHead *arrow, double xOffset, bool proportionalOffset);
- %name(DeleteArrowHeadId)bool DeleteArrowHead(long arrowId);
+ %Rename(DeleteArrowHeadId, bool, DeleteArrowHead(long arrowId));
bool DeleteArrowHead(int position, const wxString& name);
bool DeleteLineControlPoint();
void DrawArrows(wxDC& dc);
void DrawRegion(wxDC& dc, wxShapeRegion *region, double x, double y);
void EraseRegion(wxDC& dc, wxShapeRegion *region, double x, double y);
- %name(FindArrowHeadId)wxArrowHead * FindArrowHead(long arrowId);
+ %Rename(FindArrowHeadId, wxArrowHead *, FindArrowHead(long arrowId));
wxArrowHead * FindArrowHead(int position, const wxString& name);
void FindLineEndPoints(double *OUTPUT, double *OUTPUT,
double *OUTPUT, double *OUTPUT);
wxObject* wxObj;
wxNode* node = list->GetFirst();
- bool blocked = wxPyBeginBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
pyList = PyList_New(0);
while (node) {
wxObj = node->GetData();