+ bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = (wxRect*) NULL);
+
+ // mainWindow is sized to whatever's left over. This function for backward
+ // compatibility; use LayoutWindow.
+ bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL)
+ {
+ return LayoutWindow(frame, mainWindow);
+ }