their overridden OnExecute() or override a more convenient OnExec() instead.
-Use of STL containers by default
---------------------------------
-
-wxWidgets uses STL containers for the implementation of wxVector, wxList,
-wxDList and wxStack by default since 2.9.2 release. While the STL-based
-versions are mostly compatible with the old ones, there are some differences:
-
- - wxList::compatibility_iterator must be used instead of wxList::Node* when
- iterating over the list contents. The compatibility_iterator class has the
- same semantics as a Node pointer but it is an object and not a pointer, so
- you need to write
-
- for ( wxWindowList::compatibility_iterator it = list.GetFirst();
- it;
- it = it->GetNext() )
- ...
-
- instead of the old
-
- for ( wxWindowList::Node *n = list.GetFirst(); n; n = n->GetNext() )
- ...
-
- - wxSortedArrayString and wxArrayString are separate classes now and the
- former doesn't derive from the latter. If you need to convert a sorted array
- to a normal one, you must copy all the elements. Alternatively, you may
- avoid the use of wxSortedArrayString by using a normal array and calling its
- Sort() method when needed.
-
- - WX_DEFINE_ARRAY_INT(bool) cannot be used because of the differences in
- std::vector<bool> specialization compared with the generic std::vector<>
- class. Please either use std::vector<bool> directly or use an integer array
- instead.
-
-Finally notice that you may set wxUSE_STD_CONTAINERS to 0 when compiling
-wxWidgets to use the non-STL containers.
-
-
wxODBC and contrib libraries removal
------------------------------------