// define this to 1 to use HTML help even under Windows (by default, Windows
// version will use WinHelp).
// Please also see samples/html/helpview.
-
#define USE_HTML_HELP 1
+// define this to 1 to use external help controller (not used by default)
+#define USE_EXT_HELP 0
+
// Define this to 0 to use the help controller as the help
// provider, or to 1 to use the 'simple help provider'
// (the one implemented with wxTipWindow).
#include "wx/msw/helpbest.h"
#endif
+#if USE_EXT_HELP
+#include "wx/generic/helpext.h"
+#endif
+
// ----------------------------------------------------------------------------
// ressources
// ----------------------------------------------------------------------------
// ctor(s)
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
- wxHelpController& GetHelpController() { return m_help; }
+ wxHelpControllerBase& GetHelpController() { return m_help; }
#if USE_HTML_HELP
wxHtmlHelpController& GetAdvancedHtmlHelpController() { return m_advancedHtmlHelp; }
void ShowHelp(int commandId, wxHelpControllerBase& helpController);
private:
+#if USE_EXT_HELP
+ wxExtHelpController m_help;
+#else
wxHelpController m_help;
+#endif
#if USE_HTML_HELP
wxHtmlHelpController m_advancedHtmlHelp;
#endif
wxHelpProvider::Set(provider);
-#if wxUSE_HTML
+#if USE_HTML_HELP
#if wxUSE_GIF
// Required for images in the online documentation
wxImage::AddHandler(new wxGIFHandler);