wxFrame::~wxFrame()
{
- m_isBeingDeleted = true;
+ SendDestroyEvent();
+
DeleteAllBars();
}
}
// generate an artificial resize event
-void wxFrame::SendSizeEvent()
+void wxFrame::SendSizeEvent(int flags)
{
if ( !m_iconized )
{
RECT r = wxGetWindowRect(GetHwnd());
- (void)::PostMessage(GetHwnd(), WM_SIZE,
- IsMaximized() ? SIZE_MAXIMIZED : SIZE_RESTORED,
- MAKELPARAM(r.right - r.left, r.bottom - r.top));
+ if ( flags & wxSEND_EVENT_POST )
+ {
+ ::PostMessage(GetHwnd(), WM_SIZE,
+ IsMaximized() ? SIZE_MAXIMIZED : SIZE_RESTORED,
+ MAKELPARAM(r.right - r.left, r.bottom - r.top));
+ }
+ else // send it
+ {
+ ::SendMessage(GetHwnd(), WM_SIZE,
+ IsMaximized() ? SIZE_MAXIMIZED : SIZE_RESTORED,
+ MAKELPARAM(r.right - r.left, r.bottom - r.top));
+ }
}
}
SetToolBar(toolBar);
menubar->SetToolBar(toolBar);
}
- // Now adjust size for menu bar
- int menuHeight = 26;
- //When the main window is created using CW_USEDEFAULT the height of the
- // is created is not taken into account). So we resize the window after
- // if a menubar is present
+ // When the main window is created using CW_USEDEFAULT the height of the
+ // menubar is not taken into account, so we resize it afterwards if a
+ // menubar is present
+ HWND hwndMenuBar = SHFindMenuBar(GetHwnd());
+ if ( hwndMenuBar )
{
+ RECT mbRect;
+ ::GetWindowRect(hwndMenuBar, &mbRect);
+ const int menuHeight = mbRect.bottom - mbRect.top;
+
RECT rc;
- ::GetWindowRect((HWND) GetHWND(), &rc);
+ ::GetWindowRect(GetHwnd(), &rc);
// adjust for menu / titlebar height
rc.bottom -= (2*menuHeight-1);
- ::MoveWindow((HWND) GetHWND(), rc.left, rc.top, rc.right, rc.bottom, FALSE);
+ ::MoveWindow(Gethwnd(), rc.left, rc.top, rc.right, rc.bottom, FALSE);
}
#endif
if ( !m_hMenu )
{
- wxFAIL_MSG( _T("failed to create menu bar") );
+ wxFAIL_MSG( wxT("failed to create menu bar") );
return;
}
}
#if wxUSE_MENUS
if (m_fsStyle & wxFULLSCREEN_NOMENUBAR)
{
- WXHMENU menu = m_hMenu;
-
-#if wxUSE_MDI_ARCHITECTURE
- wxMDIParentFrame *frame = wxDynamicCast(this, wxMDIParentFrame);
- if (frame)
- {
- wxMDIChildFrame *child = frame->GetActiveChild();
- if (child)
- {
- menu = child->GetWinMenu();
- }
- }
-#endif // wxUSE_MDI_ARCHITECTURE
-
- if (menu)
- {
- ::SetMenu(GetHwnd(), (HMENU)menu);
- }
+ const WXHMENU hmenu = MSWGetActiveMenu();
+ if ( hmenu )
+ ::SetMenu(GetHwnd(), (HMENU)hmenu);
}
#endif // wxUSE_MENUS
toolbar->GetPosition( &tx, &ty );
toolbar->GetSize( &tw, &th );
- int x = 0, y = 0;
+ int x, y;
if ( toolbar->HasFlag(wxTB_BOTTOM) )
{
x = 0;
return true;
#if wxUSE_MENUS && wxUSE_ACCEL && !defined(__WXUNIVERSAL__)
- // try the menu bar accels
+ // try the menu bar accelerators
wxMenuBar *menuBar = GetMenuBar();
- if ( menuBar )
- {
- const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
- return acceleratorTable.Translate(frame, pMsg);
- }
+ if ( menuBar && menuBar->GetAcceleratorTable()->Translate(frame, pMsg) )
+ return true;
#endif // wxUSE_MENUS && wxUSE_ACCEL
return false;
// our private (non virtual) message handlers
// ---------------------------------------------------------------------------
-bool wxFrame::HandlePaint()
-{
- RECT rect;
- if ( ::GetUpdateRect(GetHwnd(), &rect, FALSE) )
- {
-#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- if ( m_iconized )
- {
- const wxIcon& icon = GetIcon();
- HICON hIcon = icon.Ok() ? GetHiconOf(icon)
- : (HICON)GetDefaultIcon();
-
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- PAINTSTRUCT ps;
- HDC hdc = ::BeginPaint(GetHwnd(), &ps);
-
- // Erase background before painting or we get white background
- MSWDefWindowProc(WM_ICONERASEBKGND, (WXWPARAM)ps.hdc, 0L);
-
- if ( hIcon )
- {
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
- // FIXME: why hardcoded?
- static const int icon_width = 32;
- static const int icon_height = 32;
-
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
-
- ::DrawIcon(hdc, icon_x, icon_y, hIcon);
- }
-
- ::EndPaint(GetHwnd(), &ps);
-
- return true;
- }
- else
- #endif
- {
- return wxWindow::HandlePaint();
- }
- }
- else
- {
- // nothing to paint - processed
- return true;
- }
-}
-
bool wxFrame::HandleSize(int WXUNUSED(x), int WXUNUSED(y), WXUINT id)
{
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
return false;
}
-bool wxFrame::HandleCommand(WXWORD id_, WXWORD cmd, WXHWND control)
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
+#if wxUSE_MENUS
+
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ if (GetToolBar() && GetToolBar()->FindById(id))
+ return GetToolBar()->MSWCommand(cmd, id);
+#endif
+
// we only need to handle the menu and accelerator commands from the items
// of our menu bar, base wxWindow class already handles the rest
if ( !control && (cmd == 0 /* menu */ || cmd == 1 /* accel */) )
if ( !wxCurrentPopupMenu )
#endif // wxUSE_MENUS_NATIVE
{
- wxMenuBar * const mbar = GetMenuBar();
- if ( mbar )
- {
- // sign extend to int from short before comparing with the
- // other int ids
- const int id = (signed short)id_;
-
- wxMenuItem * const mitem = mbar->FindItem(id);
- if ( mitem )
- return ProcessCommand(mitem);
- }
+ wxMenuItem * const mitem = FindItemInMenuBar((signed short)id);
+ if ( mitem )
+ return ProcessCommand(mitem);
}
}
+#endif // wxUSE_MENUS
- return wxFrameBase::HandleCommand(id_, cmd, control);;
+ return wxFrameBase::HandleCommand(id, cmd, control);;
}
#if wxUSE_MENUS
-bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
+bool
+wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU WXUNUSED(hMenu))
{
- int item;
- if ( flags == 0xFFFF && hMenu == 0 )
- {
- // menu was removed from screen
- item = -1;
- }
-#ifndef __WXMICROWIN__
- else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
- {
- item = nItem;
- }
-#endif
- else
- {
- // don't give hints for separators (doesn't make sense) nor for the
- // items opening popup menus (they don't have them anyhow) but do clear
- // the status line - otherwise, we would be left with the help message
- // for the previous item which doesn't apply any more
- DoGiveHelp(wxEmptyString, true);
-
- return false;
- }
+ // WM_MENUSELECT is generated for both normal items and menus, including
+ // the top level menus of the menu bar, which can't be represented using
+ // any valid identifier in wxMenuEvent so use -1 for them
+ // the menu highlight events for n
+ const int item = flags & (MF_POPUP | MF_SEPARATOR) ? -1 : nItem;
wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
event.SetEventObject(this);
- return HandleWindowEvent(event);
+ if ( HandleWindowEvent(event) )
+ return true;
+
+ // by default, i.e. if the event wasn't handled above, clear the status bar
+ // text when an item which can't have any associated help string in wx API
+ // is selected
+ if ( item == -1 )
+ DoGiveHelp(wxEmptyString, true);
+
+ return false;
}
bool wxFrame::HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup)
}
break;
- case WM_PAINT:
- processed = HandlePaint();
- break;
-
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
#if wxUSE_MENUS
case WM_INITMENUPOPUP: