class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
-#if !defined(__WXMSW__)
-
+#if defined(__WXMGL__) || defined(__WXMAC__)
// Only used by some ports
+// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
+
// ----------------------------------------------------------------------------
// wxBitmapHandler: class which knows how to create/load/save bitmaps in
// different formats