// Purpose: wxEventLoop implementation common to both Carbon and Cocoa
// Author: Vadim Zeitlin
// Created: 2009-10-18
-// RCS-ID: $Id$
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
+// (c) 2013 Rob Bresalier
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/nonownedwnd.h"
#endif
+#include <CoreFoundation/CFSocket.h>
+
// ============================================================================
// wxCFEventLoopSource and wxCFEventLoop implementation
// ============================================================================
#if wxUSE_EVENTLOOP_SOURCE
-namespace
-{
-
-void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
-{
- if ( flags & wxEVENT_SOURCE_INPUT )
- CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
- if ( flags & wxEVENT_SOURCE_OUTPUT )
- CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
-}
-
-void
-wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
- CFOptionFlags flags,
- void *ctxData)
-{
- wxLogTrace(wxTRACE_EVT_SOURCE,
- "CFFileDescriptor callback, flags=%d", flags);
-
- wxCFEventLoopSource * const
- source = static_cast<wxCFEventLoopSource *>(ctxData);
-
- wxEventLoopSourceHandler * const
- handler = source->GetHandler();
- if ( flags & kCFFileDescriptorReadCallBack )
- handler->OnReadWaiting();
- if ( flags & kCFFileDescriptorWriteCallBack )
- handler->OnWriteWaiting();
-
- // we need to re-enable callbacks to be called again
- EnableDescriptorCallBacks(cffd, source->GetFlags());
-}
-
-} // anonymous namespace
-
-wxEventLoopSource *
-wxCFEventLoop::AddSourceForFD(int fd,
- wxEventLoopSourceHandler *handler,
- int flags)
-{
- wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
-
- wxScopedPtr<wxCFEventLoopSource>
- source(new wxCFEventLoopSource(handler, flags));
-
- CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
- wxCFRef<CFFileDescriptorRef>
- cffd(CFFileDescriptorCreate
- (
- kCFAllocatorDefault,
- fd,
- true, // close on invalidate
- wx_cffiledescriptor_callback,
- &ctx
- ));
- if ( !cffd )
- return NULL;
-
- wxCFRef<CFRunLoopSourceRef>
- cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
- if ( !cfsrc )
- return NULL;
-
- CFRunLoopRef cfloop = CFGetCurrentRunLoop();
- CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
-
- // Enable the callbacks initially.
- EnableDescriptorCallBacks(cffd, source->GetFlags());
-
- source->SetFileDescriptor(cffd.release());
-
- return source.release();
-}
-
-void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
+void wxCFEventLoopSource::InitSourceSocket(CFSocketRef cfSocket)
{
- wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
+ wxASSERT_MSG( !m_cfSocket, "shouldn't be called more than once" );
- m_cffd = cffd;
+ m_cfSocket = cfSocket;
}
wxCFEventLoopSource::~wxCFEventLoopSource()
{
- if ( m_cffd )
- CFRelease(m_cffd);
+ if ( m_cfSocket )
+ {
+ CFSocketInvalidate(m_cfSocket);
+ CFRelease(m_cfSocket);
+ }
}
#endif // wxUSE_EVENTLOOP_SOURCE
// and this input is only removed from it when pending event handlers are
// executed)
- if ( wxTheApp )
+ if ( wxTheApp && ShouldProcessIdleEvents() )
wxTheApp->ProcessPendingEvents();
}
if ( activity & kCFRunLoopBeforeWaiting )
{
- if ( m_processIdleEvents && ProcessIdle() )
+ if ( ShouldProcessIdleEvents() && ProcessIdle() )
{
WakeUp();
}
m_shouldExit = false;
m_processIdleEvents = true;
+#if wxUSE_UIACTIONSIMULATOR
+ m_shouldWaitForEvent = false;
+#endif
+
m_runLoop = CFGetCurrentRunLoop();
CFRunLoopObserverContext ctxt;
int wxCFEventLoop::DoProcessEvents()
{
- return DispatchTimeout( 0 );
+#if wxUSE_UIACTIONSIMULATOR
+ if ( m_shouldWaitForEvent )
+ {
+ int handled = DispatchTimeout( 1000 );
+ wxASSERT_MSG( handled == 1, "No Event Available");
+ m_shouldWaitForEvent = false;
+ return handled;
+ }
+ else
+#endif
+ return DispatchTimeout( 0 );
}
bool wxCFEventLoop::Dispatch()
return 1;
}
-void wxCFEventLoop::DoRun()
+void wxCFEventLoop::OSXDoRun()
{
for ( ;; )
{
}
}
-void wxCFEventLoop::DoStop()
+void wxCFEventLoop::OSXDoStop()
{
CFRunLoopStop(CFGetCurrentRunLoop());
}
// enters a loop calling OnNextIteration(), Pending() and Dispatch() and
// terminating when Exit() is called
-int wxCFEventLoop::Run()
+int wxCFEventLoop::DoRun()
{
- // event loops are not recursive, you need to create another loop!
- wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
-
- // ProcessIdle() and ProcessEvents() below may throw so the code here should
- // be exception-safe, hence we must use local objects for all actions we
- // should undo
- wxEventLoopActivator activate(this);
-
// we must ensure that OnExit() is called even if an exception is thrown
// from inside ProcessEvents() but we must call it from Exit() in normal
// situations because it is supposed to be called synchronously,
{
#endif // wxUSE_EXCEPTIONS
- DoRun();
+ OSXDoRun();
#if wxUSE_EXCEPTIONS
// exit the outer loop as well
// sets the "should exit" flag and wakes up the loop so that it terminates
// soon
-void wxCFEventLoop::Exit(int rc)
+void wxCFEventLoop::ScheduleExit(int rc)
{
m_exitcode = rc;
m_shouldExit = true;
- DoStop();
+ OSXDoStop();
}
wxCFEventLoopPauseIdleEvents::wxCFEventLoopPauseIdleEvents()
{
wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive());
if ( cfl )
+ {
+ m_formerState = cfl->ShouldProcessIdleEvents();
cfl->SetProcessIdleEvents(false);
+ }
+ else
+ m_formerState = true;
}
wxCFEventLoopPauseIdleEvents::~wxCFEventLoopPauseIdleEvents()
{
wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive());
if ( cfl )
- cfl->SetProcessIdleEvents(true);
+ cfl->SetProcessIdleEvents(m_formerState);
}
// TODO Move to thread_osx.cpp