-Installing wxWidgets 2.6.1
+Installing wxWidgets 2.6.2
-----------------------------------------------------------
-This is wxWidgets 2.6.1 for Microsoft Windows 9x/ME, Windows NT,
+This is wxWidgets 2.6.2 for Microsoft Windows 9x/ME, Windows NT,
Windows 2000, Windows XP and Windows CE.
These installation notes can be found in docs/msw/install.txt
Please note that the VC++ 6.0 project files will work for VC++ .NET also.
-Also note that you can make the project files work with VC++ 5.0 but you'll
-need to edit .dsp file by hand before this is possible (change the version in
-the .dsp file header from 6.0 to 5.0).
+VC++ 5.0 can also be used, providing Service Pack 3 is applied. Without it
+you will have trouble with internal compiler errors. It is available for
+download at: ftp://ftp.microsoft.com/developr/visualstudio/sp3/full.
Using project files (VC++ 6 and later):
files from an existing wxWidgets sample and adapt them, or
visit http://wiki.wxwindows.org/wiki.pl?MSVC.
-Borland C++ 5.0/5.5 compilation
+Microsoft Visual C++ compilation for 64-bit Windows
----------------------------------------------------------------
-Compiling using the makefiles (updated 24 Sept 02):
+Visual Studio 2005 includes 64-bit compilers, though they are not installed by
+default; you need to select them during the installation. Both native 64-bit
+compilers and 32-bit hosted cross compilers are included, so you do not need a
+64-bit machine to use them (though you do to run the created executables).
+Visual C++ Express Edition does not include 64-bit compilers.
+
+64-bit compilers are also available in various SDKs, for example
+the .NET Framework SDK:
+ http://msdn.microsoft.com/netframework/programming/64bit/devtools/
+
+Using project files:
+
+1. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
+ convert the projects to the current Visual C++ project format.
+
+2. To add 64-bit targets, go to the 'Build' menu and choose 'Configuration
+ Manager...'. In the 'Active solution platform' drop down choose '<new>',
+ then you can choose either 'Itanium' or 'x64'.
+
+ For more detailed instructions see:
+ http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
+
+ Note: 64-bit targets created this way will use the build directory of the
+ corresponding 32-bit target for some files. Therefore after building
+ for one CPU it is necessary to clean the build before building the
+ equivalent target for another CPU. We've reported the problem to MS
+ but they say it is not possible to fix it.
+
+3. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
+ all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
+
+ This will build a debug version of the static libs. The section above on
+ Visual C++ in general has more information about adjusting the settings to
+ build other configurations.
+
+4. To compile one of the samples open one of the sample projects, such as
+ samples\minimal\minimal.dsw. Visual Studio will convert the project as in
+ step 1, then add a 64-bit target as in step 2, and build.
+
+Using makefiles:
+
+1. Open a 64-bit build command prompt, for either x64 or Itanium. Change
+ directory to build\msw. Then for x64 type:
+
+ nmake -f makefile.vc TARGET_CPU=AMD64
+
+ or for Itanium:
+
+ nmake -f makefile.vc TARGET_CPU=IA64
+
+ This will build a debug version of wxWidgets DLLs. See "Configuring the
+ build" for instruction how to build other configurations such as a release
+ build or static libraries.
+
+2. Change to the directory of one of the samples such as samples\minimal. Type
+ the same command used to build the main library, for example for x64:
+
+ nmake -f makefile.vc TARGET_CPU=AMD64
+
+Notes:
+
+The versions of the VC++ 8 compiler included with some SDKs requires an
+additional library to be linked or the following error is received.
+
+ LNK2001 unresolved external symbol __security_check_cookie
+
+If you receive this error add bufferoverflowu.lib to link, e.g.:
+
+ nmake -f makefile.vc TARGET_CPU=AMD64 LDFLAGS=bufferoverflowu.lib
+
+See http://support.microsoft.com/?id=894573 for more information.
+
+Borland C++ compilation
+----------------------------------------------------------------
+
+The minimum version required is 5.5, which can be downloaded for free from:
+http://www.borland.com/products/downloads/download_cbuilder.html#
+
+Compiling using the makefiles:
1. Change directory to build\msw. Type 'make -f makefile.bcc' to
make the wxWidgets core library. Ignore the compiler warnings.
Note (3): If you wish debug messages to be sent to the console in
debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
-Compiling using the IDE files for Borland C++ 5.0: not supported - please
-use version 2.4.1 (using the make utility in commandline mode works fine_
+Cmpilation succeeds with CBuilderX personal edition and CBuilder6, but
+you may have to copy make.exe from the 5.5 download to the new bin directory.
+Compiling using the IDE files for Borland C++ 5.0 and using CBuilder IDE
+(v1-v6): not supported
-Compiling using CBuilder (v1-v6): not supported - please
-use version 2.4.1 (using the make utility in commandline mode works fine_
** REMEMBER **
----------------------------------------------------------------
1. CodeWarrior Pro 7 project files in XML format are already
- included in wxMSW-2.6.1.zip and the setup version.
+ included in wxMSW-2.6.2.zip and the setup version.
2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
you are working from the CVS version) to make sure the settings reflect
- If you are using gcc-2.95, edit build\msw\config.gcc and set the GCC_VERSION
variable to "2.95".
-- If you are compiling with GCC 3.x using makefiles and with wxUSE_STL == 1
- you need to manually add -DNO_GCC_PRAGMA to CXXFLAGS in config.gcc.
-
- Use the makefile.gcc files for compiling wxWidgets and samples,
e.g. to compile a debugging version of wxWidgets:
> cd c:\wx\build\msw
cd build-debug
../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
make
- make install % This step is optional, see note (8) below.
+ make install % This step is optional, see note (6) below.
cd samples/minimal
make
./minimal.exe
flagged when the program quits. You can use Cygwin gdb
to debug MinGW executables.
+8. Note that gcc's precompiled headers do not work on current versions of
+ Cygwin. If your version of Cygwin is affected you will need to use the
+ --disable-precomp-headers configure option.
+
OLD VERSIONS:
- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
MinGW using native makefiles:
> mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
-MinGW using configure or Cygwin:
+MinGW using configure:
> ./configure --enable-debug --enable-unicode
(see ./configure --help on details; configure is not covered in this
section)
+Cygwin using configure:
+ > ./configure --disable-precomp-headers --enable-debug --enable-unicode
+ (use --disable-precomp-headers if Cygwin doesn't support precompiled
+ headers)
+
Brief explanation of options and possible values is in every
build\msw\config.* file; more detailed description follows.