// this variables is used to only erase the message in the status
// bar if we had put it there previously - otherwise empting status
// bar might be undesirable
// this variables is used to only erase the message in the status
// bar if we had put it there previously - otherwise empting status
// bar might be undesirable
if( m_StatusBar && m_StatusFieldLabel != -1 &&
s_hasPutMessageInStatusBar )
{
m_StatusBar->SetStatusText(wxEmptyString, m_StatusFieldLabel);
}
if( m_StatusBar && m_StatusFieldLabel != -1 &&
s_hasPutMessageInStatusBar )
{
m_StatusBar->SetStatusText(wxEmptyString, m_StatusFieldLabel);
}
if ( m_StatusBar && m_StatusFieldCursor != -1 )
{
static wxPoint s_oldCursorPos(-1, -1);
if ( m_StatusBar && m_StatusFieldCursor != -1 )
{
static wxPoint s_oldCursorPos(-1, -1);