+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Name: sizeevt.tex
+%% Purpose: wxSizeEvent documentation
+%% Author: wxWidgets team
+%% Modified by:
+%% Created:
+%% RCS-ID: $Id$
+%% Copyright: (c) wxWidgets team
+%% License: wxWidgets license
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
\section{\class{wxSizeEvent}}\label{wxsizeevent}
A size event holds information about size change events.
+The EVT\_SIZE handler function will be called when the window has been resized.
+
+You may wish to use this for frames to resize their child windows as appropriate.
+
+Note that the size passed is of
+the whole window: call \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize} for the area which may be
+used by the application.
+
+When a window is resized, usually only a small part of the window is damaged and you
+may only need to repaint that area. However, if your drawing depends on the size of the window,
+you may need to clear the DC explicitly and repaint the whole window. In which case, you
+may need to call \helpref{wxWindow::Refresh}{wxwindowrefresh} to invalidate the entire window.
+
\wxheading{Derived from}
\helpref{wxEvent}{wxevent}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/event.h>
+
\wxheading{Event table macros}
To process a size event, use this event handler macro to direct input to a member
\wxheading{See also}
-\helpref{wxWindow::OnSize}{wxwindowonsize}, \helpref{wxSize}{wxsize}, \helpref{Event handling overview}{eventhandlingoverview}
+\helpref{wxSize}{wxsize},\rtfsp
+\helpref{Event handling overview}{eventhandlingoverview}
\latexignore{\rtfignore{\wxheading{Members}}}