+\subsection{Application shutdown}\label{wxappshutdownoverview}
+
+The application normally shuts down when the last of its top level windows is
+closed. This is normally the expected behaviour and means that it is enough to
+call \helpref{Close()}{wxwindowclose} in response to the {\tt "Exit"} menu
+command if your program has a single top level window. If this behaviour is not
+desirable \helpref{wxApp::SetExitOnFrameDelete}{wxappsetexitonframedelete} can
+be called to change it. Note that starting from wxWindows 2.3.3 such logic
+doesn't apply for the windows shown before the program enters the main loop: in
+other words, you can safely show a dialog from
+\helpref{wxApp::OnInit}{wxapponinit} and not be afraid that your application
+terminates when this dialog -- which is the last top level window for the
+moment -- is closed.
+
+
+Another aspect of the application shutdown is the \helpref{OnExit}{wxapponexit}
+which is called when the application exits but {\it before} wxWindows cleans up
+its internal structures. Your should delete all wxWindows object that your
+created by the time OnExit finishes. In particular, do {\bf not} destroy them
+from application class' destructor!
+
+For example, this code may crash:
+
+\begin{verbatim}
+class MyApp : public wxApp
+{
+ public:
+ wxCHMHelpController m_helpCtrl;
+ ...
+};
+\end{verbatim}
+
+The reason for that is that {\tt m\_helpCtrl} is a member object and is
+thus destroyed from MyApp destructor. But MyApp object is deleted after
+wxWindows structures that wxCHMHelpController depends on were
+uninitialized! The solution is to destroy HelpCtrl in {\it OnExit}:
+
+\begin{verbatim}
+class MyApp : public wxApp
+{
+ public:
+ wxCHMHelpController *m_helpCtrl;
+ ...
+};
+
+bool MyApp::OnInit()
+{
+ ...
+ m_helpCtrl = new wxCHMHelpController;
+ ...
+}
+
+int MyApp::OnExit()
+{
+ delete m_helpCtrl;
+ return 0;
+}
+\end{verbatim}