\func{}{wxObject}{\void}
-Default constructor.
+\func{}{wxObject}{\param{const wxObject\&}{ other}}
+
+Default and copy constructors.
\membersection{wxObject::\destruct{wxObject}}
\func{void}{Dump}{\param{ostream\&}{ stream}}
-A virtual function that should be redefined by derived classes to allow dumping of
+A virtual function that may be redefined by derived classes to allow dumping of
memory states.
+This function is only defined in debug build and doesn't exist at all if
+{\tt \_\_WXDEBUG\_\_} is not defined.
+
\wxheading{Parameters}
\docparam{stream}{Stream on which to output dump information.}
Currently wxWindows does not define Dump for derived classes, but
programmers may wish to use it for their own applications. Be sure to
-call the Dump member of the class's base class to allow all information to be dumped.
+call the Dump member of the class's base class to allow all information to be
+dumped.
-The implementation of this function just writes the class name of the object.
-If DEBUG is undefined or zero, the implementation is empty.
+The implementation of this function in wxObject just writes the class name of
+the object.
\membersection{wxObject::GetClassInfo}\label{wxobjectgetclassinfo}
\wxheading{Return value}
-TRUE if the class represented by {\it info} is the same class as
+true if the class represented by {\it info} is the same class as
this one or is derived from it.
\wxheading{Example}
\func{void *}{new}{\param{size\_t }{size}, \param{const wxString\& }{filename = NULL}, \param{int}{ lineNum = 0}}
The {\it new} operator is defined for debugging versions of the library only, when
-the identifier DEBUG is defined and is more than zero. It takes over memory allocation, allowing
+the identifier \_\_WXDEBUG\_\_ is defined. It takes over memory allocation, allowing
wxDebugContext operations.
\membersection{wxObject::operator delete}\label{wxobjectdelete}
\func{void}{delete}{\param{void }{buf}}
The {\it delete} operator is defined for debugging versions of the library only, when
-the identifier DEBUG is defined and is more than zero. It takes over memory deallocation, allowing
+the identifier \_\_WXDEBUG\_\_ is defined. It takes over memory deallocation, allowing
wxDebugContext operations.
\section{\class{wxObjectRefData}}\label{wxobjectrefdata}