A bitmap created dynamically or loaded from a file can be selected
into a memory device context (instance of \helpref{wxMemoryDC}{wxmemorydc}). This
-enables the bitmap to be copied to a canvas or memory device context
+enables the bitmap to be copied to a window or memory device context
using \helpref{wxDC::Blit}{wxdcblit}, or to be used as a drawing surface. The {\bf
wxToolBarSimple} class is implemented using bitmaps, and the toolbar demo
shows one of the toolbar bitmaps being used for drawing a miniature
-version of the graphic which appears on the main canvas.
+version of the graphic which appears on the main window.
See \helpref{wxMemoryDC}{wxmemorydc} for an example of drawing onto a bitmap.