An erase event is sent when a window's background needs to be repainted.
+On some platforms, such as GTK+, this event is simulated (simply generated just before the
+paint event) and may cause flicker. It is therefore recommended that
+you set the text background colour explicitly in order to prevent flicker.
+The default background colour under GTK+ is grey.
+
+To intercept this event, use the EVT\_ERASE\_BACKGROUND macro in an event table definition.
+
+You must call wxEraseEvent::GetDC and use the returned device context if it is non-NULL.
+If it is NULL, create your own temporary wxClientDC object.
+
\wxheading{Derived from}
\helpref{wxEvent}{wxevent}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/event.h>
+
\wxheading{Event table macros}
To process an erase event, use this event handler macro to direct input to a member
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{{\bf EVT\_ERASE(func)}}{Process a wxEVT\_ERASE\_BACKGROUND event.}
+\twocolitem{{\bf EVT\_ERASE\_BACKGROUND(func)}}{Process a wxEVT\_ERASE\_BACKGROUND event.}
\end{twocollist}%
\wxheading{Remarks}
-If the {\bf m\_DC} member is non-NULL, draw into this device context.
+Use the device context returned by \helpref{GetDC}{wxeraseeventgetdc} to draw on,
+don't create a wxPaintDC in the event handler.
\wxheading{See also}
-\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground}, \helpref{Event handling overview}{eventhandlingoverview}
+%\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground},
+\helpref{Event handling overview}{eventhandlingoverview}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxEraseEvent::wxEraseEvent}
+\membersection{wxEraseEvent::wxEraseEvent}\label{wxeraseeventctor}
\func{}{wxEraseEvent}{\param{int }{id = 0}, \param{wxDC* }{dc = NULL}}
Constructor.
-\membersection{wxEraseEvent::m\_dc}
-
-\member{wxDC*}{m\_dc}
-
-The device context associated with the erase event (may be NULL).
-
\membersection{wxEraseEvent::GetDC}\label{wxeraseeventgetdc}
\constfunc{wxDC*}{GetDC}{\void}
-Returns the device context to draw into. If this is non-NULL, you should draw
-into it to perform the erase operation.
+Returns the device context associated with the erase event to draw on.