\helpref{wxEvtHandler}{wxEvtHandler}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/gauge.h>
+
\wxheading{Window styles}
\twocolwidtha{5cm}
See also \helpref{window styles overview}{windowstyles}.
+\wxheading{Event handling}
+
+wxGauge is read-only so generates no events.
+
\wxheading{See also}
\helpref{wxSlider}{wxslider}, \helpref{wxScrollBar}{wxscrollbar}
Default constructor.
-\func{}{wxGauge}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id},\rtfsp
-\param{const int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
-\param{const long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
+\func{}{wxGauge}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
+\param{int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
+\param{long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
Constructor, creating and showing a gauge.
\membersection{wxGauge::Create}\label{wxgaugecreate}
-\func{bool}{Create}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id},\rtfsp
-\param{const int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
-\param{const long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
+\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
+\param{int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
+\param{long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
Creates the gauge for two-step construction. See \helpref{wxGauge::wxGauge}{wxgaugeconstr}\rtfsp
for further details.
\membersection{wxGauge::SetBezelFace}\label{wxgaugesetbezelface}
-\func{void}{SetBezelFace}{\param{const int }{width}}
+\func{void}{SetBezelFace}{\param{int }{width}}
Sets the 3D bezel face width.
\membersection{wxGauge::SetRange}\label{wxgaugesetrange}
-\func{void}{SetRange}{\param{const int }{range}}
+\func{void}{SetRange}{\param{int }{range}}
Sets the range (maximum value) of the gauge.
\membersection{wxGauge::SetShadowWidth}\label{wxgaugesetshadowwidth}
-\func{void}{SetShadowWidth}{\param{const int }{width}}
+\func{void}{SetShadowWidth}{\param{int }{width}}
Sets the 3D shadow width.
\membersection{wxGauge::SetValue}\label{wxgaugesetvalue}
-\func{void}{SetValue}{\param{const int }{pos}}
+\func{void}{SetValue}{\param{int }{pos}}
Sets the position of the gauge.