Default constructor.
-\func{}{wxBitmapButton}{\param{wxWindow* }{parent}, \param{const wxWindowID}{ id}, \param{const wxBitmap\& }{bitmap},\rtfsp
+\func{}{wxBitmapButton}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id}, \param{const wxBitmap\& }{bitmap},\rtfsp
\param{const wxPoint\& }{pos}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp
-\param{const long}{ style = wxBU\_AUTODRAW}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}}
+\param{long}{ style = wxBU\_AUTODRAW}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}}
Constructor, creating and showing a button.
\membersection{wxBitmapButton::Create}\label{wxbitmapbuttoncreate}
-\func{bool}{Create}{\param{wxWindow* }{parent}, \param{const wxWindowID}{ id}, \param{const wxBitmap\& }{bitmap},\rtfsp
+\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id}, \param{const wxBitmap\& }{bitmap},\rtfsp
\param{const wxPoint\& }{pos}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp
-\param{const long}{ style = 0}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}}
+\param{long}{ style = 0}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}}
Button creation function for two-step creation. For more details, see \helpref{wxBitmapButton::wxBitmapButton}{wxbitmapbuttonconstr}.