\helpref{wxGDIObject}{wxgdiobject}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/cursor.h>
+
+\wxheading{Predefined objects}
+
+Objects:
+
+{\bf wxNullCursor}
+
+Pointers:
+
+{\bf wxSTANDARD\_CURSOR\\
+wxHOURGLASS\_CURSOR\\
+wxCROSS\_CURSOR}
+
\wxheading{See also}
\helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor},\rtfsp
Default constructor.
-\func{}{wxCursor}{\param{const char}{ bits[]}, \param{const int }{width},
- \param{const int }{ height}, \param{const int }{hotSpotX=-1}, \param{const int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL}}
+\func{}{wxCursor}{\param{const char}{ bits[]}, \param{int }{width},
+ \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL}}
Constructs a cursor by passing an array of bits (Motif and Xt only). {\it maskBits} is used only under Motif.
If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
-\func{}{wxCursor}{\param{const wxString\& }{cursorName}, \param{const long }{type}, \param{const int }{hotSpotX=0}, \param{const int }{hotSpotY=0}}
+\func{}{wxCursor}{\param{const wxString\& }{cursorName}, \param{long }{type}, \param{int }{hotSpotX=0}, \param{int }{hotSpotY=0}}
Constructs a cursor by passing a string resource name or filename.
{\it hotSpotX} and {\it hotSpotY} are currently only used under Windows when loading from an
icon file, to specify the cursor hotspot relative to the top left of the image.
-\func{}{wxCursor}{\param{const int}{ cursorId}}
+\func{}{wxCursor}{\param{int}{ cursorId}}
Constructs a cursor using a cursor identifier.
Copy constructor. This uses reference counting so is a cheap operation.
-\func{}{wxCursor}{\param{const wxCursor*}{ cursor}}
-
-Copy constructor. This uses reference counting so is a cheap operation.
-
\wxheading{Parameters}
\docparam{bits}{An array of bits.}
\twocolwidtha{6cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
-is enabled in wx\_setup.h).}
+is enabled in setup.h).}
\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).}
\twocolitem{\windowstyle{wxBITMAP\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
-is enabled in wx\_setup.h). Specify {\it hotSpotX} and {\it hotSpotY}.}
+is enabled in setup.h). Specify {\it hotSpotX} and {\it hotSpotY}.}
\end{twocollist}}
\docparam{cursorId}{A stock cursor identifier. May be one of:
\docparam{cursor}{Pointer or reference to a cursor to copy.}
+\pythonnote{Constructors supported by wxPython are:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{{\bf wxCursor(name, flags, hotSpotX=0,
+hotSpotY=0)}}{Constructs a cursor from a filename}
+\twocolitem{{\bf wxStockCursor(id)}}{Constructs a stock cursor }
+\end{twocollist}}
+}
+
\membersection{wxCursor::\destruct{wxCursor}}
\func{}{\destruct{wxCursor}}{\void}
Destroys the cursor. A cursor can be reused for more
than one window, and does not get destroyed when the window is
destroyed. wxWindows destroys all cursors on application exit, although
-it's best to clean them up explicitly.
+it is best to clean them up explicitly.
\membersection{wxCursor::Ok}\label{wxcursorok}