\rtfsp\helpref{wxPrintDialog}{wxprintdialog}, \helpref{wxFileDialog}{wxfiledialog},\rtfsp
\helpref{wxDirDialog}{wxdirdialog}, \helpref{wxTextEntryDialog}{wxtextentrydialog},\rtfsp
\helpref{wxMessageDialog}{wxmessagedialog}, \helpref{wxSingleChoiceDialog}{wxsinglechoicedialog},\rtfsp
-\helpref{wxMultipleChoiceDialog}{wxmultiplechoicedialog}
+\helpref{wxMultiChoiceDialog}{wxmultichoicedialog}
Common dialog classes and functions encapsulate commonly-needed dialog box requirements.
They are all `modal', grabbing the flow of control until the user dismisses the dialog,
to make them easy to use within an application.
Some dialogs have both platform-dependent and platform-independent implementations,
-so that if underlying windowing systems that do not provide the required functionality,
+so that if underlying windowing systems do not provide the required functionality,
the generic classes and functions can stand in. For example, under MS Windows, wxColourDialog
uses the standard colour selector. There is also an equivalent called wxGenericColourDialog
for other platforms, and a macro defines wxColourDialog to be the same as wxGenericColourDialog
sets various parameters of a wxColourData object, including
a grey scale for the custom colours. If the user did not cancel
the dialog, the application retrieves the selected colour and
-uses it to set the background of a canvas.
+uses it to set the background of a window.
\begin{verbatim}
wxColourData data;
- data.SetChooseFull(TRUE);
+ data.SetChooseFull(true);
for (int i = 0; i < 16; i++)
{
wxColour colour(i*16, i*16, i*16);
wxColourData retData = dialog.GetColourData();
wxColour col = retData.GetColour();
wxBrush brush(col, wxSOLID);
- myCanvas->SetBackground(brush);
- myCanvas->Clear();
- myCanvas->Refresh();
+ myWindow->SetBackground(brush);
+ myWindow->Clear();
+ myWindow->Refresh();
}
\end{verbatim}
presents a dialog box with controls for font name, point size, style, weight,
underlining, strikeout and text foreground colour. A sample of the
font is shown on a white area of the dialog box. Note that
-in the translation from full MS Windows fonts to wxWindows font
+in the translation from full MS Windows fonts to wxWidgets font
conventions, strikeout is ignored and a font family (such as
Swiss or Modern) is deduced from the actual font name (such as Arial
-or Courier). The full range of Windows fonts cannot be used in wxWindows
-at present.
+or Courier).
{\bf The generic font selector}
a sample is shown upon a white background. The generic font selector
is also available under MS Windows; use the name wxGenericFontDialog.
-In both cases, the application is responsible for deleting the
-new font returned from calling wxFontDialog::Show (if any).
-This returned font is guaranteed to be a new object and not
-one currently in use in the application.
-
{\bf Example}
In the samples/dialogs directory, there is an example of using
wxFontData retData = dialog.GetFontData();
canvasFont = retData.GetChosenFont();
canvasTextColour = retData.GetColour();
- myCanvas->Refresh();
+ myWindow->Refresh();
}
\end{verbatim}
no default filename will be supplied. The wildcard determines what files
are displayed in the file selector, and file extension supplies a type
extension for the required filename. Flags may be a combination of wxOPEN,
-wxSAVE, wxOVERWRITE\_PROMPT, wxHIDE\_READONLY, or 0. They are only significant
-at present in Windows.
+wxSAVE, wxOVERWRITE\_PROMPT, wxHIDE\_READONLY, wxFILE\_MUST\_EXIST or 0.
Both the X and Windows versions implement a wildcard filter. Typing a
filename containing wildcards (*, ?) in the filename text item, and
wildcard filter being inserted in the filename text item; the filter is
ignored if a default name is supplied.
-Under Windows (only), the wildcard may be a specification for multiple
+The wildcard may be a specification for multiple
types of file with a description for each, such as:
\begin{verbatim}
- "BMP files (*.bmp) | *.bmp | GIF files (*.gif) | *.gif"
+ "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
\end{verbatim}
\subsection{wxDirDialog overview}\label{wxdirdialogoverview}
select one of them. The selection can be obtained from the dialog as an index,
a string or client data.
-\subsection{wxMultipleChoiceDialog overview}\label{wxmultiplechoicedialogoverview}
+\subsection{wxMultiChoiceDialog overview}\label{wxmultichoicedialogoverview}
-Classes: \helpref{wxMultipleChoiceDialog}{wxmultiplechoicedialog}
+Classes: \helpref{wxMultiChoiceDialog}{wxmultichoicedialog}
This dialog shows a list of choices, plus OK and (optionally) Cancel. The user can
-select one or more of them. TODO.
+select one or more of them.