// Modified by:
// Created: 19.06.2003
// RCS-ID: $Id$
-// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
class WXDLLEXPORT wxRendererNative;
class WXDLLIMPEXP_BASE wxString;
-extern "C"
-{
- struct GSocketGUIFunctionsTable;
-}
+class GSocketGUIFunctionsTable;
// ----------------------------------------------------------------------------
// toolkit information
virtual void RemoveFromPendingDelete(wxObject *object) = 0;
#if wxUSE_SOCKETS
- // return table of GUI callbacks for GSocket code or NULL in wxBase
+ // return table of GUI callbacks for GSocket code or NULL in wxBase. This
+ // is needed because networking classes are in their own library and so
+ // they can't directly call GUI functions (the same net library can be
+ // used in both GUI and base apps). To complicate it further, GUI library
+ // ("wxCore") doesn't depend on networking library and so only a functions
+ // table can be passed around
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
#endif
#include "wx/unix/apptrait.h"
#elif defined(__WXMAC__)
#include "wx/mac/apptrait.h"
-#elif defined(__OS2__)
+#elif defined(__WXPM__)
#include "wx/os2/apptrait.h"
#else
// at least, we need an implementation of GetToolkitInfo !