+#if 0 /* in case someone actually tries to compile this */
+
/* example.c - an example of using libpng */
/* This is an example of how to use libpng to read and write PNG files.
* The file libpng.txt is much more verbose then this. If you have not
* read it, do so first. This was designed to be a starting point of an
- * implementation. This is not officially part of libpng, and therefore
- * does not require a copyright notice.
+ * implementation. This is not officially part of libpng, is hereby placed
+ * in the public domain, and therefore does not require a copyright notice.
*
* This file does not currently compile, because it is missing certain
* parts, like allocating memory to hold an image. You will have to
* supply these parts to get it to compile. For an example of a minimal
- * working PNG reader/writer, see pngtest.c, included in this distribution.
+ * working PNG reader/writer, see pngtest.c, included in this distribution;
+ * see also the programs in the contrib directory.
*/
#include "png.h"
+ /* The png_jmpbuf() macro, used in error handling, became available in
+ * libpng version 1.0.6. If you want to be able to run your code with older
+ * versions of libpng, you must define the macro yourself (but only if it
+ * is not already defined by libpng!).
+ */
+
+#ifndef png_jmpbuf
+# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
+#endif
+
/* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
* returns zero if the image is a PNG and nonzero if it isn't a PNG.
*
char buf[PNG_BYTES_TO_CHECK];
/* Open the prospective PNG file. */
- if ((*fp = fopen(file_name, "rb")) != NULL);
+ if ((*fp = fopen(file_name, "rb")) == NULL)
return 0;
/* Read in some of the signature bytes */
FILE *fp;
if ((fp = fopen(file_name, "rb")) == NULL)
- return;
+ return (ERROR);
#else no_open_file /* prototype 2 */
void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
{
if (png_ptr == NULL)
{
fclose(fp);
- return;
+ return (ERROR);
}
/* Allocate/initialize the memory for image information. REQUIRED. */
if (info_ptr == NULL)
{
fclose(fp);
- png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
- return;
+ png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
+ return (ERROR);
}
/* Set error handling if you are using the setjmp/longjmp method (this is
* the normal method of doing things with libpng). REQUIRED unless you
* set up your own error handlers in the png_create_read_struct() earlier.
*/
- if (setjmp(png_ptr->jmpbuf))
+
+ if (setjmp(png_jmpbuf(png_ptr)))
{
/* Free all of the memory associated with the png_ptr and info_ptr */
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
fclose(fp);
/* If we get here, we had a problem reading the file */
- return;
+ return (ERROR);
}
/* One of the following I/O initialization methods is REQUIRED */
/* If we have already read some of the signature */
png_set_sig_bytes(png_ptr, sig_read);
+#ifdef hilevel
+ /*
+ * If you have enough memory to read in the entire image at once,
+ * and you need to specify only transforms that can be controlled
+ * with one of the PNG_TRANSFORM_* bits (this presently excludes
+ * dithering, filling, setting background, and doing gamma
+ * adjustment), then you can read the entire image (including
+ * pixels) into the info structure with this call:
+ */
+ png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
+#else
+ /* OK, you're doing it the hard way, with the lower-level functions */
+
/* The call to png_read_info() gives us all of the information from the
* PNG file before the first IDAT (image data chunk). REQUIRED
*/
png_read_info(png_ptr, info_ptr);
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
- &interlace_type, NULL, NULL);
+ &interlace_type, int_p_NULL, int_p_NULL);
-/**** Set up the data transformations you want. Note that these are all
- **** optional. Only call them if you want/need them. Many of the
- **** transformations only work on specific types of images, and many
- **** are mutually exclusive.
- ****/
+/* Set up the data transformations you want. Note that these are all
+ * optional. Only call them if you want/need them. Many of the
+ * transformations only work on specific types of images, and many
+ * are mutually exclusive.
+ */
/* tell libpng to strip 16 bit/color files down to 8 bits/color */
png_set_strip_16(png_ptr);
- /* Strip alpha bytes from the input data without combining with th
+ /* Strip alpha bytes from the input data without combining with the
* background (not recommended).
*/
png_set_strip_alpha(png_ptr);
/* Expand paletted colors into true RGB triplets */
if (color_type == PNG_COLOR_TYPE_PALETTE)
- png_set_expand(png_ptr);
+ png_set_palette_rgb(png_ptr);
/* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
- png_set_expand(png_ptr);
+ png_set_gray_1_2_4_to_8(png_ptr);
/* Expand paletted or RGB images with transparency to full alpha channels
* so the data will be available as RGBA quartets.
*/
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
- png_set_expand(png_ptr);
+ png_set_tRNS_to_alpha(png_ptr);
/* Set the background color to draw transparent and alpha images over.
* It is possible to set the red, green, and blue components directly
/* Some suggestions as to how to get a screen gamma value */
- /* Note that screen gamma is (display_gamma/viewing_gamma) */
+ /* Note that screen gamma is the display_exponent, which includes
+ * the CRT_exponent and any correction for viewing conditions */
if (/* We have a user-defined screen gamma value */)
{
screen_gamma = user-defined screen_gamma;
screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
}
- /* Tell libpng to handle the gamma conversion for you. The second call
+ /* Tell libpng to handle the gamma conversion for you. The final call
* is a good guess for PC generated images, but it should be configurable
* by the user at run time by the user. It is strongly suggested that
* your application support gamma correction.
int intent;
if (png_get_sRGB(png_ptr, info_ptr, &intent))
- png_set_sRGB(png_ptr, intent, 0);
+ png_set_gamma(png_ptr, screen_gamma, 0.45455);
else
{
double image_gamma;
*/
if (color_type & PNG_COLOR_MASK_COLOR)
{
- png_uint_32 num_palette;
+ int num_palette;
png_colorp palette;
/* This reduces the image to the application supplied palette */
png_color std_color_cube[MAX_SCREEN_COLORS];
png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
- MAX_SCREEN_COLORS, NULL, 0);
+ MAX_SCREEN_COLORS, png_uint_16p_NULL, 0);
}
/* This reduces the image to the palette supplied in the file */
else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
{
- png_color16p histogram;
+ png_uint_16p histogram;
png_get_hIST(png_ptr, info_ptr, &histogram);
}
}
- /* invert monocrome files to have 0 as white and 1 as black */
+ /* invert monochrome files to have 0 as white and 1 as black */
png_set_invert_mono(png_ptr);
/* If you want to shift the pixel values from the range [0,255] or
*/
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
{
- png_color8p sig_bit;
+ png_color_8p sig_bit;
png_get_sBIT(png_ptr, info_ptr, &sig_bit);
png_set_shift(png_ptr, sig_bit);
}
/* flip the RGB pixels to BGR (or RGBA to BGRA) */
- png_set_bgr(png_ptr);
+ if (color_type & PNG_COLOR_MASK_COLOR)
+ png_set_bgr(png_ptr);
/* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
png_set_swap_alpha(png_ptr);
for (row = 0; row < height; row++)
{
- row_pointers[row] = malloc(png_get_rowbytes(png_ptr, info_ptr));
+ row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
+ info_ptr));
}
/* Now it's time to read the image. One of these methods is REQUIRED */
#ifdef single /* Read the image a single row at a time */
for (y = 0; y < height; y++)
{
- png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
+ png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1);
}
#else no_single /* Read the image several rows at a time */
for (y = 0; y < height; y += number_of_rows)
{
#ifdef sparkle /* Read the image using the "sparkle" effect. */
- png_read_rows(png_ptr, &row_pointers[y], NULL, number_of_rows);
-
- png_read_rows(png_ptr, NULL, row_pointers[y], number_of_rows);
+ png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL,
+ number_of_rows);
#else no_sparkle /* Read the image using the "rectangle" effect */
- png_read_rows(png_ptr, NULL, &row_pointers[y], number_of_rows);
+ png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y],
+ number_of_rows);
#endif no_sparkle /* use only one of these two methods */
}
/* read rest of file, and get additional chunks in info_ptr - REQUIRED */
png_read_end(png_ptr, info_ptr);
+#endif hilevel
+
+ /* At this point you have read the entire image */
/* clean up after the read, and free any memory allocated - REQUIRED */
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
/* close the file */
fclose(fp);
/* that's it */
- return;
+ return (OK);
}
/* progressively read a file */
if (*png_ptr == NULL)
{
*info_ptr = NULL;
- return ERROR;
+ return (ERROR);
}
*info_ptr = png_create_info_struct(png_ptr);
if (*info_ptr == NULL)
{
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
+ png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
+ return (ERROR);
}
- if (setjmp((*png_ptr)->jmpbuf))
+ if (setjmp(png_jmpbuf((*png_ptr))))
{
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
+ png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
+ return (ERROR);
}
/* This one's new. You will need to provide all three
png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
info_callback, row_callback, end_callback);
- return OK;
+ return (OK);
}
int
process_data(png_structp *png_ptr, png_infop *info_ptr,
png_bytep buffer, png_uint_32 length)
{
- if (setjmp((*png_ptr)->jmpbuf))
+ if (setjmp(png_jmpbuf((*png_ptr))))
{
/* Free the png_ptr and info_ptr memory on error */
- png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
- return ERROR;
+ png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
+ return (ERROR);
}
/* This one's new also. Simply give it chunks of data as
* callback, if you aren't already displaying them there.
*/
png_process_data(*png_ptr, *info_ptr, buffer, length);
- return OK;
+ return (OK);
}
info_callback(png_structp png_ptr, png_infop info)
row_callback(png_structp png_ptr, png_bytep new_row,
png_uint_32 row_num, int pass)
{
-/* this function is called for every row in the image. If the
- * image is interlacing, and you turned on the interlace handler,
+/*
+ * This function is called for every row in the image. If the
+ * image is interlaced, and you turned on the interlace handler,
* this function will be called for every row in every pass.
- * Some of these rows will not be changed from the previous pass.
- * When the row is not changed, the new_row variable will be NULL.
+ *
+ * In this function you will receive a pointer to new row data from
+ * libpng called new_row that is to replace a corresponding row (of
+ * the same data format) in a buffer allocated by your application.
+ *
+ * The new row data pointer new_row may be NULL, indicating there is
+ * no new data to be replaced (in cases of interlace loading).
+ *
+ * If new_row is not NULL then you need to call
+ * png_progressive_combine_row() to replace the corresponding row as
+ * shown below:
+ */
+ /* Check if row_num is in bounds. */
+ if((row_num >= 0) && (row_num < height))
+ {
+ /* Get pointer to corresponding row in our
+ * PNG read buffer.
+ */
+ png_bytep old_row = ((png_bytep *)our_data)[row_num];
+
+ /* If both rows are allocated then copy the new row
+ * data to the corresponding row data.
+ */
+ if((old_row != NULL) && (new_row != NULL))
+ png_progressive_combine_row(png_ptr, old_row, new_row);
+ }
+/*
* The rows and passes are called in order, so you don't really
* need the row_num and pass, but I'm supplying them because it
* may make your life easier.
*
* For the non-NULL rows of interlaced images, you must call
- * png_progressive_combine_row() passing in the row and the
- * old row. You can call this function for NULL rows (it will
- * just return) and for non-interlaced images (it just does the
- * memcpy for you) if it will make the code easier. Thus, you
- * can just do this for all cases:
+ * png_progressive_combine_row() passing in the new row and the
+ * old row, as demonstrated above. You can call this function for
+ * NULL rows (it will just return) and for non-interlaced images
+ * (it just does the png_memcpy for you) if it will make the code
+ * easier. Thus, you can just do this for all cases:
*/
png_progressive_combine_row(png_ptr, old_row, new_row);
* that the first pass (pass == 0 really) will completely cover
* the old row, so the rows do not have to be initialized. After
* the first pass (and only for interlaced images), you will have
- * to pass the current row, and the function will combine the
- * old row and the new row.
+ * to pass the current row as new_row, and the function will combine
+ * the old row and the new row.
*/
}
FILE *fp;
png_structp png_ptr;
png_infop info_ptr;
+ png_colorp palette;
/* open the file */
fp = fopen(file_name, "wb");
if (fp == NULL)
- return;
+ return (ERROR);
/* Create and initialize the png_struct with the desired error handler
* functions. If you want to use the default stderr and longjump method,
if (png_ptr == NULL)
{
fclose(fp);
- return;
+ return (ERROR);
}
/* Allocate/initialize the image information data. REQUIRED */
if (info_ptr == NULL)
{
fclose(fp);
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- return;
+ png_destroy_write_struct(&png_ptr, png_infopp_NULL);
+ return (ERROR);
}
/* Set error handling. REQUIRED if you aren't supplying your own
- * error hadnling functions in the png_create_write_struct() call.
+ * error handling functions in the png_create_write_struct() call.
*/
- if (setjmp(png_ptr->jmpbuf))
+ if (setjmp(png_jmpbuf(png_ptr)))
{
/* If we get here, we had a problem reading the file */
fclose(fp);
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- return;
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ return (ERROR);
}
/* One of the following I/O initialization functions is REQUIRED */
/* where user_io_ptr is a structure you want available to the callbacks */
#endif no_streams /* only use one initialization method */
+#ifdef hilevel
+ /* This is the easy way. Use it if you already have all the
+ * image info living info in the structure. You could "|" many
+ * PNG_TRANSFORM flags into the png_transforms integer here.
+ */
+ png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
+#else
+ /* This is the hard way */
+
/* Set the image information here. Width and height are up to 2^31,
* bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
* the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
/* set the palette if there is one. REQUIRED for indexed-color images */
- palette = (png_colorp)png_malloc(png_ptr, 256 * sizeof (png_color));
+ palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
+ * sizeof (png_color));
/* ... set palette colors ... */
- png_set_PLTE(png_ptr, info_ptr, palette, 256);
+ png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
+ /* You must not free palette here, because png_set_PLTE only makes a link to
+ the palette that you malloced. Wait until you are about to destroy
+ the png structure. */
/* optional significant bit chunk */
/* if we are dealing with a grayscale image then */
text_ptr[2].key = "Description";
text_ptr[2].text = "<long text>";
text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
+#ifdef PNG_iTXt_SUPPORTED
+ text_ptr[0].lang = NULL;
+ text_ptr[1].lang = NULL;
+ text_ptr[2].lang = NULL;
+#endif
png_set_text(png_ptr, info_ptr, text_ptr, 3);
/* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
- /* note that if sRGB is present the cHRM chunk must be ignored
+ /* note that if sRGB is present the gAMA and cHRM chunks must be ignored
* on read and must be written in accordance with the sRGB profile */
/* Write the file header information. REQUIRED */
png_write_info(png_ptr, info_ptr);
+ /* If you want, you can write the info in two steps, in case you need to
+ * write your private chunk ahead of PLTE:
+ *
+ * png_write_info_before_PLTE(write_ptr, write_info_ptr);
+ * write_my_chunk();
+ * png_write_info(png_ptr, info_ptr);
+ *
+ * However, given the level of known- and unknown-chunk support in 1.1.0
+ * and up, this should no longer be necessary.
+ */
+
/* Once we write out the header, the compression type on the text
* chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
* PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
* all optional. Only call them if you want them.
*/
- /* invert monocrome pixels */
+ /* invert monochrome pixels */
png_set_invert_mono(png_ptr);
/* Shift the pixels up to a legal bit depth and fill in
* use the first method if you aren't handling interlacing yourself.
*/
png_uint_32 k, height, width;
- png_byte image[height][width];
+ png_byte image[height][width*bytes_per_pixel];
png_bytep row_pointers[height];
for (k = 0; k < height; k++)
- row_pointers[k] = image + k*width;
+ row_pointers[k] = image + k*width*bytes_per_pixel;
/* One of the following output methods is REQUIRED */
#ifdef entire /* write out the entire image data in one call */
#endif no_entire /* use only one output method */
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
- * as well.
+ * as well. Shouldn't be necessary in 1.1.0 and up as all the public
+ * chunks are supported and you can use png_set_unknown_chunks() to
+ * register unknown chunks into the info structure to be written out.
*/
/* It is REQUIRED to call this to finish writing the rest of the file */
png_write_end(png_ptr, info_ptr);
-
- /* if you malloced the palette, free it here */
- free(info_ptr->palette);
-
- /* if you allocated any text comments, free them here */
+#endif hilevel
+
+ /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
+ as recommended in versions 1.0.5m and earlier of this example; if
+ libpng mallocs info_ptr->palette, libpng will free it). If you
+ allocated it with malloc() instead of png_malloc(), use free() instead
+ of png_free(). */
+ png_free(png_ptr, palette);
+ palette=NULL;
+
+ /* Similarly, if you png_malloced any data that you passed in with
+ png_set_something(), such as a hist or trans array, free it here,
+ when you can be sure that libpng is through with it. */
+ png_free(png_ptr, trans);
+ trans=NULL;
/* clean up after the write, and free any memory allocated */
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
+ png_destroy_write_struct(&png_ptr, &info_ptr);
/* close the file */
fclose(fp);
/* that's it */
- return;
+ return (OK);
}
+#endif /* if 0 */