///////////////////////////////////////////////////////////////////////////////
-// Name: common/base/appbase.cpp
+// Name: src/common/appbase.cpp
// Purpose: implements wxAppConsole class
// Author: Vadim Zeitlin
// Modified by:
#endif
#ifndef WX_PRECOMP
+ #ifdef __WXMSW__
+ #include "wx/msw/wrapwin.h" // includes windows.h for MessageBox()
+ #endif
+ #include "wx/list.h"
#include "wx/app.h"
#include "wx/intl.h"
- #include "wx/list.h"
#include "wx/log.h"
+ #include "wx/utils.h"
#endif //WX_PRECOMP
-#include "wx/utils.h"
#include "wx/apptrait.h"
#include "wx/cmdline.h"
#include "wx/confbase.h"
#include <signal.h> // for SIGTRAP used by wxTrap()
#endif //Win/Unix
-#if defined(__WXMSW__)
- #include "wx/msw/wrapwin.h" // includes windows.h for MessageBox()
-#endif
-
#if wxUSE_FONTMAP
#include "wx/fontmap.h"
#endif // wxUSE_FONTMAP
#endif
#if defined(__WXMAC__)
- // VZ: MacTypes.h is enough under Mac OS X (where I could test it) but
- // I don't know which headers are needed under earlier systems so
- // include everything when in doubt
#ifdef __DARWIN__
- #include "MacTypes.h"
+ #include <CoreServices/CoreServices.h>
#else
#include "wx/mac/private.h" // includes mac headers
#endif
#endif // __WXMAC__
#ifdef __WXDEBUG__
- #ifdef wxUSE_STACKWALKER
+ #if wxUSE_STACKWALKER
#include "wx/stackwalk.h"
+ #ifdef __WXMSW__
+ #include "wx/msw/debughlp.h"
+ #endif
#endif // wxUSE_STACKWALKER
#endif // __WXDEBUG__
+// wxABI_VERSION can be defined when compiling applications but it should be
+// left undefined when compiling the library itself, it is then set to its
+// default value in version.h
+#if wxABI_VERSION != wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + 99
+#error "wxABI_VERSION should not be defined when compiling the library"
+#endif
+
// ----------------------------------------------------------------------------
// private functions prototypes
// ----------------------------------------------------------------------------
static
void ShowAssertDialog(const wxChar *szFile,
int nLine,
+ const wxChar *szFunc,
const wxChar *szCond,
const wxChar *szMsg,
wxAppTraits *traits = NULL);
// initilization/cleanup
// ----------------------------------------------------------------------------
-bool wxAppConsole::Initialize(int& argc, wxChar **argv)
+bool wxAppConsole::Initialize(int& argcOrig, wxChar **argvOrig)
{
-#if wxUSE_LOG
- // If some code logged something before wxApp instance was created,
- // wxLogStderr was set as the target. Undo it here by destroying the
- // current target. It will be re-created next time logging is needed, but
- // this time wxAppTraits will be used:
- delete wxLog::SetActiveTarget(NULL);
-#endif // wxUSE_LOG
-
// remember the command line arguments
- this->argc = argc;
- this->argv = argv;
+ argc = argcOrig;
+ argv = argvOrig;
#ifndef __WXPALMOS__
if ( m_appName.empty() && argv )
delete wxConfigBase::Set((wxConfigBase *) NULL);
#endif // wxUSE_CONFIG
- // use Set(NULL) and not Get() to avoid creating a message output object on
- // demand when we just want to delete it
- delete wxMessageOutput::Set(NULL);
-
return 0;
}
void wxAppConsole::ProcessPendingEvents()
{
+#if wxUSE_THREADS
+ if ( !wxPendingEventsLocker )
+ return;
+#endif
+
// ensure that we're the only thread to modify the pending events list
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
// iterate until the list becomes empty
wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
+
+ while (node &&
+ ((wxEvtHandler *)node->GetData())->IsEventHandlingInProgress() &&
+ ((wxEvtHandler *)node->GetData())->IsReentranceAllowed() == false)
+ {
+ // skip over event
+ node = node->GetNext();
+ }
+
while (node)
{
wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
// In ProcessPendingEvents(), new handlers might be add
// and we can safely leave the critical section here.
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
+
handler->ProcessPendingEvents();
+
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
node = wxPendingEvents->GetFirst();
+
+ while (node &&
+ ((wxEvtHandler *)node->GetData())->IsEventHandlingInProgress() &&
+ ((wxEvtHandler *)node->GetData())->IsReentranceAllowed() == false)
+ {
+ // skip over event
+ node = node->GetNext();
+ }
}
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
(handler->*func)(event);
}
-bool
-wxAppConsole::OnExceptionInMainLoop()
-{
- throw;
-
- // some compilers are too stupid to know that we never return after throw
-#if defined(__DMC__) || (defined(_MSC_VER) && _MSC_VER < 1200)
- return false;
-#endif
-}
-
#endif // wxUSE_EXCEPTIONS
// ----------------------------------------------------------------------------
#ifdef __WXDEBUG__
+void wxAppConsole::OnAssertFailure(const wxChar *file,
+ int line,
+ const wxChar *func,
+ const wxChar *cond,
+ const wxChar *msg)
+{
+ ShowAssertDialog(file, line, func, cond, msg, GetTraits());
+}
+
void wxAppConsole::OnAssert(const wxChar *file,
int line,
const wxChar *cond,
const wxChar *msg)
{
- ShowAssertDialog(file, line, cond, msg, GetTraits());
+ OnAssertFailure(file, line, NULL, cond, msg);
}
#endif // __WXDEBUG__
#endif // Win/Unix
}
-void wxAssert(int cond,
- const wxChar *szFile,
- int nLine,
- const wxChar *szCond,
- const wxChar *szMsg)
-{
- if ( !cond )
- wxOnAssert(szFile, nLine, szCond, szMsg);
-}
-
// this function is called when an assert fails
void wxOnAssert(const wxChar *szFile,
int nLine,
+ const char *szFunc,
const wxChar *szCond,
const wxChar *szMsg)
{
s_bInAssert = true;
+ // __FUNCTION__ is always in ASCII, convert it to wide char if needed
+ const wxString strFunc = wxString::FromAscii(szFunc);
+
if ( !wxTheApp )
{
// by default, show the assert dialog box -- we can't customize this
// behaviour
- ShowAssertDialog(szFile, nLine, szCond, szMsg);
+ ShowAssertDialog(szFile, nLine, strFunc, szCond, szMsg);
}
else
{
// let the app process it as it wants
- wxTheApp->OnAssert(szFile, nLine, szCond, szMsg);
+ wxTheApp->OnAssertFailure(szFile, nLine, strFunc, szCond, szMsg);
}
s_bInAssert = false;
return false;
}
-// show the assert modal dialog
-static
-void ShowAssertDialog(const wxChar *szFile,
- int nLine,
- const wxChar *szCond,
- const wxChar *szMsg,
- wxAppTraits *traits)
+#if wxUSE_STACKWALKER
+static wxString GetAssertStackTrace()
{
- // this variable can be set to true to suppress "assert failure" messages
- static bool s_bNoAsserts = false;
+ wxString stackTrace;
- wxString msg;
- msg.reserve(2048);
-
- // make life easier for people using VC++ IDE by using this format: like
- // this, clicking on the message will take us immediately to the place of
- // the failed assert
- msg.Printf(wxT("%s(%d): assert \"%s\" failed"), szFile, nLine, szCond);
-
- if ( szMsg )
- {
- msg << _T(": ") << szMsg;
- }
- else // no message given
- {
- msg << _T('.');
- }
-
-#if wxUSE_STACKWALKER
class StackDump : public wxStackWalker
{
public:
protected:
virtual void OnStackFrame(const wxStackFrame& frame)
{
- m_stackTrace << wxString::Format(_T("[%02d] "), frame.GetLevel());
+ m_stackTrace << wxString::Format
+ (
+ _T("[%02d] "),
+ wx_truncate_cast(int, frame.GetLevel())
+ );
wxString name = frame.GetName();
if ( !name.empty() )
}
else
{
- m_stackTrace << wxString::Format
- (
- _T("0x%08lx"),
- (unsigned long)frame.GetAddress()
- );
+ m_stackTrace << wxString::Format(_T("%p"), frame.GetAddress());
}
if ( frame.HasSourceLocation() )
};
StackDump dump;
- dump.Walk(5); // don't show OnAssert() call itself
- wxString stackTrace = dump.GetStackTrace();
+ dump.Walk(2); // don't show OnAssert() call itself
+ stackTrace = dump.GetStackTrace();
// don't show more than maxLines or we could get a dialog too tall to be
// shown on screen: 20 should be ok everywhere as even with 15 pixel high
// characters it is still only 300 pixels...
- const int maxLines = 20;
- int count = stackTrace.Freq(wxT('\n'));
- if (count > maxLines)
+ static const int maxLines = 20;
+ const int count = stackTrace.Freq(wxT('\n'));
+ for ( int i = 0; i < count - maxLines; i++ )
+ stackTrace = stackTrace.BeforeLast(wxT('\n'));
+
+ return stackTrace;
+}
+#endif // wxUSE_STACKWALKER
+
+// show the assert modal dialog
+static
+void ShowAssertDialog(const wxChar *szFile,
+ int nLine,
+ const wxChar *szFunc,
+ const wxChar *szCond,
+ const wxChar *szMsg,
+ wxAppTraits *traits)
+{
+ // this variable can be set to true to suppress "assert failure" messages
+ static bool s_bNoAsserts = false;
+
+ wxString msg;
+ msg.reserve(2048);
+
+ // make life easier for people using VC++ IDE by using this format: like
+ // this, clicking on the message will take us immediately to the place of
+ // the failed assert
+ msg.Printf(wxT("%s(%d): assert \"%s\" failed"), szFile, nLine, szCond);
+
+ // add the function name, if any
+ if ( szFunc && *szFunc )
+ msg << _T(" in ") << szFunc << _T("()");
+
+ // and the message itself
+ if ( szMsg )
{
- int i;
- for (i = 0; i < count - maxLines; i++)
- stackTrace = stackTrace.BeforeLast(wxT('\n'));
+ msg << _T(": ") << szMsg;
}
+ else // no message given
+ {
+ msg << _T('.');
+ }
+
+#if wxUSE_STACKWALKER
+ const wxString stackTrace = GetAssertStackTrace();
if ( !stackTrace.empty() )
{
- msg << _T("\n\nCall stack:\n")
- << stackTrace;
+ msg << _T("\n\nCall stack:\n") << stackTrace;
}
#endif // wxUSE_STACKWALKER
}
#endif // __WXDEBUG__
-