+# 11/25/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for V2.5
+#
-from wxPython.wx import *
+import wx
-
-## Stuff to integrate FloatCanvas into wxPython Demo
+# Stuff to integrate FloatCanvas into wxPython Demo
try:
import Numeric
haveNumeric = True
http://sourceforge.net/projects/numpy
"""
def runTest(frame, nb, log):
- dlg = wxMessageDialog(frame, errorText,
- 'Sorry', wxOK | wxICON_INFORMATION)
+ dlg = wx.MessageDialog(
+ frame, errorText, 'Sorry', wx.OK | wx.ICON_INFORMATION
+ )
+
dlg.ShowModal()
dlg.Destroy()
from wxPython.lib import floatcanvas
import wxPython.lib.colourdb
- ID_ABOUT_MENU = wxNewId()
- ID_EXIT_MENU = wxNewId()
- ID_ZOOM_TO_FIT_MENU = wxNewId()
- ID_DRAWTEST_MENU = wxNewId()
- ID_LINETEST_MENU = wxNewId()
- ID_DRAWMAP_MENU = wxNewId()
- ID_DRAWMAP2_MENU = wxNewId()
- ID_CLEAR_MENU = wxNewId()
+ ID_ABOUT_MENU = wx.NewId()
+ ID_EXIT_MENU = wx.NewId()
+ ID_ZOOM_TO_FIT_MENU = wx.NewId()
+ ID_DRAWTEST_MENU = wx.NewId()
+ ID_LINETEST_MENU = wx.NewId()
+ ID_DRAWMAP_MENU = wx.NewId()
+ ID_DRAWMAP2_MENU = wx.NewId()
+ ID_CLEAR_MENU = wx.NewId()
+
colors = []
LineStyles = floatcanvas.draw_object.LineStyleList.keys()
- class DrawFrame(wxFrame):
+ class DrawFrame(wx.Frame):
"""
"""
- def __init__(self,parent, id,title,position,size):
- wxFrame.__init__(self,parent, id,title,position, size)
+ def __init__(self, parent, id, title, position, size):
+ wx.Frame.__init__(self,parent, id,title,position, size)
- ## Set up the MenuBar
+ # Set up the MenuBar
- MenuBar = wxMenuBar()
+ MenuBar = wx.MenuBar()
- file_menu = wxMenu()
+ file_menu = wx.Menu()
file_menu.Append(ID_EXIT_MENU, "&Close","Close this frame")
- EVT_MENU(self, ID_EXIT_MENU, self.OnQuit)
+ self.Bind(wx.EVT_MENU, self.OnQuit, id=ID_EXIT_MENU)
MenuBar.Append(file_menu, "&File")
- draw_menu = wxMenu()
+ draw_menu = wx.Menu()
draw_menu.Append(ID_DRAWTEST_MENU, "&Draw Test","Run a test of drawing random components")
- EVT_MENU(self, ID_DRAWTEST_MENU,self.DrawTest)
+ self.Bind(wx.EVT_MENU, self.DrawTest, id=ID_DRAWTEST_MENU)
draw_menu.Append(ID_LINETEST_MENU, "&Line Test","Run a test of drawing random lines")
- EVT_MENU(self, ID_LINETEST_MENU,self.LineTest)
+ self.Bind(wx.EVT_MENU, self.LineTest, id=ID_LINETEST_MENU)
draw_menu.Append(ID_DRAWMAP_MENU, "Draw &Map","Run a test of drawing a map")
- EVT_MENU(self, ID_DRAWMAP_MENU,self.DrawMap)
+ self.Bind(wx.EVT_MENU, self.DrawMap, id=ID_DRAWMAP_MENU)
draw_menu.Append(ID_CLEAR_MENU, "&Clear","Clear the Canvas")
- EVT_MENU(self, ID_CLEAR_MENU,self.Clear)
+ self.Bind(wx.EVT_MENU, self.Clear, id=ID_CLEAR_MENU)
MenuBar.Append(draw_menu, "&Draw")
-
-
- view_menu = wxMenu()
+
+ view_menu = wx.Menu()
view_menu.Append(ID_ZOOM_TO_FIT_MENU, "Zoom to &Fit","Zoom to fit the window")
- EVT_MENU(self, ID_ZOOM_TO_FIT_MENU,self.ZoomToFit)
+ self.Bind(wx.EVT_MENU, self.ZoomToFit, id=ID_ZOOM_TO_FIT_MENU)
MenuBar.Append(view_menu, "&View")
- help_menu = wxMenu()
+ help_menu = wx.Menu()
help_menu.Append(ID_ABOUT_MENU, "&About",
"More information About this program")
- EVT_MENU(self, ID_ABOUT_MENU, self.OnAbout)
+ self.Bind(wx.EVT_MENU, self.OnAbout, id=ID_ABOUT_MENU)
MenuBar.Append(help_menu, "&Help")
self.SetMenuBar(MenuBar)
self.CreateStatusBar()
self.SetStatusText("")
- EVT_CLOSE(self, self.OnCloseWindow)
+ self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
# Other event handlers:
- EVT_RIGHT_DOWN(self, self.RightButtonEvent)
+ self.Bind(wx.EVT_RIGHT_DOWN, self.RightButtonEvent)
# Add the Canvas
self.Canvas = floatcanvas.FloatCanvas(self,-1,(500,500),
event.Skip()
def OnAbout(self, event):
- dlg = wxMessageDialog(self, "This is a small program to demonstrate\n"
+ dlg = wx.MessageDialog(self, "This is a small program to demonstrate\n"
"the use of the FloatCanvas\n",
- "About Me", wxOK | wxICON_INFORMATION)
+ "About Me", wx.OK | wx.ICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
def SetMode(self,event):
for id in [ID_ZOOM_IN_BUTTON,ID_ZOOM_OUT_BUTTON,ID_MOVE_MODE_BUTTON]:
self.ToolBar.ToggleTool(id,0)
+
self.ToolBar.ToggleTool(event.GetId(),1)
+
if event.GetId() == ID_ZOOM_IN_BUTTON:
self.Canvas.SetGUIMode("ZoomIn")
+
elif event.GetId() == ID_ZOOM_OUT_BUTTON:
self.Canvas.SetGUIMode("ZoomOut")
+
elif event.GetId() == ID_MOVE_MODE_BUTTON:
self.Canvas.SetGUIMode("Move")
self.Destroy()
def DrawTest(self,event):
- wxGetApp().Yield()
+ wx.GetApp().Yield()
+
import random
import RandomArray
+
Range = (-10,10)
Canvas = self.Canvas
object_list = self.object_list
- ## Random tests of everything:
+ # Random tests of everything:
# Rectangles
for i in range(5):
self.Canvas.ZoomToBB()
def DrawMap(self,event = None):
- wxGetApp().Yield()
+ wx.GetApp().Yield()
import os, time
## Test of Actual Map Data
self.Clear()
## print "It took %f seconds to draw %i lines"%(time.clock() - start,len(linepoints) )
def LineTest(self,event = None):
- wxGetApp().Yield()
+ wx.GetApp().Yield()
import os, time
import random
Range = (-10,10)
self.Canvas.ZoomToBB()
print "It took %f seconds to draw %i lines"%(time.clock() - start,len(linepoints) )
- class DemoApp(wxApp):
+ class DemoApp(wx.App):
"""
How the demo works:
print errorText
else:
app = DemoApp(0)
+
+ import wx.lib.colourdb
+ wx.lib.colourdb.updateColourDB()
+ colors = wx.lib.colourdb.getColourList()
+
app.MainLoop()