to get reasonably good behaviour on all platforms.
@beginStyleTable
- @style{wxBU_AUTODRAW}:
+ @style{wxBU_AUTODRAW}
If this is specified, the button will be drawn automatically using
the label bitmap only, providing a 3D-look border. If this style is
not specified, the button will be drawn without borders and using
all provided bitmaps. Has effect only under MS Windows.
- @style{wxBU_LEFT}:
+ @style{wxBU_LEFT}
Left-justifies the bitmap label. Has effect only under MS Windows.
- @style{wxBU_TOP}:
+ @style{wxBU_TOP}
Aligns the bitmap label to the top of the button.
Has effect only under MS Windows.
- @style{wxBU_RIGHT}:
+ @style{wxBU_RIGHT}
Right-justifies the bitmap label. Has effect only under MS Windows.
- @style{wxBU_BOTTOM}:
+ @style{wxBU_BOTTOM}
Aligns the bitmap label to the bottom of the button.
Has effect only under MS Windows.
@endStyleTable
Note that the wxBU_EXACTFIT style supported by wxButton is not used by this
class as bitmap buttons don't have any minimal standard size by default.
- @beginEventTable
- @event{EVT_BUTTON(id, func)}:
+ @beginEventTable{wxCommandEvent}
+ @event{EVT_BUTTON(id, func)}
Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
@endEventTable
@see SetBitmapSelected()
*/
- wxBitmap& GetBitmapSelected() const;
+ const wxBitmap& GetBitmapSelected() const;
/**
Sets the bitmap for the disabled button appearance.
/**
Sets the bitmap to be shown when the mouse is over the button.
- @wxsince{2.7.0}
+ @since 2.7.0
The hover bitmap is currently only supported in wxMSW.