void Erase(void)
{ m_llist.Clear(); Clear(); }
void SetEventId(int id) { m_EventId = id; }
+ wxPoint const &GetClickPosition(void) const { return
+ m_ClickPosition; }
private:
+ /// for sending events
+ wxWindow *m_Parent;
int m_EventId;
/// the layout list to be displayed
wxLayoutList m_llist;
/// if we want to find an object:
wxPoint m_FindPos;
wxLayoutObjectBase *m_FoundObject;
-
+ wxPoint m_ClickPosition;
DECLARE_EVENT_TABLE()
};