// include the platform-dependent class definition
// ----------------------------------------------------------------------------
-#if defined(__WXUNIVERSAL__)
+#if defined(__WXX11__)
+ #include "wx/x11/textctrl.h"
+#elif defined(__WXUNIVERSAL__)
#include "wx/univ/textctrl.h"
#elif defined(__WXMSW__)
#include "wx/msw/textctrl.h"