#include "wx/hashmap.h"
#include "wx/stream.h"
#include "wx/image.h"
+ #include "wx/palette.h"
#endif
#include <string.h>
#define myRGB(r,g,b) ((wxUint32)r<<16|(wxUint32)g<<8|(wxUint32)b)
-static rgbRecord theRGBRecords[] =
+static const rgbRecord theRGBRecords[] =
{
{"aliceblue", myRGB(240, 248, 255)},
{"antiquewhite", myRGB(250, 235, 215)},
{"yellowgreen", myRGB(50, 216, 56)},
{NULL, myRGB(0, 0, 0)}
};
-static int numTheRGBRecords = 235;
+static const int numTheRGBRecords = 235;
static unsigned char ParseHexadecimal(char digit1, char digit2)
{
size_t i, j, i_key;
char key[64];
const char *clr_def;
- bool hasMask;
wxXPMColourMap clr_tbl;
wxXPMColourMap::iterator it;
wxString maskKey;
+ wxString keyString;
/*
* Read hints and initialize structures:
// 8bit RGB...
wxCHECK_MSG(chars_per_pixel < 64, wxNullImage, wxT("XPM colormaps this large not supported."));
- if ( !img.Create(width, height) )
+ if (!img.Create(width, height, false))
return wxNullImage;
- img.SetMask(false);
key[chars_per_pixel] = '\0';
- hasMask = false;
/*
* Create colour map:
return wxNullImage;
}
+ keyString = key;
if ( isNone )
- {
- hasMask = true;
- maskKey = key;
- }
+ maskKey = keyString;
- clr_tbl[key] = clr_data;
+ clr_tbl[keyString] = clr_data;
}
// deal with the mask: we must replace pseudo-colour "None" with the mask
// colour (which can be any colour not otherwise used in the image)
- if (hasMask)
+ if (!maskKey.empty())
{
- unsigned char r, g, b;
- if ( !img.FindFirstUnusedColour(&r, &g, &b) )
+ wxLongToLongHashMap rgb_table;
+ long rgb;
+ const size_t n = clr_tbl.size();
+ wxXPMColourMap::const_iterator iter = clr_tbl.begin();
+ for (i = 0; i < n; ++i, ++iter)
+ {
+ const wxXPMColourMapData& data = iter->second;
+ rgb = (data.R << 16) + (data.G << 8) + data.B;
+ rgb_table[rgb];
+ }
+ for (rgb = 0; rgb <= 0xffffff && rgb_table.count(rgb); ++rgb)
+ ;
+ if (rgb > 0xffffff)
{
wxLogError(_("XPM: no colors left to use for mask!"));
return wxNullImage;
}
- clr_tbl[maskKey].R = r;
- clr_tbl[maskKey].G = g;
- clr_tbl[maskKey].B = b;
+ wxXPMColourMapData& maskData = clr_tbl[maskKey];
+ maskData.R = wxByte(rgb >> 16);
+ maskData.G = wxByte(rgb >> 8);
+ maskData.B = wxByte(rgb);
- img.SetMask(true);
- img.SetMaskColour(r, g, b);
+ img.SetMaskColour(maskData.R, maskData.G, maskData.B);
}
/*
unsigned char *img_data = img.GetData();
wxXPMColourMap::iterator entry;
wxXPMColourMap::iterator end = clr_tbl.end();
- wxString keyString;
for (j = 0; j < height; j++)
{
// each remaining pixel if we don't bail out
return wxNullImage;
}
- else
- {
- img_data[0] = entry->second.R;
- img_data[1] = entry->second.G;
- img_data[2] = entry->second.B;
- }
+
+ img_data[0] = entry->second.R;
+ img_data[1] = entry->second.G;
+ img_data[2] = entry->second.B;
}
}
+#if wxUSE_PALETTE
+ unsigned char* r = new unsigned char[colors_cnt];
+ unsigned char* g = new unsigned char[colors_cnt];
+ unsigned char* b = new unsigned char[colors_cnt];
+ for (it = clr_tbl.begin(), i = 0; it != clr_tbl.end(); it++, i++)
+ {
+ r[i] = it->second.R;
+ g[i] = it->second.G;
+ b[i] = it->second.B;
+ }
+ wxASSERT(i == colors_cnt);
+ img.SetPalette(wxPalette(colors_cnt, r, g, b));
+ delete[] r;
+ delete[] g;
+ delete[] b;
+#endif // wxUSE_PALETTE
return img;
}