HTMLOBJS = #$ ExpandList("WXHTMLOBJS");
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
+ARCHINCDIR=$(WXDIR)\lib\msw
+ARCHSETUPH=$(ARCHINCDIR)\wx\setup.h
default: wx
-wx: setuph $(CFG) $(DUMMY).obj $(OBJECTS) $(PERIPH_TARGET) $(LIBTARGET)
+wx: $(ARCHINCDIR)\wx makesetuph makearchsetuph $(CFG) $(DUMMY).obj $(OBJECTS) $(PERIPH_TARGET) $(LIBTARGET)
-# TODO: put the setup.h under lib
-setuph:
+all: wx
+
+# Copy the in-CVS setup0.h to setup.h if necessary
+makesetuph:
cd $(WXDIR)\include\wx\msw
if not exist setup.h copy setup0.h setup.h
cd $(WXDIR)\src\msw
-all: wx
+# Copy include\wx\msw\setup.h to the architecture-specific location
+makearchsetuph:
+ copy $(WXDIR)\include\wx\msw\setup.h $(ARCHSETUPH)
+ cd $(WXDIR)\src\msw
+
+$(ARCHINCDIR)\wx:
+ -mkdir $(ARCHINCDIR)
+ -mkdir $(ARCHINCDIR)\wx
!if "$(DLL)" == "0"
-w-hid # virtual function A hides virtual function B
-tWM
--I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/jpeg;$(WXDIR)/src/zlib;$(WXDIR)/src/tiff
+-I$(ARCHINCDIR);$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/jpeg;$(WXDIR)/src/zlib;$(WXDIR)/src/tiff
-I$(WXDIR)\include\wx\msw\gnuwin32
-L$(BCCDIR)\lib;$(BCCDIR)\lib\psdk