#include "wx/msw/dib.h"
#include "wx/image.h"
+#include "wx/xpmdecod.h"
// missing from mingw32 header
#ifndef CLR_INVALID
{
if ( !::DeleteObject((HBITMAP)m_hBitmap) )
{
- wxLogLastError("DeleteObject(hbitmap)");
+ wxLogLastError(wxT("DeleteObject(hbitmap)"));
}
}
ICONINFO iconInfo;
if ( !::GetIconInfo(hicon, &iconInfo) )
{
- wxLogLastError("GetIconInfo");
+ wxLogLastError(wxT("GetIconInfo"));
return FALSE;
}
HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
if ( !hbmp )
{
- wxLogLastError("CreateBitmap");
+ wxLogLastError(wxT("CreateBitmap"));
}
if ( data != bits )
// Create from XPM data
bool wxBitmap::CreateFromXpm(const char **data)
{
+#if wxUSE_IMAGE && wxUSE_XPM
Init();
- return Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+ wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") )
+
+ wxXPMDecoder decoder;
+ wxImage img = decoder.ReadData(data);
+ wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
+
+ *this = wxBitmap(img);
+ return TRUE;
+#else
+ return FALSE;
+#endif
}
wxBitmap::wxBitmap(int w, int h, int d)
(void)Create(data, type, width, height, depth);
}
-wxBitmap::wxBitmap(const wxString& filename, long type)
+wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
Init();
hbmp = ::CreateBitmap(w, h, 1, d, NULL);
if ( !hbmp )
{
- wxLogLastError("CreateBitmap");
+ wxLogLastError(wxT("CreateBitmap"));
}
}
else
hbmp = ::CreateCompatibleBitmap(dc, w, h);
if ( !hbmp )
{
- wxLogLastError("CreateCompatibleBitmap");
+ wxLogLastError(wxT("CreateCompatibleBitmap"));
}
GetBitmapData()->m_depth = wxDisplayDepth();
return Ok();
}
+// ----------------------------------------------------------------------------
+// wxImage to/from conversions
+// ----------------------------------------------------------------------------
+
+#if wxUSE_IMAGE
+
+bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
+{
+ wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
+
+ m_refData = new wxBitmapRefData();
+
+ // sizeLimit is the MS upper limit for the DIB size
+#ifdef WIN32
+ int sizeLimit = 1024*768*3;
+#else
+ int sizeLimit = 0x7fff ;
+#endif
+
+ // width and height of the device-dependent bitmap
+ int width = image.GetWidth();
+ int bmpHeight = image.GetHeight();
+
+ // calc the number of bytes per scanline and padding
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+ // calc the number of DIBs and heights of DIBs
+ int numDIB = 1;
+ int hRemain = 0;
+ int height = sizeLimit/bytePerLine;
+ if( height >= bmpHeight )
+ height = bmpHeight;
+ else
+ {
+ numDIB = bmpHeight / height;
+ hRemain = bmpHeight % height;
+ if( hRemain >0 ) numDIB++;
+ }
+
+ // set bitmap parameters
+ wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
+ SetWidth( width );
+ SetHeight( bmpHeight );
+ if (depth == -1) depth = wxDisplayDepth();
+ SetDepth( depth );
+
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
+ wxCHECK_MSG( lpDIBh, FALSE, wxT("could not allocate memory for DIB header") );
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = (DWORD)width;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ // the general formula for biSizeImage:
+ // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate memory for DIB") );
+ free( lpDIBh );
+ return FALSE;
+ }
+
+ // create and set the device-dependent bitmap
+ HDC hdc = ::GetDC(NULL);
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ HBITMAP hbitmap;
+ hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
+ ::SelectObject( memdc, hbitmap);
+
+ HPALETTE hOldPalette = 0;
+ if (image.GetPalette().Ok())
+ {
+ hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE);
+ ::RealizePalette(memdc);
+ }
+
+ // copy image data into DIB data and then into DDB (in a loop)
+ unsigned char *data = image.GetData();
+ int i, j, n;
+ int origin = 0;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits;
+
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+
+ for( j=0; j<height; j++ )
+ {
+ for( i=0; i<width; i++ )
+ {
+ *(ptbits++) = *(ptdata+2);
+ *(ptbits++) = *(ptdata+1);
+ *(ptbits++) = *(ptdata );
+ ptdata += 3;
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = 0;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ // if numDIB = 1, lines below can also be used
+ // hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
+ // The above line is equivalent to the following two lines.
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
+ // or the following lines
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // HDC memdc = ::CreateCompatibleDC( hdc );
+ // ::SelectObject( memdc, hbitmap);
+ // ::SetDIBitsToDevice( memdc, 0, 0, width, height,
+ // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
+ // ::SelectObject( memdc, 0 );
+ // ::DeleteDC( memdc );
+ }
+ SetHBITMAP( (WXHBITMAP) hbitmap );
+
+ if (hOldPalette)
+ SelectPalette(memdc, hOldPalette, FALSE);
+
+ // similarly, created an mono-bitmap for the possible mask
+ if( image.HasMask() )
+ {
+ hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
+ HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap);
+ if( numDIB == 1 ) height = bmpHeight;
+ else height = sizeLimit/bytePerLine;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ origin = 0;
+ unsigned char r = image.GetMaskRed();
+ unsigned char g = image.GetMaskGreen();
+ unsigned char b = image.GetMaskBlue();
+ unsigned char zero = 0, one = 255;
+ ptdata = data;
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+ for( int j=0; j<height; j++ )
+ {
+ for(i=0; i<width; i++ )
+ {
+ // was causing a code gen bug in cw : if( ( cr !=r) || (cg!=g) || (cb!=b) )
+ unsigned char cr = (*(ptdata++)) ;
+ unsigned char cg = (*(ptdata++)) ;
+ unsigned char cb = (*(ptdata++)) ;
+
+ if( ( cr !=r) || (cg!=g) || (cb!=b) )
+ {
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ }
+ else
+ {
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ }
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = zero;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ }
+ // create a wxMask object
+ wxMask *mask = new wxMask();
+ mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
+ SetMask( mask );
+ // It will be deleted when the wxBitmap object is deleted (as of 01/1999)
+ /* The following can also be used but is slow to run
+ wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
+ wxMask *mask = new wxMask( *this, colour );
+ SetMask( mask );
+ */
+
+ ::SelectObject( memdc, hbmpOld );
+ }
+
+ // free allocated resources
+ ::DeleteDC( memdc );
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+
+#if WXWIN_COMPATIBILITY_2
+ // check the wxBitmap object
+ GetBitmapData()->SetOk();
+#endif // WXWIN_COMPATIBILITY_2
+
+ if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+
+ return TRUE;
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+ unsigned char *data = image.GetData();
+ if( !data )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for image") );
+ return wxNullImage;
+ }
+
+ // calc the number of bytes per scanline and padding in the DIB
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
+ if( !lpDIBh )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB header") );
+ free( data );
+ return wxNullImage;
+ }
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = width;
+ lpDIBh->bmiHeader.biHeight = -height;
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB") );
+ free( data );
+ free( lpDIBh );
+ return wxNullImage;
+ }
+
+ // copy data from the device-dependent bitmap to the DIB
+ HDC hdc = ::GetDC(NULL);
+ HBITMAP hbitmap;
+ hbitmap = (HBITMAP) GetHBITMAP();
+ ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+
+ // copy DIB data into the wxImage object
+ int i, j;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ *(ptdata++) = *(ptbits+2);
+ *(ptdata++) = *(ptbits+1);
+ *(ptdata++) = *(ptbits );
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+
+ // similarly, set data according to the possible mask bitmap
+ if( GetMask() && GetMask()->GetMaskBitmap() )
+ {
+ hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
+ // memory DC created, color set, data copied, and memory DC deleted
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
+ ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
+ ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+ ::DeleteDC( memdc );
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char r=16, g=16, b=16;
+ ptdata = data;
+ ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ if( *ptbits != 0 )
+ ptdata += 3;
+ else
+ {
+ *(ptdata++) = r;
+ *(ptdata++) = g;
+ *(ptdata++) = b;
+ }
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+ image.SetMaskColour( r, g, b );
+ image.SetMask( TRUE );
+ }
+ else
+ {
+ image.SetMask( FALSE );
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+
+ return image;
+}
+
+#endif // wxUSE_IMAGE
+
bool wxBitmap::LoadFile(const wxString& filename, long type)
{
UnRef();
return handler->LoadFile(this, filename, type, -1, -1);
}
+#if wxUSE_IMAGE
else
{
wxImage image;
- if ( !image.LoadFile( filename, type ) || !image.Ok() )
- return FALSE;
-
- *this = image.ConvertToBitmap();
+ if ( image.LoadFile( filename, type ) && image.Ok() )
+ {
+ *this = image.ConvertToBitmap();
- return TRUE;
+ return TRUE;
+ }
}
+#endif // wxUSE_IMAGE
+
+ return FALSE;
}
bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
if ( !handler )
{
- wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for "
- "type %d defined."), type);
+ wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %d defined."), type);
return FALSE;
}
{
return handler->SaveFile(this, filename, type, palette);
}
+#if wxUSE_IMAGE
else
{
// FIXME what about palette? shouldn't we use it?
wxImage image( *this );
- if (!image.Ok())
- return FALSE;
-
- return image.SaveFile( filename, type );
+ if ( image.Ok() )
+ {
+ return image.SaveFile(filename, type);
+ }
}
+#endif // wxUSE_IMAGE
+
+ return FALSE;
}
// ----------------------------------------------------------------------------
HDC destDC = ::CreateCompatibleDC(NULL);
if ( !srcDC || !destDC )
{
- wxLogLastError("CreateCompatibleDC");
+ wxLogLastError(wxT("CreateCompatibleDC"));
}
- if ( !::SelectObject(srcDC, GetHbitmapOf(bitmap)) )
+ bool ok = TRUE;
+
+ HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
+ if ( !hbmpSrcOld )
{
- wxLogLastError("SelectObject");
+ wxLogLastError(wxT("SelectObject"));
+
+ ok = FALSE;
}
- if ( !::SelectObject(destDC, (HBITMAP)m_maskBitmap) )
+
+ HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
+ if ( !hbmpDstOld )
{
- wxLogLastError("SelectObject");
+ wxLogLastError(wxT("SelectObject"));
+
+ ok = FALSE;
}
// this is not very efficient, but I can't think of a better way of doing
// it
- for ( int w = 0; w < width; w++ )
+ for ( int w = 0; ok && (w < width); w++ )
{
- for ( int h = 0; h < height; h++ )
+ for ( int h = 0; ok && (h < height); h++ )
{
COLORREF col = GetPixel(srcDC, w, h);
if ( col == CLR_INVALID )
{
- wxLogLastError("GetPixel");
+ wxLogLastError(wxT("GetPixel"));
// doesn't make sense to continue
- ::SelectObject(srcDC, 0);
- ::DeleteDC(srcDC);
- ::SelectObject(destDC, 0);
- ::DeleteDC(destDC);
+ ok = FALSE;
- return FALSE;
+ break;
}
if ( col == maskColour )
}
}
- ::SelectObject(srcDC, 0);
+ ::SelectObject(srcDC, hbmpSrcOld);
::DeleteDC(srcDC);
- ::SelectObject(destDC, 0);
+ ::SelectObject(destDC, hbmpDstOld);
::DeleteDC(destDC);
- return TRUE;
+ return ok;
}
// ----------------------------------------------------------------------------
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
- return bitmap ? Create(bitmap, data, width, height, depth) : FALSE;
+ return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE;
}
bool wxBitmapHandler::Load(wxGDIImage *image,
HDC hdcDst = ::CreateCompatibleDC(NULL);
if ( !hdcSrc || !hdcDst )
{
- wxLogLastError("CreateCompatibleDC");
+ wxLogLastError(wxT("CreateCompatibleDC"));
}
HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
if ( !hbmpInvMask )
{
- wxLogLastError("CreateBitmap");
+ wxLogLastError(wxT("CreateBitmap"));
}
::SelectObject(hdcSrc, hbmpMask);
hdcSrc, 0, 0,
NOTSRCCOPY) )
{
- wxLogLastError("BitBlt");
+ wxLogLastError(wxT("BitBlt"));
}
::DeleteDC(hdcSrc);