EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
EVT_SIZE(wxScrolledWindow::OnSize)
EVT_PAINT(wxScrolledWindow::OnPaint)
- EVT_KEY_DOWN(wxScrolledWindow::OnKeyDown)
+ EVT_CHAR(wxScrolledWindow::OnChar)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
OnDraw(dc);
}
-// kbd handling
-void wxScrolledWindow::OnKeyDown(wxKeyEvent& event)
+// kbd handling: notice that we use OnChar() and not OnKeyDown() for
+// compatibility here - if we used OnKeyDown(), the programs which process
+// arrows themselves in their OnChar() would never get the message and like
+// this they always have the priority
+void wxScrolledWindow::OnChar(wxKeyEvent& event)
{
int stx, sty, // view origin
szx, szy, // view size (total)
ViewStart(&stx, &sty);
GetClientSize(&clix, &cliy);
- clix /= m_xScrollPixelsPerLine;
- cliy /= m_yScrollPixelsPerLine;
GetVirtualSize(&szx, &szy);
- szx /= m_xScrollPixelsPerLine;
- szy /= m_yScrollPixelsPerLine;
+
+ if( m_xScrollPixelsPerLine )
+ {
+ clix /= m_xScrollPixelsPerLine;
+ szx /= m_xScrollPixelsPerLine;
+ }
+ else
+ {
+ clix = 0;
+ szx = -1;
+ }
+ if( m_yScrollPixelsPerLine )
+ {
+ cliy /= m_yScrollPixelsPerLine;
+ szy /= m_yScrollPixelsPerLine;
+ }
+ else
+ {
+ cliy = 0;
+ szy = -1;
+ }
switch ( event.KeyCode() )
{
Scroll(-1, sty + (5 * cliy / 6));
break;
- // notice that handling of Ctrl-Home/End is asymmetrical: Home goes to
- // the beginning of the current line, Ctrl-Home returns to the origin
- // while End goes to the bottom without changing horizontal position
- // and only Ctrl-End does go to the most rightmost position as well
case WXK_HOME:
Scroll(0, event.ControlDown() ? 0 : -1);
break;
case WXK_END:
- Scroll(event.ControlDown() ? szx - clix : -1, szy - cliy);
+ Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
break;
case WXK_UP: