#if wxUSE_POPUPWIN
-#include "wx/window.h"
+#include "wx/nonownedwnd.h"
// ----------------------------------------------------------------------------
// wxPopupWindow: a special kind of top level window used for popup menus,
// combobox popups and such.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxPopupWindowBase : public wxWindow
+class WXDLLIMPEXP_CORE wxPopupWindowBase : public wxNonOwnedWindow
{
public:
wxPopupWindowBase() { }
#include "wx/x11/popupwin.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/popupwin.h"
+#elif defined(__WXDFB__)
+ #include "wx/dfb/popupwin.h"
#elif defined(__WXMGL__)
#include "wx/mgl/popupwin.h"
+#elif defined(__WXMAC__)
+ #include "wx/osx/popupwin.h"
#else
#error "wxPopupWindow is not supported under this platform."
#endif
// when the user clicks mouse outside it or if it loses focus in any other way
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxPopupWindowHandler;
-class WXDLLEXPORT wxPopupFocusHandler;
+class WXDLLIMPEXP_FWD_CORE wxPopupWindowHandler;
+class WXDLLIMPEXP_FWD_CORE wxPopupFocusHandler;
-class WXDLLEXPORT wxPopupTransientWindow : public wxPopupWindow
+class WXDLLIMPEXP_CORE wxPopupTransientWindow : public wxPopupWindow
{
public:
// ctors
// get alerted when child gets deleted from under us
void OnDestroy(wxWindowDestroyEvent& event);
-#ifdef __WXMSW__
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
// check if the mouse needs captured or released
void OnIdle(wxIdleEvent& event);
#endif
// wxPopupComboWindow: wxPopupTransientWindow used by wxComboBox
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxComboBox;
-class WXDLLEXPORT wxComboCtrl;
+class WXDLLIMPEXP_FWD_CORE wxComboBox;
+class WXDLLIMPEXP_FWD_CORE wxComboCtrl;
-class WXDLLEXPORT wxPopupComboWindow : public wxPopupTransientWindow
+class WXDLLIMPEXP_CORE wxPopupComboWindow : public wxPopupTransientWindow
{
public:
wxPopupComboWindow() { m_combo = NULL; }