#endif
// For compilers that support precompilation, includes "wx/wx.h".
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
- #include <wx/wx.h>
+ #include "wx/wx.h"
#endif
-#include <wx/html/htmlwin.h>
+#include "wx/html/htmlwin.h"
*/
-#include <wx/html/m_templ.h>
+#include "wx/html/m_templ.h"
TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
int ax, ay;
int fl = 0;
- tag.ScanParam("X", "%i", &ax);
- tag.ScanParam("Y", "%i", &ay);
+ tag.ScanParam(wxT("X"), wxT("%i"), &ax);
+ tag.ScanParam(wxT("Y"), wxT("%i"), &ay);
if (tag.HasParam("FLOAT")) fl = ax;
wnd = new wxTextCtrl( m_WParser -> GetWindow(), -1, tag.GetParam("NAME"),