/////////////////////////////////////////////////////////////////////////////
-// Name: dialog.h
+// Name: wx/univ/dialog.h
// Purpose: wxDialog class
// Author: Vaclav Slavik
// Created: 2001/09/16
// RCS-ID: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_DIALOG_H_
#define _WX_UNIV_DIALOG_H_
-#ifdef __GNUG__
- #pragma interface "univdialog.h"
-#endif
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
-class WXDLLEXPORT wxWindowDisabler;
-class WXDLLEXPORT wxEventLoop;
+extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
+class WXDLLIMPEXP_FWD_CORE wxWindowDisabler;
+class WXDLLIMPEXP_FWD_CORE wxEventLoop;
// Dialog boxes
-class WXDLLEXPORT wxDialog : public wxDialogBase
+class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
{
public:
wxDialog() { Init(); }
// is the dialog in modal state right now?
virtual bool IsModal() const;
- // For now, same as Show(TRUE) but returns return code
+ // For now, same as Show(true) but returns return code
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
- // returns TRUE if we're in a modal loop
+ // returns true if we're in a modal loop
bool IsModalShowing() const;
- bool Show(bool show = TRUE);
+ virtual bool Show(bool show = true);
// implementation only from now on
// -------------------------------