]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/display.cpp
Testing CVSROOT/loginfo changes
[wxWidgets.git] / src / msw / display.cpp
index cd5548c708144c58f7576c582877b32564e6cace..40300953d5067332d58d2425be13214a02629ad1 100644 (file)
@@ -1,11 +1,12 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        display.cpp
+// Name:        src/msw/display.cpp
 // Purpose:     MSW Implementation of wxDisplay class
-// Author:      Royce Mitchell III
-// Modified by:
+// Author:      Royce Mitchell III, Vadim Zeitlin
+// Modified by: Ryan Norton (IsPrimary override)
 // Created:     06/21/02
 // RCS-ID:      $Id$
-// Copyright:   (c) wxWindows team
+// Copyright:   (c) wxWidgets team
+// Copyright:   (c) 2002-2006 wxWidgets team
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // headers
 // ---------------------------------------------------------------------------
 
-#ifdef __GNUG__
-    #pragma implementation "display.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #if wxUSE_DISPLAY
 
 #ifndef WX_PRECOMP
+   #include "wx/app.h"
    #include "wx/dynarray.h"
+   #include "wx/frame.h"
 #endif
 
+#include "wx/dynload.h"
+#include "wx/sysopt.h"
+
 #include "wx/display.h"
+#include "wx/display_impl.h"
 
-// the following define is necessary to access the multi-monitor function
-// declarations in a manner safe to use w/ Windows 95
-// JACS: not used for now until we're clear about the legality
-// of distributing multimon.h. Meanwhile you can download the file
-// yourself from:
-// http://www.microsoft.com/msj/0697/monitor/monitortextfigs.htm#fig4
+// Mingw's w32api headers don't include ddraw.h, though the user may have
+// installed it.  If using configure, we actually probe for ddraw.h there
+// and set wxUSE_DIRECTDRAW.  Otherwise, assume we don't have it if using
+// the w32api headers, and that we do otherwise.
+#if !defined HAVE_W32API_H && !defined HAVE_DDRAW_H
+    #define HAVE_DDRAW_H
+#endif
 
-#if 0
-#define COMPILE_MULTIMON_STUBS
-#include "wx/msw/multimon.h"
+// user may disable compilation of DirectDraw code by setting
+// wxUSE_DIRECTDRAW to 0 in the makefile/project settings
+#if defined(HAVE_DDRAW_H) && !defined(wxUSE_DIRECTDRAW)
+    #define wxUSE_DIRECTDRAW 1
 #endif
 
-// ---------------------------------------------------------------------------
-// constants
-// ---------------------------------------------------------------------------
+#ifndef __WXWINCE__
+    // Older versions of windef.h don't define HMONITOR.  Unfortunately, we
+    // can't directly test whether HMONITOR is defined or not in windef.h as
+    // it's not a macro but a typedef, so we test for an unrelated symbol which
+    // is only defined in winuser.h if WINVER >= 0x0500
+    #if !defined(HMONITOR_DECLARED) && !defined(MNS_NOCHECK)
+        DECLARE_HANDLE(HMONITOR);
+        #define HMONITOR_DECLARED
+    #endif
+#endif // !__WXWINCE__
 
-// ---------------------------------------------------------------------------
-// private functions
-// ---------------------------------------------------------------------------
+#ifdef wxUSE_DIRECTDRAW
+#include <ddraw.h>
 
-void wxmswInitDisplayRectArray();
+// we don't want to link with ddraw.lib which contains the real
+// IID_IDirectDraw2 definition
+const GUID wxIID_IDirectDraw2 =
+    { 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
+#endif // wxUSE_DIRECTDRAW
 
 // ----------------------------------------------------------------------------
-// private classes
+// typedefs for dynamically loaded Windows functions
 // ----------------------------------------------------------------------------
 
-class wxmswDisplayInfo;
+typedef LONG (WINAPI *ChangeDisplaySettingsEx_t)(LPCTSTR lpszDeviceName,
+                                                 LPDEVMODE lpDevMode,
+                                                 HWND hwnd,
+                                                 DWORD dwFlags,
+                                                 LPVOID lParam);
+
+#ifdef wxUSE_DIRECTDRAW
+typedef BOOL (PASCAL *DDEnumExCallback_t)(GUID *pGuid,
+                                          LPTSTR driverDescription,
+                                          LPTSTR driverName,
+                                          LPVOID lpContext,
+                                          HMONITOR hmon);
 
-WX_DECLARE_OBJARRAY(wxmswDisplayInfo, wxmswDisplayInfoArray);
+typedef HRESULT (WINAPI *DirectDrawEnumerateEx_t)(DDEnumExCallback_t lpCallback,
+                                                  LPVOID lpContext,
+                                                  DWORD dwFlags);
 
-class wxmswDisplayInfo
+typedef HRESULT (WINAPI *DirectDrawCreate_t)(GUID *lpGUID,
+                                             LPDIRECTDRAW *lplpDD,
+                                             IUnknown *pUnkOuter);
+#endif // wxUSE_DIRECTDRAW
+
+typedef BOOL (WINAPI *EnumDisplayMonitors_t)(HDC,LPCRECT,MONITORENUMPROC,LPARAM);
+typedef HMONITOR (WINAPI *MonitorFromPoint_t)(POINT,DWORD);
+typedef HMONITOR (WINAPI *MonitorFromWindow_t)(HWND,DWORD);
+typedef BOOL (WINAPI *GetMonitorInfo_t)(HMONITOR,LPMONITORINFO);
+
+#ifndef __WXWINCE__
+// emulation of ChangeDisplaySettingsEx() for Win95
+LONG WINAPI ChangeDisplaySettingsExForWin95(LPCTSTR WXUNUSED(lpszDeviceName),
+                                            LPDEVMODE lpDevMode,
+                                            HWND WXUNUSED(hwnd),
+                                            DWORD dwFlags,
+                                            LPVOID WXUNUSED(lParam))
 {
-public:
-       HMONITOR m_hmon;
-    DISPLAY_DEVICE m_dd;
+    return ::ChangeDisplaySettings(lpDevMode, dwFlags);
+}
+#endif // !__WXWINCE__
+
+// ----------------------------------------------------------------------------
+// display information classes
+// ----------------------------------------------------------------------------
+
+struct wxDisplayInfo
+{
+    wxDisplayInfo(HMONITOR hmon = NULL)
+    {
+        m_hmon = hmon;
+        m_flags = (DWORD)-1;
+    }
+
+    virtual ~wxDisplayInfo() { }
+
+
+    // use GetMonitorInfo() to fill in all of our fields if needed (i.e. if it
+    // hadn't been done before)
+    void Initialize();
+
+
+    // handle of this monitor used by MonitorXXX() functions, never NULL
+    HMONITOR m_hmon;
+
+    // the entire area of this monitor in virtual screen coordinates
     wxRect m_rect;
-    int m_depth;
+
+    // the work or client area, i.e. the area available for the normal windows
+    wxRect m_rectClient;
+
+    // the display device name for this monitor, empty initially and retrieved
+    // on demand by DoGetName()
+    wxString m_devName;
+
+    // the flags of this monitor, also used as initialization marker: if this
+    // is -1, GetMonitorInfo() hadn't been called yet
+    DWORD m_flags;
 };
 
-wxmswDisplayInfoArray* g_wxmswDisplayInfoArray = 0;
+WX_DEFINE_ARRAY_PTR(wxDisplayInfo *, wxDisplayInfoArray);
 
-#include <wx/arrimpl.cpp> // this is a magic incantation which must be done!
-WX_DEFINE_OBJARRAY(wxmswDisplayInfoArray);
+// ----------------------------------------------------------------------------
+// common base class for all Win32 wxDisplayImpl versions
+// ----------------------------------------------------------------------------
 
-// ===========================================================================
-// implementation
-// ===========================================================================
+class wxDisplayImplWin32Base : public wxDisplayImpl
+{
+public:
+    wxDisplayImplWin32Base(size_t n, wxDisplayInfo& info)
+        : wxDisplayImpl(n),
+          m_info(info)
+    {
+    }
 
-BOOL CALLBACK wxmswMonitorEnumProc (
-  HMONITOR hMonitor,  // handle to display monitor
-  HDC hdcMonitor,     // handle to monitor-appropriate device context
-  LPRECT lprcMonitor, // pointer to monitor intersection rectangle
-  LPARAM dwData       // data passed from EnumDisplayMonitors
-)
+    virtual wxRect GetGeometry() const;
+    virtual wxRect GetClientArea() const;
+    virtual wxString GetName() const;
+    virtual bool IsPrimary() const;
+
+    virtual wxVideoMode GetCurrentMode() const;
+
+protected:
+    // convert a DEVMODE to our wxVideoMode
+    static wxVideoMode ConvertToVideoMode(const DEVMODE& dm)
+    {
+        // note that dmDisplayFrequency may be 0 or 1 meaning "standard one"
+        // and although 0 is ok for us we don't want to return modes with 1hz
+        // refresh
+        return wxVideoMode(dm.dmPelsWidth,
+                           dm.dmPelsHeight,
+                           dm.dmBitsPerPel,
+                           dm.dmDisplayFrequency > 1 ? dm.dmDisplayFrequency : 0);
+    }
+
+    wxDisplayInfo& m_info;
+};
+
+// ----------------------------------------------------------------------------
+// common base class for all Win32 wxDisplayFactory versions
+// ----------------------------------------------------------------------------
+
+// functions dynamically bound by wxDisplayFactoryWin32Base::Initialize()
+static MonitorFromPoint_t gs_MonitorFromPoint = NULL;
+static MonitorFromWindow_t gs_MonitorFromWindow = NULL;
+static GetMonitorInfo_t gs_GetMonitorInfo = NULL;
+
+class wxDisplayFactoryWin32Base : public wxDisplayFactory
 {
-    wxmswDisplayInfo* info = new wxmswDisplayInfo();
-    info->m_hmon = hMonitor;
-    info->m_rect.SetX ( lprcMonitor->left );
-    info->m_rect.SetY ( lprcMonitor->top );
-    info->m_rect.SetWidth ( lprcMonitor->right - lprcMonitor->left );
-    info->m_rect.SetHeight ( lprcMonitor->bottom - lprcMonitor->top );
-    // now add this monitor to the array
-    g_wxmswDisplayInfoArray->Add ( info );
+public:
+    virtual ~wxDisplayFactoryWin32Base();
 
-    return TRUE; // continue the enumeration
-}
+    bool IsOk() const { return !m_displays.empty(); }
+
+    virtual size_t GetCount() { return m_displays.size(); }
+    virtual int GetFromPoint(const wxPoint& pt);
+    virtual int GetFromWindow(wxWindow *window);
+
+protected:
+    // ctor checks if the current system supports multimon API and dynamically
+    // bind the functions we need if this is the case and sets
+    // ms_supportsMultimon if they're available
+    wxDisplayFactoryWin32Base();
+
+    // delete all m_displays elements: can be called from the derived class
+    // dtor if it is important to do this before destroying it (as in
+    // wxDisplayFactoryDirectDraw case), otherwise will be done by our dtor
+    void Clear();
+
+    // find the monitor corresponding to the given handle, return wxNOT_FOUND
+    // if not found
+    int FindDisplayFromHMONITOR(HMONITOR hmon) const;
+
+
+    // flag indicating whether gs_MonitorXXX functions are available
+    static int ms_supportsMultimon;
+
+    // the array containing information about all available displays, should be
+    // filled by the derived class ctors
+    wxDisplayInfoArray m_displays;
+
+
+    DECLARE_NO_COPY_CLASS(wxDisplayFactoryWin32Base)
+};
+
+// ----------------------------------------------------------------------------
+// wxDisplay implementation using Windows multi-monitor support functions
+// ----------------------------------------------------------------------------
+
+class wxDisplayImplMultimon : public wxDisplayImplWin32Base
+{
+public:
+    wxDisplayImplMultimon(size_t n, wxDisplayInfo& info)
+        : wxDisplayImplWin32Base(n, info)
+    {
+    }
+
+    virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
+    virtual bool ChangeMode(const wxVideoMode& mode);
+
+private:
+    DECLARE_NO_COPY_CLASS(wxDisplayImplMultimon)
+};
 
-class wxmswDisplayModule : public wxModule
+class WXDLLEXPORT wxDisplayFactoryMultimon : public wxDisplayFactoryWin32Base
 {
-    DECLARE_DYNAMIC_CLASS(wxmswDisplayModule)
 public:
-    wxmswDisplayModule() {}
-    bool OnInit();
-    void OnExit();
+    wxDisplayFactoryMultimon();
+
+    virtual wxDisplayImpl *CreateDisplay(size_t n);
+
+private:
+    // EnumDisplayMonitors() callback
+    static BOOL CALLBACK MultimonEnumProc(HMONITOR hMonitor,
+                                          HDC hdcMonitor,
+                                          LPRECT lprcMonitor,
+                                          LPARAM dwData);
+
+
+    // add a monitor description to m_displays array
+    void AddDisplay(HMONITOR hMonitor, LPRECT lprcMonitor);
 };
 
-IMPLEMENT_DYNAMIC_CLASS(wxmswDisplayModule, wxModule)
+// ----------------------------------------------------------------------------
+// wxDisplay implementation using DirectDraw
+// ----------------------------------------------------------------------------
+
+#ifdef wxUSE_DIRECTDRAW
 
-bool wxmswDisplayModule::OnInit()
+struct wxDisplayInfoDirectDraw : wxDisplayInfo
 {
-    g_wxmswDisplayInfoArray = new wxmswDisplayInfoArray();
-    if ( !g_wxmswDisplayInfoArray )
+    wxDisplayInfoDirectDraw(const GUID& guid, HMONITOR hmon, LPTSTR name)
+        : wxDisplayInfo(hmon),
+          m_guid(guid)
     {
-        wxFAIL_MSG(wxT("Couldn't allocate array for display information"));
-        return FALSE;
+        m_pDD2 = NULL;
+        m_devName = name;
     }
 
-    // Royce3: I'm assuming that the monitor's are enumerated in the same
-    // order as the calls to EnumDisplayDevices below. We shall soon see
-    // if that assumption is correct.
-    if ( !EnumDisplayMonitors ( NULL, NULL, wxmswMonitorEnumProc, 0 ) )
-        wxLogLastError(wxT("EnumDisplayMonitors"));
+    virtual ~wxDisplayInfoDirectDraw()
+    {
+        if ( m_pDD2 )
+            m_pDD2->Release();
+    }
+
+
+    // IDirectDraw object used to control this display, may be NULL
+    IDirectDraw2 *m_pDD2;
+
+    // DirectDraw GUID for this display, only valid when using DirectDraw
+    const GUID m_guid;
+
+
+    DECLARE_NO_COPY_CLASS(wxDisplayInfoDirectDraw)
+};
 
-    size_t iDevNum = 0, count = g_wxmswDisplayInfoArray->Count();
-    while ( iDevNum < count )
+class wxDisplayImplDirectDraw : public wxDisplayImplWin32Base
+{
+public:
+    wxDisplayImplDirectDraw(size_t n, wxDisplayInfo& info, IDirectDraw2 *pDD2)
+        : wxDisplayImplWin32Base(n, info),
+          m_pDD2(pDD2)
+    {
+        m_pDD2->AddRef();
+    }
+
+    virtual ~wxDisplayImplDirectDraw()
+    {
+        m_pDD2->Release();
+    }
+
+    virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
+    virtual bool ChangeMode(const wxVideoMode& mode);
+
+private:
+    IDirectDraw2 *m_pDD2;
+
+    DECLARE_NO_COPY_CLASS(wxDisplayImplDirectDraw)
+};
+
+class WXDLLEXPORT wxDisplayFactoryDirectDraw : public wxDisplayFactoryWin32Base
+{
+public:
+    wxDisplayFactoryDirectDraw();
+    virtual ~wxDisplayFactoryDirectDraw();
+
+    virtual wxDisplayImpl *CreateDisplay(size_t n);
+
+private:
+    // callback used with DirectDrawEnumerateEx()
+    static BOOL WINAPI DDEnumExCallback(GUID *pGuid,
+                                        LPTSTR driverDescription,
+                                        LPTSTR driverName,
+                                        LPVOID lpContext,
+                                        HMONITOR hmon);
+
+    // add a monitor description to m_displays array
+    void AddDisplay(const GUID& guid, HMONITOR hmon, LPTSTR name);
+
+
+    // ddraw.dll
+    wxDynamicLibrary m_dllDDraw;
+
+    // dynamically resolved DirectDrawCreate()
+    DirectDrawCreate_t m_pfnDirectDrawCreate;
+
+    DECLARE_NO_COPY_CLASS(wxDisplayFactoryDirectDraw)
+};
+
+#endif // wxUSE_DIRECTDRAW
+
+
+// ============================================================================
+// common classes implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxDisplay
+// ----------------------------------------------------------------------------
+
+/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
+{
+    // we have 2 implementations for modern Windows: one using standard Win32
+    // and another using DirectDraw, the choice between them is done using a
+    // system option
+
+#ifdef wxUSE_DIRECTDRAW
+    if ( wxSystemOptions::GetOptionInt(_T("msw.display.directdraw")) )
     {
-        wxmswDisplayInfo& info = (*g_wxmswDisplayInfoArray)[iDevNum];
+        wxDisplayFactoryDirectDraw *factoryDD = new wxDisplayFactoryDirectDraw;
+        if ( factoryDD->IsOk() )
+            return factoryDD;
+
+        delete factoryDD;
+    }
+#endif // wxUSE_DIRECTDRAW
+
+    wxDisplayFactoryMultimon *factoryMM = new wxDisplayFactoryMultimon;
+    if ( factoryMM->IsOk() )
+        return factoryMM;
 
-        // MSDN: Before calling EnumDisplayDevices, you must initialize the cb
-        // member of DISPLAY_DEVICE to the size, in bytes, of DISPLAY_DEVICE
-        info.m_dd.cb = sizeof(info.m_dd);
+    delete factoryMM;
 
-        if ( !EnumDisplayDevices ( NULL, iDevNum, &info.m_dd, 0 ) )
-            wxLogLastError(wxT("EnumDisplayDevices"));
 
-        // get this display's Depth
-        DEVMODE devmode;
-        memset ( &devmode, 0, sizeof(devmode) );
+    // finally fall back to a stub implementation if all else failed (Win95?)
+    return new wxDisplayFactorySingle;
+}
 
-        // MSDN: Before calling EnumDisplaySettings, set the dmSize member to
-        // sizeof(DEVMODE), and set the dmDriverExtra member to indicate the size,
-        // in bytes, of the additional space available to receive private
-        // driver-data.
-        devmode.dmSize = sizeof(devmode);
-        devmode.dmDriverExtra = 0;
+// ----------------------------------------------------------------------------
+// wxDisplayInfo
+// ----------------------------------------------------------------------------
 
-        if ( !EnumDisplaySettings ( info.m_dd.DeviceName, ENUM_CURRENT_SETTINGS, &devmode ) )
+void wxDisplayInfo::Initialize()
+{
+    if ( m_flags == (DWORD)-1 )
+    {
+        WinStruct<MONITORINFOEX> monInfo;
+        if ( !gs_GetMonitorInfo(m_hmon, (LPMONITORINFO)&monInfo) )
         {
-            wxLogLastError(wxT("EnumDisplaySettings"));
-            devmode.dmFields = 0;
+            wxLogLastError(_T("GetMonitorInfo"));
+            m_flags = 0;
+            return;
         }
 
-        if ( !(devmode.dmFields&DM_BITSPERPEL) )
-            info.m_depth = -1;
-        else
-            info.m_depth = devmode.dmBitsPerPel;
+        wxCopyRECTToRect(monInfo.rcMonitor, m_rect);
+        wxCopyRECTToRect(monInfo.rcWork, m_rectClient);
+        m_devName = monInfo.szDevice;
+        m_flags = monInfo.dwFlags;
+    }
+}
+
+// ----------------------------------------------------------------------------
+// wxDisplayImplWin32Base
+// ----------------------------------------------------------------------------
+
+wxRect wxDisplayImplWin32Base::GetGeometry() const
+{
+    if ( m_info.m_rect.IsEmpty() )
+        m_info.Initialize();
+
+    return m_info.m_rect;
+}
+
+wxRect wxDisplayImplWin32Base::GetClientArea() const
+{
+    if ( m_info.m_rectClient.IsEmpty() )
+        m_info.Initialize();
+
+    return m_info.m_rectClient;
+}
+
+wxString wxDisplayImplWin32Base::GetName() const
+{
+    if ( m_info.m_devName.IsEmpty() )
+        m_info.Initialize();
+
+    return m_info.m_devName;
+}
+
+bool wxDisplayImplWin32Base::IsPrimary() const
+{
+    if ( m_info.m_flags == (DWORD)-1 )
+        m_info.Initialize();
 
+    return (m_info.m_flags & MONITORINFOF_PRIMARY) != 0;
+}
 
-        iDevNum++;
+wxVideoMode wxDisplayImplWin32Base::GetCurrentMode() const
+{
+    wxVideoMode mode;
+
+    // The first parameter of EnumDisplaySettings() must be NULL under Win95
+    // according to MSDN.  The version of GetName() we implement for Win95
+    // returns an empty string.
+    const wxString name = GetName();
+    const wxChar * const deviceName = name.empty() ? NULL : name.c_str();
+
+    DEVMODE dm;
+    dm.dmSize = sizeof(dm);
+    dm.dmDriverExtra = 0;
+    if ( !::EnumDisplaySettings(deviceName, ENUM_CURRENT_SETTINGS, &dm) )
+    {
+        wxLogLastError(_T("EnumDisplaySettings(ENUM_CURRENT_SETTINGS)"));
     }
-    return TRUE;
+    else
+    {
+        mode = ConvertToVideoMode(dm);
+    }
+
+    return mode;
 }
 
-void wxmswDisplayModule::OnExit()
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryWin32Base
+// ----------------------------------------------------------------------------
+
+int wxDisplayFactoryWin32Base::ms_supportsMultimon = -1;
+
+wxDisplayFactoryWin32Base::wxDisplayFactoryWin32Base()
 {
-    size_t count = g_wxmswDisplayInfoArray->Count();
-    while ( count-- )
+    if ( ms_supportsMultimon == -1 )
     {
-        wxmswDisplayInfo* info = g_wxmswDisplayInfoArray->Detach ( count );
-        delete info;
+        ms_supportsMultimon = 0;
+
+        wxDynamicLibrary dllUser32(_T("user32.dll"));
+
+        wxLogNull noLog;
+
+        gs_MonitorFromPoint = (MonitorFromPoint_t)
+            dllUser32.GetSymbol(wxT("MonitorFromPoint"));
+        if ( !gs_MonitorFromPoint )
+            return;
+
+        gs_MonitorFromWindow = (MonitorFromWindow_t)
+            dllUser32.GetSymbol(wxT("MonitorFromWindow"));
+        if ( !gs_MonitorFromWindow )
+            return;
+
+        gs_GetMonitorInfo = (GetMonitorInfo_t)
+            dllUser32.GetSymbolAorW(wxT("GetMonitorInfo"));
+        if ( !gs_GetMonitorInfo )
+            return;
+
+        ms_supportsMultimon = 1;
+
+        // we can safely let dllUser32 go out of scope, the DLL itself will
+        // still remain loaded as all Win32 programs use it
     }
-    delete g_wxmswDisplayInfoArray;
-    g_wxmswDisplayInfoArray = 0;
 }
 
-// ---------------------------------------------------------------------------
-// wxDisplay
-// ---------------------------------------------------------------------------
+void wxDisplayFactoryWin32Base::Clear()
+{
+    WX_CLEAR_ARRAY(m_displays);
+}
 
-size_t wxDisplayBase::GetCount()
+wxDisplayFactoryWin32Base::~wxDisplayFactoryWin32Base()
 {
-    return GetSystemMetrics ( SM_CMONITORS );
+    Clear();
 }
 
-int wxDisplayBase::GetFromPoint ( const wxPoint& pt )
+// helper for GetFromPoint() and GetFromWindow()
+int wxDisplayFactoryWin32Base::FindDisplayFromHMONITOR(HMONITOR hmon) const
+{
+    if ( hmon )
+    {
+        const size_t count = m_displays.size();
+        for ( size_t n = 0; n < count; n++ )
+        {
+            if ( hmon == m_displays[n]->m_hmon )
+                return n;
+        }
+    }
+
+    return wxNOT_FOUND;
+}
+
+int wxDisplayFactoryWin32Base::GetFromPoint(const wxPoint& pt)
 {
     POINT pt2;
     pt2.x = pt.x;
     pt2.y = pt.y;
 
-    HMONITOR hmon = MonitorFromPoint ( pt2, 0 );
-    if ( !hmon )
-        return -1;
-    size_t count = wxDisplayBase::GetCount(), index;
+    return FindDisplayFromHMONITOR(gs_MonitorFromPoint(pt2,
+                                                       MONITOR_DEFAULTTONULL));
+}
+
+int wxDisplayFactoryWin32Base::GetFromWindow(wxWindow *window)
+{
+    return FindDisplayFromHMONITOR(gs_MonitorFromWindow(GetHwndOf(window),
+                                                        MONITOR_DEFAULTTONULL));
+}
+
+// ============================================================================
+// wxDisplay implementation using Win32 multimon API
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryMultimon initialization
+// ----------------------------------------------------------------------------
+
+wxDisplayFactoryMultimon::wxDisplayFactoryMultimon()
+{
+    if ( !ms_supportsMultimon )
+        return;
+
+    // look up EnumDisplayMonitors() which we don't need with DirectDraw
+    // implementation
+    EnumDisplayMonitors_t pfnEnumDisplayMonitors;
+    {
+        wxLogNull noLog;
+
+        wxDynamicLibrary dllUser32(_T("user32.dll"));
+        pfnEnumDisplayMonitors = (EnumDisplayMonitors_t)
+            dllUser32.GetSymbol(wxT("EnumDisplayMonitors"));
+        if ( !pfnEnumDisplayMonitors )
+            return;
+    }
+
+    // enumerate all displays
+    if ( !pfnEnumDisplayMonitors(NULL, NULL, MultimonEnumProc, (LPARAM)this) )
+    {
+        wxLogLastError(wxT("EnumDisplayMonitors"));
+    }
+}
+
+/* static */
+BOOL CALLBACK
+wxDisplayFactoryMultimon::MultimonEnumProc(
+  HMONITOR hMonitor,        // handle to display monitor
+  HDC WXUNUSED(hdcMonitor), // handle to monitor-appropriate device context
+  LPRECT lprcMonitor,       // pointer to monitor intersection rectangle
+  LPARAM dwData             // data passed from EnumDisplayMonitors (this)
+)
+{
+    wxDisplayFactoryMultimon *const self = (wxDisplayFactoryMultimon *)dwData;
+    self->AddDisplay(hMonitor, lprcMonitor);
+
+    // continue the enumeration
+    return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryMultimon helper functions
+// ----------------------------------------------------------------------------
+
+void wxDisplayFactoryMultimon::AddDisplay(HMONITOR hMonitor, LPRECT lprcMonitor)
+{
+    wxDisplayInfo *info = new wxDisplayInfo(hMonitor);
+
+    // we also store the display geometry
+    info->m_rect = wxRect(lprcMonitor->left, lprcMonitor->top,
+                          lprcMonitor->right - lprcMonitor->left,
+                          lprcMonitor->bottom - lprcMonitor->top);
+
+    // now add this monitor to the array
+    m_displays.Add(info);
+}
+
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryMultimon inherited pure virtuals implementation
+// ----------------------------------------------------------------------------
+
+wxDisplayImpl *wxDisplayFactoryMultimon::CreateDisplay(size_t n)
+{
+    wxCHECK_MSG( n < m_displays.size(), NULL, _T("invalid display index") );
+
+    return new wxDisplayImplMultimon(n, *(m_displays[n]));
+}
+
+// ----------------------------------------------------------------------------
+// wxDisplayImplMultimon implementation
+// ----------------------------------------------------------------------------
+
+wxArrayVideoModes
+wxDisplayImplMultimon::GetModes(const wxVideoMode& modeMatch) const
+{
+    wxArrayVideoModes modes;
+
+    // The first parameter of EnumDisplaySettings() must be NULL under Win95
+    // according to MSDN.  The version of GetName() we implement for Win95
+    // returns an empty string.
+    const wxString name = GetName();
+    const wxChar * const deviceName = name.empty() ? NULL : name.c_str();
+
+    DEVMODE dm;
+    dm.dmSize = sizeof(dm);
+    dm.dmDriverExtra = 0;
+    for ( int iModeNum = 0;
+          ::EnumDisplaySettings(deviceName, iModeNum, &dm);
+          iModeNum++ )
+    {
+        const wxVideoMode mode = ConvertToVideoMode(dm);
+        if ( mode.Matches(modeMatch) )
+        {
+            modes.Add(mode);
+        }
+    }
+
+    return modes;
+}
+
+bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
+{
+    // prepare ChangeDisplaySettingsEx() parameters
+    DEVMODE dm;
+    DEVMODE *pDevMode;
+
+    int flags;
+
+    if ( mode == wxDefaultVideoMode )
+    {
+        // reset the video mode to default
+        pDevMode = NULL;
+        flags = 0;
+    }
+    else // change to the given mode
+    {
+        wxCHECK_MSG( mode.w && mode.h, false,
+                        _T("at least the width and height must be specified") );
+
+        wxZeroMemory(dm);
+        dm.dmSize = sizeof(dm);
+        dm.dmDriverExtra = 0;
+        dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
+        dm.dmPelsWidth = mode.w;
+        dm.dmPelsHeight = mode.h;
+
+        if ( mode.bpp )
+        {
+            dm.dmFields |= DM_BITSPERPEL;
+            dm.dmBitsPerPel = mode.bpp;
+        }
+
+        if ( mode.refresh )
+        {
+            dm.dmFields |= DM_DISPLAYFREQUENCY;
+            dm.dmDisplayFrequency = mode.refresh;
+        }
+
+        pDevMode = &dm;
+
+#ifdef __WXWINCE__
+        flags = 0;
+#else // !__WXWINCE__
+        flags = CDS_FULLSCREEN;
+#endif // __WXWINCE__/!__WXWINCE__
+    }
+
+
+    // get pointer to the function dynamically
+    //
+    // we're only called from the main thread, so it's ok to use static
+    // variable
+    static ChangeDisplaySettingsEx_t pfnChangeDisplaySettingsEx = NULL;
+    if ( !pfnChangeDisplaySettingsEx )
+    {
+        wxDynamicLibrary dllUser32(_T("user32.dll"));
+        if ( dllUser32.IsLoaded() )
+        {
+            pfnChangeDisplaySettingsEx = (ChangeDisplaySettingsEx_t)
+                dllUser32.GetSymbolAorW(_T("ChangeDisplaySettingsEx"));
+        }
+        //else: huh, no user32.dll??
+
+#ifndef __WXWINCE__
+        if ( !pfnChangeDisplaySettingsEx )
+        {
+            // we must be under Win95 and so there is no multiple monitors
+            // support anyhow
+            pfnChangeDisplaySettingsEx = ChangeDisplaySettingsExForWin95;
+        }
+#endif // !__WXWINCE__
+    }
+
+    // do change the mode
+    switch ( pfnChangeDisplaySettingsEx
+             (
+                GetName(),      // display name
+                pDevMode,       // dev mode or NULL to reset
+                NULL,           // reserved
+                flags,
+                NULL            // pointer to video parameters (not used)
+             ) )
+    {
+        case DISP_CHANGE_SUCCESSFUL:
+            // ok
+            {
+                // If we have a top-level, full-screen frame, emulate
+                // the DirectX behavior and resize it.  This makes this
+                // API quite a bit easier to use.
+                wxWindow *winTop = wxTheApp->GetTopWindow();
+                wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
+                if (frameTop && frameTop->IsFullScreen())
+                {
+                    wxVideoMode current = GetCurrentMode();
+                    frameTop->SetClientSize(current.w, current.h);
+                }
+            }
+            return true;
+
+        case DISP_CHANGE_BADMODE:
+            // don't complain about this, this is the only "expected" error
+            break;
+
+        default:
+            wxFAIL_MSG( _T("unexpected ChangeDisplaySettingsEx() return value") );
+    }
+
+    return false;
+}
+
+
+// ============================================================================
+// DirectDraw-based wxDisplay implementation
+// ============================================================================
+
+#if wxUSE_DIRECTDRAW
+
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryDirectDraw initialization
+// ----------------------------------------------------------------------------
+
+wxDisplayFactoryDirectDraw::wxDisplayFactoryDirectDraw()
+{
+    if ( !ms_supportsMultimon )
+        return;
+
+#if wxUSE_LOG
+    // suppress the errors if ddraw.dll is not found, we're prepared to handle
+    // this
+    wxLogNull noLog;
+#endif
+
+    m_dllDDraw.Load(_T("ddraw.dll"));
+
+    if ( !m_dllDDraw.IsLoaded() )
+        return;
+
+    DirectDrawEnumerateEx_t pDDEnumEx = (DirectDrawEnumerateEx_t)
+        m_dllDDraw.GetSymbolAorW(_T("DirectDrawEnumerateEx"));
+    if ( !pDDEnumEx )
+        return;
+
+    // we can't continue without DirectDrawCreate() later, so resolve it right
+    // now and fail the initialization if it's not available
+    m_pfnDirectDrawCreate = (DirectDrawCreate_t)
+        m_dllDDraw.GetSymbol(_T("DirectDrawCreate"));
+    if ( !m_pfnDirectDrawCreate )
+        return;
+
+    if ( (*pDDEnumEx)(DDEnumExCallback,
+                      this,
+                      DDENUM_ATTACHEDSECONDARYDEVICES) != DD_OK )
+    {
+        wxLogLastError(_T("DirectDrawEnumerateEx"));
+    }
+}
+
+wxDisplayFactoryDirectDraw::~wxDisplayFactoryDirectDraw()
+{
+    // we must clear m_displays now, before m_dllDDraw is unloaded as otherwise
+    // calling m_pDD2->Release() later would crash
+    Clear();
+}
+
+// ----------------------------------------------------------------------------
+// callbacks for monitor/modes enumeration stuff
+// ----------------------------------------------------------------------------
 
-    for ( index = 0; index < count; index++ )
+BOOL WINAPI
+wxDisplayFactoryDirectDraw::DDEnumExCallback(GUID *pGuid,
+                                             LPTSTR WXUNUSED(driverDescription),
+                                             LPTSTR driverName,
+                                             LPVOID lpContext,
+                                             HMONITOR hmon)
+{
+    if ( pGuid )
     {
-        if ( hmon == (*g_wxmswDisplayInfoArray)[index].m_hmon )
-            return index;
+        wxDisplayFactoryDirectDraw * self =
+            wx_static_cast(wxDisplayFactoryDirectDraw *, lpContext);
+        self->AddDisplay(*pGuid, hmon, driverName);
     }
+    //else: we're called for the primary monitor, skip it
+
+    // continue the enumeration
+    return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryDirectDraw helpers
+// ----------------------------------------------------------------------------
 
-    return -1;
+void wxDisplayFactoryDirectDraw::AddDisplay(const GUID& guid,
+                                            HMONITOR hmon,
+                                            LPTSTR name)
+{
+    m_displays.Add(new wxDisplayInfoDirectDraw(guid, hmon, name));
 }
 
-wxDisplay::wxDisplay ( size_t index ) : wxDisplayBase ( index )
+// ----------------------------------------------------------------------------
+// wxDisplayFactoryDirectDraw inherited pure virtuals implementation
+// ----------------------------------------------------------------------------
+
+wxDisplayImpl *wxDisplayFactoryDirectDraw::CreateDisplay(size_t n)
 {
+    wxCHECK_MSG( n < m_displays.size(), NULL, _T("invalid display index") );
+
+    wxDisplayInfoDirectDraw *
+        info = wx_static_cast(wxDisplayInfoDirectDraw *, m_displays[n]);
+
+    if ( !info->m_pDD2 )
+    {
+        IDirectDraw *pDD;
+        GUID guid(info->m_guid);
+        HRESULT hr = (*m_pfnDirectDrawCreate)(&guid, &pDD, NULL);
+
+        if ( FAILED(hr) || !pDD )
+        {
+            // what to do??
+            wxLogApiError(_T("DirectDrawCreate"), hr);
+            return NULL;
+        }
+
+        // we got IDirectDraw, but we need IDirectDraw2
+        hr = pDD->QueryInterface(wxIID_IDirectDraw2, (void **)&info->m_pDD2);
+        pDD->Release();
+
+        if ( FAILED(hr) || !info->m_pDD2 )
+        {
+            wxLogApiError(_T("IDirectDraw::QueryInterface(IDD2)"), hr);
+            return NULL;
+        }
+
+        // NB: m_pDD2 will now be only destroyed when m_displays is destroyed
+        //     which is ok as we don't want to recreate DD objects all the time
+    }
+    //else: DirectDraw object corresponding to our display already exists
+
+    return new wxDisplayImplDirectDraw(n, *info, info->m_pDD2);
 }
 
-wxRect wxDisplay::GetGeometry() const
+// ============================================================================
+// wxDisplayImplDirectDraw
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// video modes enumeration
+// ----------------------------------------------------------------------------
+
+// tiny helper class used to pass information from GetModes() to
+// wxDDEnumModesCallback
+class wxDDVideoModesAdder
+{
+public:
+    // our Add() method will add modes matching modeMatch to modes array
+    wxDDVideoModesAdder(wxArrayVideoModes& modes, const wxVideoMode& modeMatch)
+        : m_modes(modes),
+          m_modeMatch(modeMatch)
+    {
+    }
+
+    void Add(const wxVideoMode& mode)
+    {
+        if ( mode.Matches(m_modeMatch) )
+            m_modes.Add(mode);
+    }
+
+private:
+    wxArrayVideoModes& m_modes;
+    const wxVideoMode& m_modeMatch;
+
+    DECLARE_NO_COPY_CLASS(wxDDVideoModesAdder)
+};
+
+HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
+                                     LPVOID lpContext)
 {
-    return (*g_wxmswDisplayInfoArray)[m_index].m_rect;
+    // we need at least the mode size
+    static const DWORD FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
+    if ( (lpDDSurfaceDesc->dwFlags & FLAGS_REQUIRED) == FLAGS_REQUIRED )
+    {
+        wxDDVideoModesAdder * const vmodes =
+            wx_static_cast(wxDDVideoModesAdder *, lpContext);
+
+        vmodes->Add(wxVideoMode(lpDDSurfaceDesc->dwWidth,
+                                lpDDSurfaceDesc->dwHeight,
+                                lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount,
+                                lpDDSurfaceDesc->dwRefreshRate));
+    }
+
+    // continue the enumeration
+    return DDENUMRET_OK;
 }
 
-int wxDisplay::GetDepth() const
+wxArrayVideoModes
+wxDisplayImplDirectDraw::GetModes(const wxVideoMode& modeMatch) const
 {
-    return (*g_wxmswDisplayInfoArray)[m_index].m_depth;
+    wxArrayVideoModes modes;
+    wxDDVideoModesAdder modesAdder(modes, modeMatch);
+
+    HRESULT hr = m_pDD2->EnumDisplayModes
+                         (
+                            DDEDM_REFRESHRATES,
+                            NULL,                   // all modes
+                            &modesAdder,            // callback parameter
+                            wxDDEnumModesCallback
+                         );
+
+    if ( FAILED(hr) )
+    {
+        wxLogApiError(_T("IDirectDraw::EnumDisplayModes"), hr);
+    }
+
+    return modes;
 }
 
-wxString wxDisplay::GetName() const
+// ----------------------------------------------------------------------------
+// video mode switching
+// ----------------------------------------------------------------------------
+
+bool wxDisplayImplDirectDraw::ChangeMode(const wxVideoMode& mode)
 {
-    return wxString ( (*g_wxmswDisplayInfoArray)[m_index].m_dd.DeviceName );
+    wxWindow *winTop = wxTheApp->GetTopWindow();
+    wxCHECK_MSG( winTop, false, _T("top level window required for DirectX") );
+
+    HRESULT hr = m_pDD2->SetCooperativeLevel
+                         (
+                            GetHwndOf(winTop),
+                            DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN
+                         );
+    if ( FAILED(hr) )
+    {
+        wxLogApiError(_T("IDirectDraw2::SetCooperativeLevel"), hr);
+
+        return false;
+    }
+
+    hr = m_pDD2->SetDisplayMode(mode.w, mode.h, mode.bpp, mode.refresh, 0);
+    if ( FAILED(hr) )
+    {
+        wxLogApiError(_T("IDirectDraw2::SetDisplayMode"), hr);
+
+        return false;
+    }
+
+    return true;
 }
 
-#endif//wxUSE_DISPLAY
+#endif // wxUSE_DIRECTDRAW
+
+#endif // wxUSE_DISPLAY