+#else // wxUSE_XLOCALE
+
+// Provide implementation of these functions even when wxUSE_XLOCALE is
+// disabled, we still need them in wxWidgets internal code.
+
+// For integers we just assume the current locale uses the same number
+// representation as the C one as there is nothing else we can do.
+bool wxString::ToCLong(long *pVal, int base) const
+{
+ return ToLong(pVal, base);
+}
+
+bool wxString::ToCULong(unsigned long *pVal, int base) const
+{
+ return ToULong(pVal, base);
+}
+
+// For floating point numbers we have to handle the problem of the decimal
+// point which is different in different locales.
+bool wxString::ToCDouble(double *pVal) const
+{
+ // Create a copy of this string using the decimal point instead of whatever
+ // separator the current locale uses.
+#if wxUSE_INTL
+ wxString sep = wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT,
+ wxLOCALE_CAT_NUMBER);
+ if ( sep == "." )
+ {
+ // We can avoid an unnecessary string copy in this case.
+ return ToDouble(pVal);
+ }
+#else // !wxUSE_INTL
+ // We don't know what the current separator is so it might even be a point
+ // already, try to parse the string as a double:
+ if ( ToDouble(pVal) )
+ {
+ // It must have been the point, nothing else to do.
+ return true;
+ }
+
+ // Try to guess the separator, using the most common alternative value.
+ wxString sep(",");
+#endif // wxUSE_INTL/!wxUSE_INTL
+ wxString cstr(*this);
+ cstr.Replace(".", sep);
+
+ return cstr.ToDouble(pVal);
+}
+
+#endif // wxUSE_XLOCALE/!wxUSE_XLOCALE
+
+// ----------------------------------------------------------------------------
+// number to string conversion
+// ----------------------------------------------------------------------------
+
+/* static */
+wxString wxString::FromDouble(double val, int precision)
+{
+ wxCHECK_MSG( precision >= -1, wxString(), "Invalid negative precision" );
+
+ wxString format;
+ if ( precision == -1 )
+ {
+ format = "%g";
+ }
+ else // Use fixed precision.
+ {
+ format.Printf("%%.%df", precision);
+ }
+
+ return wxString::Format(format, val);
+}
+
+/* static */
+wxString wxString::FromCDouble(double val, int precision)
+{
+ wxCHECK_MSG( precision >= -1, wxString(), "Invalid negative precision" );
+
+#if wxUSE_STD_IOSTREAM && wxUSE_STD_STRING
+ // We assume that we can use the ostream and not wstream for numbers.
+ wxSTD ostringstream os;
+ if ( precision != -1 )
+ {
+ os.precision(precision);
+ os.setf(std::ios::fixed, std::ios::floatfield);
+ }
+
+ os << val;
+ return os.str();
+#else // !wxUSE_STD_IOSTREAM
+ // Can't use iostream locale support, fall back to the manual method
+ // instead.
+ wxString s = FromDouble(val, precision);
+#if wxUSE_INTL
+ wxString sep = wxLocale::GetInfo(wxLOCALE_DECIMAL_POINT,
+ wxLOCALE_CAT_NUMBER);
+#else // !wxUSE_INTL
+ // As above, this is the most common alternative value. Notice that here it
+ // doesn't matter if we guess wrongly and the current separator is already
+ // ".": we'll just waste a call to Replace() in this case.
+ wxString sep(",");
+#endif // wxUSE_INTL/!wxUSE_INTL
+
+ s.Replace(sep, ".");
+ return s;
+#endif // wxUSE_STD_IOSTREAM/!wxUSE_STD_IOSTREAM
+}