// another DC, so we have to change the DC to draw on the overlay's surface.
// Setting m_shouldFlip is done to avoid flipping and drawing of overlays
// in ~wxWindowDC (we do it EndDrawing).
// another DC, so we have to change the DC to draw on the overlay's surface.
// Setting m_shouldFlip is done to avoid flipping and drawing of overlays
// in ~wxWindowDC (we do it EndDrawing).