// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "framebase.h"
-#endif
-
#include "wx/toplevel.h" // the base class
// the default names for various classs
-WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
+extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuItem;
+class WXDLLIMPEXP_FWD_CORE wxStatusBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
// ----------------------------------------------------------------------------
// constants
// CreateXXXBar() is called.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
+class WXDLLIMPEXP_CORE wxFrameBase : public wxTopLevelWindow
{
public:
// construction
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
- // sends a size event to the window using its current size -- this has an
- // effect of refreshing the window layout
- //
- // currently it is only implemented under MSW but is declared here to make
- // it possible to call it in portable code without using #ifdef's
- virtual void SendSizeEvent() { }
// menu bar functions
// ------------------
#if wxUSE_MENUS
virtual void SetMenuBar(wxMenuBar *menubar);
virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
-#endif // wxUSE_MENUS
- // process menu command: returns true if processed
+ // find the item by id in the frame menu bar: this is an internal function
+ // and exists mainly in order to be overridden in the MDI parent frame
+ // which also looks at its active child menu bar
+ virtual wxMenuItem *FindItemInMenuBar(int menuId) const;
+
+ // generate menu command corresponding to the given menu item
+ //
+ // returns true if processed
+ bool ProcessCommand(wxMenuItem *item);
+
+ // generate menu command corresponding to the given menu command id
+ //
+ // returns true if processed
bool ProcessCommand(int winid);
+#else
+ bool ProcessCommand(int WXUNUSED(winid)) { return false; }
+#endif // wxUSE_MENUS
// status bar functions
// --------------------
{ return false; }
#endif // no wxTopLevelWindowNative
- // show help text (typically in the statusbar); show is false
- // if you are hiding the help, true otherwise
+#if wxUSE_MENUS || wxUSE_TOOLBAR
+ // show help text for the currently selected menu or toolbar item
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
virtual void DoGiveHelp(const wxString& text, bool show);
+#endif
-#if WXWIN_COMPATIBILITY_2_2
- // call this to simulate a menu command
- bool Command(int winid) { return ProcessCommand(winid); }
-#endif // WXWIN_COMPATIBILITY_2_2
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+ return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
+ }
protected:
// the frame main menu/status/tool bars
virtual void AttachMenuBar(wxMenuBar *menubar);
wxMenuBar *m_frameMenuBar;
+#endif // wxUSE_MENUS
-#if wxUSE_STATUSBAR
+#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
// the saved status bar text overwritten by DoGiveHelp()
wxString m_oldStatusText;
-#endif // wxUSE_STATUSBAR
-#endif // wxUSE_MENUS
+#endif
#if wxUSE_STATUSBAR
// override to update status bar position (or anything else) when
// something changes
virtual void PositionStatusBar() { }
- // show the help string for this menu item in the given status bar: the
- // status bar pointer can be NULL; return true if help was shown
- bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
+ // show the help string for the given menu item using DoGiveHelp() if the
+ // given item does have a help string (as determined by FindInMenuBar()),
+ // return false if there is no help for such item
+ bool ShowMenuHelp(int helpid);
wxStatusBar *m_frameStatusBar;
#endif // wxUSE_STATUSBAR
DECLARE_EVENT_TABLE()
#endif // wxUSE_MENUS && wxUSE_STATUSBAR
- DECLARE_NO_COPY_CLASS(wxFrameBase)
+ wxDECLARE_NO_COPY_CLASS(wxFrameBase);
};
// include the real class declaration
#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
#include "wx/univ/frame.h"
#else // !__WXUNIVERSAL__
- #if defined(__WXMSW__)
+ #if defined(__WXPALMOS__)
+ #include "wx/palmos/frame.h"
+ #elif defined(__WXMSW__)
#include "wx/msw/frame.h"
- #elif defined(__WXGTK__)
+ #elif defined(__WXGTK20__)
#include "wx/gtk/frame.h"
+ #elif defined(__WXGTK__)
+ #include "wx/gtk1/frame.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/frame.h"
#elif defined(__WXMAC__)
- #include "wx/mac/frame.h"
+ #include "wx/osx/frame.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/frame.h"
#elif defined(__WXPM__)