--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: cursor.h
+// Purpose: wxCursor class
+// Author: Julian Smart
+// Modified by:
+// Created: 17/09/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_CURSOR_H_
+#define _WX_CURSOR_H_
+
+#ifdef __GNUG__
+#pragma interface "cursor.h"
+#endif
+
+#include "wx/bitmap.h"
+
+/* Cursor for one display, so we can choose the correct one for
+* the current display.
+*/
+class wxXCursor : public wxObject
+{
+ DECLARE_DYNAMIC_CLASS(wxXCursor)
+
+public:
+ WXDisplay* m_display;
+ WXCursor m_cursor;
+};
+
+class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
+{
+ friend class WXDLLEXPORT wxBitmap;
+ friend class WXDLLEXPORT wxCursor;
+public:
+ wxCursorRefData();
+ ~wxCursorRefData();
+
+ wxList m_cursors; // wxXCursor objects, one per display
+ wxStockCursor m_cursorId; // wxWindows standard cursor id
+};
+
+#define M_CURSORDATA ((wxCursorRefData *)m_refData)
+#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
+
+// Cursor
+class WXDLLEXPORT wxCursor: public wxBitmap
+{
+ DECLARE_DYNAMIC_CLASS(wxCursor)
+
+public:
+ wxCursor();
+
+ // Copy constructors
+ wxCursor(const wxCursor& cursor) { Ref(cursor); }
+
+ wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
+
+ wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
+ int hotSpotX = 0, int hotSpotY = 0);
+
+ wxCursor(wxStockCursor id);
+ ~wxCursor();
+
+ virtual bool Ok() const { return ((m_refData != NULL) && M_CURSORDATA->m_ok); }
+
+ wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
+ bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
+ bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
+
+ // Motif-specific.
+ // Create/get a cursor for the current display
+ WXCursor GetXCursor(WXDisplay* display) ;
+ // Make a cursor from standard id
+ WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
+};
+
+extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);
+
+#endif
+// _WX_CURSOR_H_