static pixel_format_t gs_pixel_format_32 =
{0xFF,0x18,0, 0xFF,0x10,0, 0xFF,0x08,0, 0xFF,0x00,0}; // RGBA 32bpp
-// FIXME_MGL -- these formats will probably have to go into another place,
-// where wxApp could use them to initialize g_displayDC
+static pixel_format_t gs_pixel_format_wxImage =
+ {0xFF,0x00,0, 0xFF,0x08,0, 0xFF,0x10,0, 0x00,0x00,0}; // RGB 24bpp for wxImage
+
+//-----------------------------------------------------------------------------
+// helpers
+//-----------------------------------------------------------------------------
+
+// Convert wxColour into it's quantized value in lower-precision
+// pixel format (needed for masking by colour).
+static wxColour wxQuantizeColour(const wxColour& clr, const wxBitmap& bmp)
+{
+ pixel_format_t *pf = bmp.GetMGLbitmap_t()->pf;
+
+ if ( pf->redAdjust == 0 && pf->greenAdjust == 0 && pf->blueAdjust == 0 )
+ return clr;
+ else
+ return wxColour((clr.Red() >> pf->redAdjust) << pf->redAdjust,
+ (clr.Green() >> pf->greenAdjust) << pf->greenAdjust,
+ (clr.Blue() >> pf->blueAdjust) << pf->blueAdjust);
+}
+
//-----------------------------------------------------------------------------
{
delete m_bitmap;
m_bitmap = NULL;
+
+ wxColour clr(wxQuantizeColour(colour, bitmap));
- wxImage image = bitmap.ConvertToImage().ConvertToMono(
- colour.Red(), colour.Green(), colour.Blue());
+ wxImage imgSrc(bitmap.ConvertToImage());
+ imgSrc.SetMask(FALSE);
+ wxImage image(imgSrc.ConvertToMono(clr.Red(), clr.Green(), clr.Blue()));
if ( !image.Ok() ) return FALSE;
-
+
m_bitmap = new wxBitmap(image, 1);
return m_bitmap->Ok();
IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler,wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxBitmapBase)
-wxBitmap::wxBitmap()
-{
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-}
-
wxBitmap::wxBitmap(int width, int height, int depth)
{
Create(width, height, depth);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
*this = wxBitmap(img);
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-
return TRUE;
}
-wxBitmap::wxBitmap(const wxImage& image, int depth = -1)
+wxBitmap::wxBitmap(const wxImage& image, int depth)
{
long width, height;
if ( !Create(width, height, depth) ) return;
- MGLMemoryDC idc(width, height, 24, &gs_pixel_format_24,
+ MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
width * 3, (void*)image.GetData(), NULL);
wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
MGLDevCtx *bdc = CreateTmpDC();
- if ( depth <= 8 && image.HasPalette() )
+ if ( GetDepth() <= 8 && image.HasPalette() )
SetPalette(image.GetPalette());
bdc->bitBlt(idc, 0, 0, width, height, 0, 0, MGL_REPLACE_MODE);
wxImage image(width, height);
wxASSERT_MSG( image.Ok(), wxT("cannot create image") );
- MGLMemoryDC idc(width, height, 24, &gs_pixel_format_24,
+ MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
width * 3, (void*)image.GetData(), NULL);
wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
wxBitmap::wxBitmap(const wxBitmap& bmp)
{
Ref(bmp);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
{
LoadFile(filename, type);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
bdc->clearDevice();
bdc->putMonoImage(0, 0, width, (width + 7) / 8, height, (void*)bits);
delete bdc;
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-}
-
-wxBitmap::~wxBitmap()
-{
- if ( wxTheBitmapList ) wxTheBitmapList->DeleteObject(this);
}
wxBitmap& wxBitmap::operator = (const wxBitmap& bmp)