#pragma interface "pnghand.h"
#endif
+#ifndef _WX_PNGHAND_H_
+#define _WX_PNGHAND_H_
+
class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxPNGFileHandler)
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
+#endif
+ // _WX_PNGHAND_H_
+