// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include <ctype.h>
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
-#include <wx/wx.h>
-#include <wx/tokenzr.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/file.h>
+#if wxUSE_STC
#include "wx/stc/stc.h"
+#include "wx/stc/private.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/wx.h"
+#endif // WX_PRECOMP
+
+#include <ctype.h>
+
+#include "wx/tokenzr.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/file.h"
+
#include "ScintillaWX.h"
//----------------------------------------------------------------------
DEFINE_EVENT_TYPE( wxEVT_STC_HOTSPOT_CLICK )
DEFINE_EVENT_TYPE( wxEVT_STC_HOTSPOT_DCLICK )
DEFINE_EVENT_TYPE( wxEVT_STC_CALLTIP_CLICK )
+DEFINE_EVENT_TYPE( wxEVT_STC_AUTOCOMP_SELECTION )
+DEFINE_EVENT_TYPE( wxEVT_STC_INDICATOR_CLICK )
+DEFINE_EVENT_TYPE( wxEVT_STC_INDICATOR_RELEASE )
long style,
const wxString& name)
{
-#ifdef __WXMAC__
style |= wxVSCROLL | wxHSCROLL;
-#endif
if (!wxControl::Create(parent, id, pos, size,
style | wxWANTS_CHARS | wxCLIP_CHILDREN,
wxDefaultValidator, name))
SetCodePage(wxSTC_CP_UTF8);
#endif
- SetBestFittingSize(size);
+ SetInitialSize(size);
// Reduces flicker on GTK+/X11
SetBackgroundStyle(wxBG_STYLE_CUSTOM);
}
+// Get the font of a style
+wxFont wxStyledTextCtrl::StyleGetFont(int style) {
+ wxFont font;
+ font.SetPointSize(StyleGetSize(style));
+ font.SetFaceName(StyleGetFaceName(style));
+ if( StyleGetBold(style) )
+ font.SetWeight(wxFONTWEIGHT_BOLD);
+ else
+ font.SetWeight(wxFONTWEIGHT_NORMAL);
+
+ if( StyleGetItalic(style) )
+ font.SetStyle(wxFONTSTYLE_ITALIC);
+ else
+ font.SetStyle(wxFONTSTYLE_NORMAL);
+
+ return font;
+}
+
+
// Set style size, face, bold, italic, and underline attributes from
// a wxFont's attributes.
void wxStyledTextCtrl::StyleSetFont(int styleNum, wxFont& font) {
int x, y;
GetTextExtent(wxT("X"), &x, &y, NULL, NULL, &font);
#endif
- int size = font.GetPointSize();
- wxString faceName = font.GetFaceName();
- bool bold = font.GetWeight() == wxBOLD;
- bool italic = font.GetStyle() != wxNORMAL;
- bool under = font.GetUnderlined();
-
- // TODO: add encoding/charset mapping
- StyleSetFontAttr(styleNum, size, faceName, bold, italic, under);
+ int size = font.GetPointSize();
+ wxString faceName = font.GetFaceName();
+ bool bold = font.GetWeight() == wxBOLD;
+ bool italic = font.GetStyle() != wxNORMAL;
+ bool under = font.GetUnderlined();
+ wxFontEncoding encoding = font.GetEncoding();
+
+ StyleSetFontAttr(styleNum, size, faceName, bold, italic, under, encoding);
}
// Set all font style attributes at once.
void wxStyledTextCtrl::StyleSetFontAttr(int styleNum, int size,
const wxString& faceName,
bool bold, bool italic,
- bool underline) {
+ bool underline,
+ wxFontEncoding encoding) {
StyleSetSize(styleNum, size);
StyleSetFaceName(styleNum, faceName);
StyleSetBold(styleNum, bold);
StyleSetItalic(styleNum, italic);
StyleSetUnderline(styleNum, underline);
+ StyleSetFontEncoding(styleNum, encoding);
+}
+
+
+// Set the character set of the font in a style. Converts the Scintilla
+// character set values to a wxFontEncoding.
+void wxStyledTextCtrl::StyleSetCharacterSet(int style, int characterSet)
+{
+ wxFontEncoding encoding;
+
+ // Translate the Scintilla characterSet to a wxFontEncoding
+ switch (characterSet) {
+ default:
+ case wxSTC_CHARSET_ANSI:
+ case wxSTC_CHARSET_DEFAULT:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_BALTIC:
+ encoding = wxFONTENCODING_ISO8859_13;
+ break;
+
+ case wxSTC_CHARSET_CHINESEBIG5:
+ encoding = wxFONTENCODING_CP950;
+ break;
+
+ case wxSTC_CHARSET_EASTEUROPE:
+ encoding = wxFONTENCODING_ISO8859_2;
+ break;
+
+ case wxSTC_CHARSET_GB2312:
+ encoding = wxFONTENCODING_CP936;
+ break;
+
+ case wxSTC_CHARSET_GREEK:
+ encoding = wxFONTENCODING_ISO8859_7;
+ break;
+
+ case wxSTC_CHARSET_HANGUL:
+ encoding = wxFONTENCODING_CP949;
+ break;
+
+ case wxSTC_CHARSET_MAC:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_OEM:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_RUSSIAN:
+ encoding = wxFONTENCODING_KOI8;
+ break;
+
+ case wxSTC_CHARSET_SHIFTJIS:
+ encoding = wxFONTENCODING_CP932;
+ break;
+
+ case wxSTC_CHARSET_SYMBOL:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_TURKISH:
+ encoding = wxFONTENCODING_ISO8859_9;
+ break;
+
+ case wxSTC_CHARSET_JOHAB:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_HEBREW:
+ encoding = wxFONTENCODING_ISO8859_8;
+ break;
+
+ case wxSTC_CHARSET_ARABIC:
+ encoding = wxFONTENCODING_ISO8859_6;
+ break;
+
+ case wxSTC_CHARSET_VIETNAMESE:
+ encoding = wxFONTENCODING_DEFAULT;
+ break;
+
+ case wxSTC_CHARSET_THAI:
+ encoding = wxFONTENCODING_ISO8859_11;
+ break;
+
+ case wxSTC_CHARSET_CYRILLIC:
+ encoding = wxFONTENCODING_ISO8859_5;
+ break;
+
+ case wxSTC_CHARSET_8859_15:
+ encoding = wxFONTENCODING_ISO8859_15;;
+ break;
+ }
- // TODO: add encoding/charset mapping
+ // We just have Scintilla track the wxFontEncoding for us. It gets used
+ // in Font::Create in PlatWX.cpp. We add one to the value so that the
+ // effective wxFONENCODING_DEFAULT == SC_SHARSET_DEFAULT and so when
+ // Scintilla internally uses SC_CHARSET_DEFAULT we will translate it back
+ // to wxFONENCODING_DEFAULT in Font::Create.
+ SendMsg(SCI_STYLESETCHARACTERSET, style, encoding+1);
+}
+
+
+// Set the font encoding to be used by a style.
+void wxStyledTextCtrl::StyleSetFontEncoding(int style, wxFontEncoding encoding)
+{
+ SendMsg(SCI_STYLESETCHARACTERSET, style, encoding+1);
}
return m_swx->GetUseAntiAliasing();
}
+
+
+
+
+void wxStyledTextCtrl::AddTextRaw(const char* text)
+{
+ SendMsg(SCI_ADDTEXT, strlen(text), (long)text);
+}
+
+void wxStyledTextCtrl::InsertTextRaw(int pos, const char* text)
+{
+ SendMsg(SCI_INSERTTEXT, pos, (long)text);
+}
+
+wxCharBuffer wxStyledTextCtrl::GetCurLineRaw(int* linePos)
+{
+ int len = LineLength(GetCurrentLine());
+ if (!len) {
+ if (linePos) *linePos = 0;
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ int pos = SendMsg(SCI_GETCURLINE, len, (long)buf.data());
+ if (linePos) *linePos = pos;
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetLineRaw(int line)
+{
+ int len = LineLength(line);
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETLINE, line, (long)buf.data());
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetSelectedTextRaw()
+{
+ int start;
+ int end;
+
+ GetSelection(&start, &end);
+ int len = end - start;
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETSELTEXT, 0, (long)buf.data());
+ return buf;
+}
+
+wxCharBuffer wxStyledTextCtrl::GetTextRangeRaw(int startPos, int endPos)
+{
+ if (endPos < startPos) {
+ int temp = startPos;
+ startPos = endPos;
+ endPos = temp;
+ }
+ int len = endPos - startPos;
+ if (!len) {
+ wxCharBuffer empty;
+ return empty;
+ }
+
+ wxCharBuffer buf(len);
+ TextRange tr;
+ tr.lpstrText = buf.data();
+ tr.chrg.cpMin = startPos;
+ tr.chrg.cpMax = endPos;
+ SendMsg(SCI_GETTEXTRANGE, 0, (long)&tr);
+ return buf;
+}
+
+void wxStyledTextCtrl::SetTextRaw(const char* text)
+{
+ SendMsg(SCI_SETTEXT, 0, (long)text);
+}
+
+wxCharBuffer wxStyledTextCtrl::GetTextRaw()
+{
+ int len = GetTextLength();
+ wxCharBuffer buf(len);
+ SendMsg(SCI_GETTEXT, len, (long)buf.data());
+ return buf;
+}
+
+void wxStyledTextCtrl::AppendTextRaw(const char* text)
+{
+ SendMsg(SCI_APPENDTEXT, strlen(text), (long)text);
+}
+
+
+
+
+
//----------------------------------------------------------------------
// Event handlers
#endif
bool skip = ((ctrl || alt) && ! (ctrl && alt));
+#if wxUSE_UNICODE
+ // apparently if we don't do this, Unicode keys pressed after non-char
+ // ASCII ones (e.g. Enter, Tab) are not taken into account (patch 1615989)
+ if (m_lastKeyDownConsumed && evt.GetUnicodeKey() > 255)
+ m_lastKeyDownConsumed = false;
+#endif
+
if (!m_lastKeyDownConsumed && !skip) {
#if wxUSE_UNICODE
int key = evt.GetUnicodeKey();
}
#endif
}
-
+
evt.Skip();
}
size_t length) {
if(!text) return;
- // The unicode conversion MUST have a null byte to terminate the
- // string so move it into a buffer first and give it one.
- wxMemoryBuffer buf(length+1);
- buf.AppendData((void*)text, length);
- buf.AppendByte(0);
- evt.SetText(stc2wx(buf));
+ evt.SetText(stc2wx(text, length));
}
evt.SetEventType(wxEVT_STC_PAINTED);
break;
+ case SCN_AUTOCSELECTION:
+ evt.SetEventType(wxEVT_STC_AUTOCOMP_SELECTION);
+ evt.SetListType(scn.listType);
+ SetEventText(evt, scn.text, strlen(scn.text));
+ evt.SetPosition(scn.lParam);
+ break;
+
case SCN_USERLISTSELECTION:
evt.SetEventType(wxEVT_STC_USERLISTSELECTION);
evt.SetListType(scn.listType);
SetEventText(evt, scn.text, strlen(scn.text));
+ evt.SetPosition(scn.lParam);
break;
case SCN_URIDROPPED:
evt.SetEventType(wxEVT_STC_CALLTIP_CLICK);
break;
+ case SCN_INDICATORCLICK:
+ evt.SetEventType(wxEVT_STC_INDICATOR_CLICK);
+ break;
+
+ case SCN_INDICATORRELEASE:
+ evt.SetEventType(wxEVT_STC_INDICATOR_RELEASE);
+ break;
+
default:
return;
}
//----------------------------------------------------------------------
//----------------------------------------------------------------------
-
-
-
-
-
-
-
-
+#endif // wxUSE_STC