virtual WXWidget GetHandle() const { return m_wnd; }
- virtual void SetTitle(const wxString& title) { m_title = title; }
- virtual wxString GetTitle() const { return m_title; }
-
// implementation from now on
// --------------------------
protected:
- wxString m_title;
// the window handle
struct window_t *m_wnd;
// whether there should be wxEraseEvent before wxPaintEvent or not