#include "wx/window.h"
#include "wx/dc.h"
+#include "wx/dcclient.h"
#ifdef __WXGTK20__
#include "wx/settings.h"
class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative
{
public:
-
- // used by DrawHeaderButton and DrawComboBoxDropButton
- void PrepareButtonDraw();
-
// draw the header control button (used by wxListCtrl)
virtual void DrawHeaderButton(wxWindow *win,
wxDC& dc,
wxDC& dc,
const wxRect& rect,
int flags = 0);
-#endif // GTK 2.0
+#endif // GTK+ 2.0
virtual void DrawSplitterBorder(wxWindow *win,
wxDC& dc,
int flags = 0);
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
+
+private:
+ // FIXME: shouldn't we destroy these windows somewhere?
+
+ // used by DrawHeaderButton and DrawComboBoxDropButton
+ static GtkWidget *GetButtonWidget();
+
+#ifdef __WXGTK20__
+ // used by DrawTreeItemButton()
+ static GtkWidget *GetTreeWidget();
+#endif // GTK+ 2.0
};
// ============================================================================
}
// ----------------------------------------------------------------------------
-// common code
+// helper functions
// ----------------------------------------------------------------------------
-static GtkWidget *gs_button = NULL;
-static GtkWidget *gs_window = NULL;
+GtkWidget *
+wxRendererGTK::GetButtonWidget()
+{
+ static GtkWidget *s_button = NULL;
+ static GtkWidget *s_window = NULL;
-void
-wxRendererGTK::PrepareButtonDraw()
+ if ( !s_button )
+ {
+ s_window = gtk_window_new( GTK_WINDOW_POPUP );
+ gtk_widget_realize( s_window );
+ s_button = gtk_button_new();
+ gtk_container_add( GTK_CONTAINER(s_window), s_button );
+ gtk_widget_realize( s_button );
+ }
+
+ return s_button;
+}
+
+#ifdef __WXGTK20__
+
+GtkWidget *
+wxRendererGTK::GetTreeWidget()
{
- // prepares gs_button and gs_window which are used when
- // drawing button based elements.
- wxASSERT ( !gs_button );
-
- gs_window = gtk_window_new( GTK_WINDOW_POPUP );
- gtk_widget_realize( gs_window );
- gs_button = gtk_button_new();
- gtk_container_add( GTK_CONTAINER(gs_window), gs_button );
- gtk_widget_realize( gs_button );
+ static GtkWidget *s_tree = NULL;
+ static GtkWidget *s_window = NULL;
+
+ if ( !s_tree )
+ {
+ s_tree = gtk_tree_view_new();
+ s_window = gtk_window_new( GTK_WINDOW_POPUP );
+ gtk_widget_realize( s_window );
+ gtk_container_add( GTK_CONTAINER(s_window), s_tree );
+ gtk_widget_realize( s_tree );
+ }
+
+ return s_tree;
}
+#endif // GTK+ 2.0
+
// ----------------------------------------------------------------------------
// list/tree controls drawing
// ----------------------------------------------------------------------------
int flags)
{
- if (gs_button == NULL)
- PrepareButtonDraw();
+ GtkWidget *button = GetButtonWidget();
gtk_paint_box
(
- gs_button->style,
+ button->style,
// FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC.
// Maybe use code similar as in DrawComboBoxDropButton below?
GTK_PIZZA(win->m_wxwindow)->bin_window,
flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
GTK_SHADOW_OUT,
NULL,
- gs_button,
+ button,
"button",
dc.XLOG2DEV(rect.x) -1, rect.y -1, rect.width +2, rect.height +2
);
#ifdef __WXGTK20__
// draw a ">" or "v" button
-//
-// TODO: replace the code below with gtk_paint_expander()
void
wxRendererGTK::DrawTreeItemButton(wxWindow* win,
wxDC& dc, const wxRect& rect, int flags)
{
-#define PM_SIZE 8
-
- GtkPizza *pizza = GTK_PIZZA( win->m_wxwindow );
- GtkStyle *style = win->m_widget->style;
- int x = rect.x;
- int y = rect.y;
- y = dc.LogicalToDeviceY( y );
- x = dc.LogicalToDeviceX( x );
-
- // This draws the GTK+ 2.2.4 triangle
- x--;
- GdkPoint points[3];
-
- if ( flags & wxCONTROL_EXPANDED )
- {
- points[0].x = x;
- points[0].y = y + (PM_SIZE + 2) / 6;
- points[1].x = points[0].x + (PM_SIZE + 2);
- points[1].y = points[0].y;
- points[2].x = (points[0].x + (PM_SIZE + 2) / 2);
- points[2].y = y + 2 * (PM_SIZE + 2) / 3;
- }
- else
- {
- points[0].x = x + ((PM_SIZE + 2) / 6 + 2);
- points[0].y = y - 1;
- points[1].x = points[0].x;
- points[1].y = points[0].y + (PM_SIZE + 2);
- points[2].x = (points[0].x +
- (2 * (PM_SIZE + 2) / 3 - 1));
- points[2].y = points[0].y + (PM_SIZE + 2) / 2;
- }
+ GtkWidget *tree = GetTreeWidget();
+ GtkStateType state;
if ( flags & wxCONTROL_CURRENT )
- gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_PRELIGHT], TRUE, points, 3);
+ state = GTK_STATE_PRELIGHT;
else
- gdk_draw_polygon( pizza->bin_window, style->base_gc[GTK_STATE_NORMAL], TRUE, points, 3);
- gdk_draw_polygon( pizza->bin_window, style->fg_gc[GTK_STATE_NORMAL], FALSE, points, 3 );
+ state = GTK_STATE_NORMAL;
+
+ // VZ: I don't know how to get the size of the expander so as to centre it
+ // in the given rectangle, +2/3 below is just what looks good here...
+ gtk_paint_expander
+ (
+ tree->style,
+ GTK_PIZZA(win->m_wxwindow)->bin_window,
+ state,
+ NULL,
+ tree,
+ "treeview",
+ dc.LogicalToDeviceX(rect.x) + 2,
+ dc.LogicalToDeviceY(rect.y) + 3,
+ flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED
+ : GTK_EXPANDER_COLLAPSED
+ );
}
-#endif // GTK 2.0
+#endif // GTK+ 2.0
// ----------------------------------------------------------------------------
// splitter sash drawing
if ( isVert )
{
int h = win->GetClientSize().GetHeight();
-
+
rect.x = position;
rect.y = 0;
rect.width = SASH_FULL_SIZE;
rect.height = h;
-
+
erase_rect.x = position;
erase_rect.y = 0;
erase_rect.width = SASH_FULL_SIZE;
else // horz
{
int w = win->GetClientSize().GetWidth();
-
+
rect.x = 0;
rect.y = position;
rect.height = SASH_FULL_SIZE;
rect.width = w;
-
+
erase_rect.y = position;
erase_rect.x = 0;
erase_rect.height = SASH_FULL_SIZE;
const wxRect& rect,
int flags)
{
- if (gs_button == NULL)
- PrepareButtonDraw();
+ GtkWidget *button = GetButtonWidget();
// device context must inherit from wxWindowDC
// (so it must be wxClientDC, wxMemoryDC or wxPaintDC)
// only doing debug-time checking here (it should probably be enough)
wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) );
- GtkStateType state = GTK_STATE_NORMAL;
- GtkShadowType shadow = GTK_SHADOW_OUT;
+ GtkStateType state;
- if ( flags & wxCONTROL_PRESSED )
- shadow = GTK_SHADOW_IN;
- else if ( flags & wxCONTROL_CURRENT )
+ if ( flags & wxCONTROL_CURRENT )
state = GTK_STATE_PRELIGHT;
else if ( flags & wxCONTROL_DISABLED )
state = GTK_STATE_INSENSITIVE;
-
- gtk_paint_box
- (
- gs_button->style,
- //GTK_PIZZA(wdc->m_window)->bin_window,
- wdc.m_window,
- state,
- shadow,
- NULL,
- gs_button,
- "button",
- dc.XLOG2DEV(rect.x), rect.y, rect.width, rect.height
- );
+ else
+ state = GTK_STATE_NORMAL;
// draw arrow on button
-
- int arr_wid = rect.width/2;
- int arr_hei = rect.height/2;
- arr_wid += arr_wid & 1;
- arr_hei += arr_hei & 1;
-
gtk_paint_arrow
(
- gs_button->style,
- //GTK_PIZZA(wdc->m_window)->bin_window,
+ button->style,
wdc.m_window,
state,
- shadow,
+ flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
NULL,
- gs_button,
+ button,
"arrow",
GTK_ARROW_DOWN,
- TRUE,
- dc.XLOG2DEV(rect.x) + (rect.width/2-arr_wid/2) + 1,
- rect.y + (rect.height/2-arr_hei/2) + 1,
- arr_wid,
- arr_hei
+ FALSE,
+ rect.x + 1, rect.y + 1, rect.width - 2, rect.height - 2
);
-
}