]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/treectlg.cpp
wxchar.h doesn't have to be C file anymore, it's C++
[wxWidgets.git] / src / generic / treectlg.cpp
index a20a4fabe201d02a0d6b7ba6de20c42a0ebce284..cebbbae8727500dea69c7db93ad85bed91b4fe3b 100644 (file)
@@ -548,7 +548,7 @@ wxGenericTreeItem::~wxGenericTreeItem()
 
 void wxGenericTreeItem::DeleteChildren(wxGenericTreeCtrl *tree)
 {
-    size_t count = m_children.Count();
+    size_t count = m_children.GetCount();
     for ( size_t n = 0; n < count; n++ )
     {
         wxGenericTreeItem *child = m_children[n];
@@ -570,7 +570,7 @@ void wxGenericTreeItem::SetText( const wxString &text )
 
 size_t wxGenericTreeItem::GetChildrenCount(bool recursively) const
 {
-    size_t count = m_children.Count();
+    size_t count = m_children.GetCount();
     if ( !recursively )
         return count;
 
@@ -593,7 +593,7 @@ void wxGenericTreeItem::GetSize( int &x, int &y,
 
     if (IsExpanded())
     {
-        size_t count = m_children.Count();
+        size_t count = m_children.GetCount();
         for ( size_t n = 0; n < count; ++n )
         {
             m_children[n]->GetSize( x, y, theButton );
@@ -668,7 +668,7 @@ wxGenericTreeItem *wxGenericTreeItem::HitTest(const wxPoint& point,
     }
 
     // evaluate children
-    size_t count = m_children.Count();
+    size_t count = m_children.GetCount();
     for ( size_t n = 0; n < count; n++ )
     {
         wxGenericTreeItem *res = m_children[n]->HitTest( point,
@@ -1203,7 +1203,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
     // it's ok to cast cookie to size_t, we never have indices big enough to
     // overflow "void *"
     size_t *pIndex = (size_t *)&cookie;
-    if ( *pIndex < children.Count() )
+    if ( *pIndex < children.GetCount() )
     {
         return children.Item((*pIndex)++);
     }
@@ -1214,36 +1214,6 @@ wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
     }
 }
 
-#if WXWIN_COMPATIBILITY_2_4
-
-wxTreeItemId wxGenericTreeCtrl::GetFirstChild(const wxTreeItemId& item,
-                                              long& cookie) const
-{
-    wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
-    cookie = 0;
-    return GetNextChild(item, cookie);
-}
-
-wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
-                                             long& cookie) const
-{
-    wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
-    wxArrayGenericTreeItems& children = ((wxGenericTreeItem*) item.m_pItem)->GetChildren();
-    if ( (size_t)cookie < children.Count() )
-    {
-        return children.Item((size_t)cookie++);
-    }
-    else
-    {
-        // there are no more of them
-        return wxTreeItemId();
-    }
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
 wxTreeItemId wxGenericTreeCtrl::GetLastChild(const wxTreeItemId& item) const
 {
     wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
@@ -1269,7 +1239,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextSibling(const wxTreeItemId& item) const
     wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
 
     size_t n = (size_t)(index + 1);
-    return n == siblings.Count() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
+    return n == siblings.GetCount() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
 }
 
 wxTreeItemId wxGenericTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const
@@ -1445,6 +1415,7 @@ wxTreeItemId wxGenericTreeCtrl::DoInsertItem(const wxTreeItemId& parentId,
     parent->Insert( item, previous == (size_t)-1 ? parent->GetChildren().size()
                                                  : previous );
 
+    InvalidateBestSize();
     return item;
 }
 
@@ -1479,6 +1450,7 @@ wxTreeItemId wxGenericTreeCtrl::AddRoot(const wxString& text,
         m_current->SetHilight( true );
     }
 
+    InvalidateBestSize();
     return m_anchor;
 }
 
@@ -1510,7 +1482,7 @@ wxTreeItemId wxGenericTreeCtrl::DoInsertAfter(const wxTreeItemId& parentId,
 void wxGenericTreeCtrl::SendDeleteEvent(wxGenericTreeItem *item)
 {
     wxTreeEvent event(wxEVT_COMMAND_TREE_DELETE_ITEM, this, item);
-    ProcessEvent( event );
+    GetEventHandler()->ProcessEvent( event );
 }
 
 // Don't leave edit or selection on a child which is about to disappear
@@ -1539,6 +1511,7 @@ void wxGenericTreeCtrl::DeleteChildren(const wxTreeItemId& itemId)
     wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
     ChildrenClosing(item);
     item->DeleteChildren(this);
+    InvalidateBestSize();
 }
 
 void wxGenericTreeCtrl::Delete(const wxTreeItemId& itemId)
@@ -1603,6 +1576,8 @@ void wxGenericTreeCtrl::Delete(const wxTreeItemId& itemId)
         m_select_me = NULL;
 
     delete item;
+
+    InvalidateBestSize();
 }
 
 void wxGenericTreeCtrl::DeleteAllItems()
@@ -1629,7 +1604,7 @@ void wxGenericTreeCtrl::Expand(const wxTreeItemId& itemId)
 
     wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_EXPANDING, this, item);
 
-    if ( ProcessEvent( event ) && !event.IsAllowed() )
+    if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
     {
         // cancelled by program
         return;
@@ -1641,7 +1616,7 @@ void wxGenericTreeCtrl::Expand(const wxTreeItemId& itemId)
     RefreshSubtree(item);
 
     event.SetEventType(wxEVT_COMMAND_TREE_ITEM_EXPANDED);
-    ProcessEvent( event );
+    GetEventHandler()->ProcessEvent( event );
 }
 
 void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
@@ -1655,7 +1630,7 @@ void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
         return;
 
     wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_COLLAPSING, this, item);
-    if ( ProcessEvent( event ) && !event.IsAllowed() )
+    if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
     {
         // cancelled by program
         return;
@@ -1666,7 +1641,7 @@ void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
 
 #if 0  // TODO why should items be collapsed recursively?
     wxArrayGenericTreeItems& children = item->GetChildren();
-    size_t count = children.Count();
+    size_t count = children.GetCount();
     for ( size_t n = 0; n < count; n++ )
     {
         Collapse(children[n]);
@@ -1678,7 +1653,7 @@ void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
     RefreshSubtree(item);
 
     event.SetEventType(wxEVT_COMMAND_TREE_ITEM_COLLAPSED);
-    ProcessEvent( event );
+    GetEventHandler()->ProcessEvent( event );
 }
 
 void wxGenericTreeCtrl::CollapseAndReset(const wxTreeItemId& item)
@@ -1720,7 +1695,7 @@ void wxGenericTreeCtrl::UnselectAllChildren(wxGenericTreeItem *item)
     if (item->HasChildren())
     {
         wxArrayGenericTreeItems& children = item->GetChildren();
-        size_t count = children.Count();
+        size_t count = children.GetCount();
         for ( size_t n = 0; n < count; ++n )
         {
             UnselectAllChildren(children[n]);
@@ -1756,7 +1731,7 @@ bool wxGenericTreeCtrl::TagNextChildren(wxGenericTreeItem *crt_item, wxGenericTr
     int index = children.Index(crt_item);
     wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
 
-    size_t count = children.Count();
+    size_t count = children.GetCount();
     for (size_t n=(size_t)(index+1); n<count; ++n)
     {
         if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
@@ -1776,7 +1751,7 @@ bool wxGenericTreeCtrl::TagAllChildrenUntilLast(wxGenericTreeItem *crt_item, wxG
     if (crt_item->HasChildren())
     {
         wxArrayGenericTreeItems& children = crt_item->GetChildren();
-        size_t count = children.Count();
+        size_t count = children.GetCount();
         for ( size_t n = 0; n < count; ++n )
         {
             if (TagAllChildrenUntilLast(children[n], last_item, select))
@@ -1938,7 +1913,7 @@ size_t wxGenericTreeCtrl::GetSelections(wxArrayTreeItemIds &array) const
     }
     //else: the tree is empty, so no selections
 
-    return array.Count();
+    return array.GetCount();
 }
 
 void wxGenericTreeCtrl::EnsureVisible(const wxTreeItemId& item)
@@ -2049,7 +2024,7 @@ void wxGenericTreeCtrl::SortChildren(const wxTreeItemId& itemId)
                  wxT("wxGenericTreeCtrl::SortChildren is not reentrant") );
 
     wxArrayGenericTreeItems& children = item->GetChildren();
-    if ( children.Count() > 1 )
+    if ( children.GetCount() > 1 )
     {
         m_dirty = true;
 
@@ -2173,7 +2148,7 @@ void wxGenericTreeCtrl::PaintItem(wxGenericTreeItem *item, wxDC& dc)
     else if (item->IsBold())
         dc.SetFont(m_boldFont);
 
-    long text_w = 0, text_h = 0;
+    wxCoord text_w = 0, text_h = 0;
     dc.GetTextExtent( item->GetText(), &text_w, &text_h );
 
     int image_h = 0, image_w = 0;
@@ -2232,7 +2207,11 @@ void wxGenericTreeCtrl::PaintItem(wxGenericTreeItem *item, wxDC& dc)
         else
         {
             int flags = wxCONTROL_SELECTED;
-            if (m_hasFocus)
+            if (m_hasFocus
+#ifdef __WXMAC__
+                && IsControlActive( (ControlRef)GetHandle() )
+#endif
+            )
                 flags |= wxCONTROL_FOCUSED;
             if ((item == m_current) && (m_hasFocus))
                 flags |= wxCONTROL_CURRENT;
@@ -2326,7 +2305,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
         // always expand hidden root
         int origY = y;
         wxArrayGenericTreeItems& children = item->GetChildren();
-        int count = children.Count();
+        int count = children.GetCount();
         if (count > 0)
         {
             int n = 0, oldY;
@@ -2374,7 +2353,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
             // rectangle, so we want to make sure that the text is visible
             // against the normal background, not the highlightbackground, so
             // don't use the highlight text colour unless we have the focus.
-             && m_hasFocus
+             && m_hasFocus && IsControlActive( (ControlRef)GetHandle() )
 #endif
             )
         {
@@ -2474,7 +2453,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
     if (item->IsExpanded())
     {
         wxArrayGenericTreeItems& children = item->GetChildren();
-        int count = children.Count();
+        int count = children.GetCount();
         if (count > 0)
         {
             int n = 0, oldY;
@@ -3464,7 +3443,7 @@ void wxGenericTreeCtrl::CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int l
 
   Recurse:
     wxArrayGenericTreeItems& children = item->GetChildren();
-    size_t n, count = children.Count();
+    size_t n, count = children.GetCount();
     ++level;
     for (n = 0; n < count; ++n )
         CalculateLevel( children[n], dc, level, y );  // recurse
@@ -3621,20 +3600,6 @@ wxGenericTreeCtrl::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
 #endif
 }
 
-#if WXWIN_COMPATIBILITY_2_4
-
-int wxGenericTreeCtrl::GetItemSelectedImage(const wxTreeItemId& item) const
-{
-    return GetItemImage(item, wxTreeItemIcon_Selected);
-}
-
-void wxGenericTreeCtrl::SetItemSelectedImage(const wxTreeItemId& item, int image)
-{
-    SetItemImage(item, image, wxTreeItemIcon_Selected);
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
 void wxGenericTreeCtrl::DoDirtyProcessing()
 {
     if (m_freezeCount)
@@ -3647,4 +3612,35 @@ void wxGenericTreeCtrl::DoDirtyProcessing()
     AdjustMyScrollbars();
 }
 
+wxSize wxGenericTreeCtrl::DoGetBestSize() const
+{
+    // make sure all positions are calculated as normally this only done during
+    // idle time but we need them for base class DoGetBestSize() to return the
+    // correct result
+    wxConstCast(this, wxGenericTreeCtrl)->CalculatePositions();
+
+    wxSize size = wxTreeCtrlBase::DoGetBestSize();
+
+    // there seems to be an implicit extra border around the items, although
+    // I'm not really sure where does it come from -- but without this, the
+    // scrollbars appear in a tree with default/best size
+    size.IncBy(4, 4);
+
+    // and the border has to be rounded up to a multiple of PIXELS_PER_UNIT or
+    // scrollbars still appear
+    const wxSize& borderSize = GetWindowBorderSize();
+
+    int dx = (size.x - borderSize.x) % PIXELS_PER_UNIT;
+    if ( dx )
+        size.x += PIXELS_PER_UNIT - dx;
+    int dy = (size.y - borderSize.y) % PIXELS_PER_UNIT;
+    if ( dy )
+        size.y += PIXELS_PER_UNIT - dy;
+
+    // we need to update the cache too as the base class cached its own value
+    CacheBestSize(size);
+
+    return size;
+}
+
 #endif // wxUSE_TREECTRL