#include "wx/statline.h"
#include "wx/sysopt.h"
-#include "wx/private/stattext.h"
+#include "wx/module.h"
+#include "wx/bookctrl.h"
+#include "wx/scrolwin.h"
+#include "wx/textwrapper.h"
+#if wxUSE_DISPLAY
+#include "wx/display.h"
+#endif
+
+extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[] = "dialog";
+
+// ----------------------------------------------------------------------------
+// XTI
+// ----------------------------------------------------------------------------
+
+wxDEFINE_FLAGS( wxDialogStyle )
+wxBEGIN_FLAGS( wxDialogStyle )
+// new style border flags, we put them first to
+// use them for streaming out
+wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+wxFLAGS_MEMBER(wxBORDER_RAISED)
+wxFLAGS_MEMBER(wxBORDER_STATIC)
+wxFLAGS_MEMBER(wxBORDER_NONE)
+
+// old style border flags
+wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+wxFLAGS_MEMBER(wxRAISED_BORDER)
+wxFLAGS_MEMBER(wxSTATIC_BORDER)
+wxFLAGS_MEMBER(wxNO_BORDER)
+
+// standard window styles
+wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+
+// dialog styles
+wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
+wxFLAGS_MEMBER(wxSTAY_ON_TOP)
+wxFLAGS_MEMBER(wxCAPTION)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxTHICK_FRAME)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxSYSTEM_MENU)
+wxFLAGS_MEMBER(wxRESIZE_BORDER)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxRESIZE_BOX)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxCLOSE_BOX)
+wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
+wxFLAGS_MEMBER(wxMINIMIZE_BOX)
+wxEND_FLAGS( wxDialogStyle )
+
+wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow, "wx/dialog.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxDialog)
+wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString(), \
+ 0 /*flags*/, wxT("Helpstring"), wxT("group"))
+
+wxPROPERTY_FLAGS( WindowStyle, wxDialogStyle, long, SetWindowStyleFlag, \
+ GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxEMPTY_HANDLERS_TABLE(wxDialog)
+
+wxCONSTRUCTOR_6( wxDialog, wxWindow*, Parent, wxWindowID, Id, \
+ wxString, Title, wxPoint, Position, wxSize, Size, long, WindowStyle)
// ----------------------------------------------------------------------------
// wxDialogBase
EVT_CHAR_HOOK(wxDialogBase::OnCharHook)
END_EVENT_TABLE()
+wxDialogLayoutAdapter* wxDialogBase::sm_layoutAdapter = NULL;
+bool wxDialogBase::sm_layoutAdaptation = false;
+
void wxDialogBase::Init()
{
m_returnCode = 0;
m_affirmativeId = wxID_OK;
m_escapeId = wxID_ANY;
+ m_layoutAdaptationLevel = 3;
+ m_layoutAdaptationDone = FALSE;
+ m_layoutAdaptationMode = wxDIALOG_ADAPTATION_MODE_DEFAULT;
// the dialogs have this flag on by default to prevent the events from the
// dialog controls from reaching the parent frame which is usually
SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS);
}
-// helper of GetParentForModalDialog()
-static bool CanBeUsedAsParent(wxWindow *parent)
+wxWindow *wxDialogBase::CheckIfCanBeUsedAsParent(wxWindow *parent) const
{
- extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
+ if ( !parent )
+ return NULL;
- return !parent->HasExtraStyle(wxWS_EX_TRANSIENT) &&
- parent->IsShownOnScreen() &&
- !wxPendingDelete.Member(parent) &&
- !parent->IsBeingDeleted();
-}
+ extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
+ if ( wxPendingDelete.Member(parent) || parent->IsBeingDeleted() )
+ {
+ // this window is being deleted and we shouldn't create any children
+ // under it
+ return NULL;
+ }
-wxWindow *wxDialogBase::GetParentForModalDialog(wxWindow *parent) const
-{
- // creating a parent-less modal dialog will result (under e.g. wxGTK2)
- // in an unfocused dialog, so try to find a valid parent for it:
- if ( parent )
- parent = wxGetTopLevelParent(parent);
+ if ( parent->HasExtraStyle(wxWS_EX_TRANSIENT) )
+ {
+ // this window is not being deleted yet but it's going to disappear
+ // soon so still don't parent this window under it
+ return NULL;
+ }
- if ( !parent || !CanBeUsedAsParent(parent) )
- parent = wxTheApp->GetTopWindow();
+ if ( !parent->IsShownOnScreen() )
+ {
+ // using hidden parent won't work correctly neither
+ return NULL;
+ }
- if ( parent && !CanBeUsedAsParent(parent) )
+ // FIXME-VC6: this compiler requires an explicit const cast or it fails
+ // with error C2446
+ if ( const_cast<const wxWindow *>(parent) == this )
{
- // can't use this one, it's going to disappear
- parent = NULL;
+ // not sure if this can really happen but it doesn't hurt to guard
+ // against this clearly invalid situation
+ return NULL;
}
return parent;
}
-#if wxUSE_STATTEXT
-
-class wxTextSizerWrapper : public wxTextWrapper
+wxWindow *
+wxDialogBase::GetParentForModalDialog(wxWindow *parent, long style) const
{
-public:
- wxTextSizerWrapper(wxWindow *win)
- {
- m_win = win;
- m_hLine = 0;
- }
+ // creating a parent-less modal dialog will result (under e.g. wxGTK2)
+ // in an unfocused dialog, so try to find a valid parent for it unless we
+ // were explicitly asked not to
+ if ( style & wxDIALOG_NO_PARENT )
+ return NULL;
- wxSizer *CreateSizer(const wxString& text, int widthMax)
- {
- m_sizer = new wxBoxSizer(wxVERTICAL);
- Wrap(m_win, text, widthMax);
- return m_sizer;
- }
+ // first try the given parent
+ if ( parent )
+ parent = CheckIfCanBeUsedAsParent(wxGetTopLevelParent(parent));
-protected:
- virtual void OnOutputLine(const wxString& line)
- {
- if ( !line.empty() )
- {
- m_sizer->Add(new wxStaticText(m_win, wxID_ANY, line));
- }
- else // empty line, no need to create a control for it
- {
- if ( !m_hLine )
- m_hLine = m_win->GetCharHeight();
+ // then the currently active window
+ if ( !parent )
+ parent = CheckIfCanBeUsedAsParent(
+ wxGetTopLevelParent(wxGetActiveWindow()));
- m_sizer->Add(5, m_hLine);
- }
- }
+ // and finally the application main window
+ if ( !parent )
+ parent = CheckIfCanBeUsedAsParent(wxTheApp->GetTopWindow());
-private:
- wxWindow *m_win;
- wxSizer *m_sizer;
- int m_hLine;
-};
+ return parent;
+}
+
+#if wxUSE_STATTEXT
wxSizer *wxDialogBase::CreateTextSizer(const wxString& message)
+{
+ wxTextSizerWrapper wrapper(this);
+
+ return CreateTextSizer(message, wrapper);
+}
+
+wxSizer *wxDialogBase::CreateTextSizer(const wxString& message,
+ wxTextSizerWrapper& wrapper)
{
// I admit that this is complete bogus, but it makes
// message boxes work for pda screens temporarily..
// the static messages created by CreateTextSizer() (used by wxMessageBox,
// for example), we don't want this special meaning, so we need to quote it
wxString text(message);
- text.Replace(_T("&"), _T("&&"));
-
- wxTextSizerWrapper wrapper(this);
+ text.Replace(wxT("&"), wxT("&&"));
return wrapper.CreateSizer(text, widthMax);
}
wxSizer *wxDialogBase::CreateButtonSizer(long flags)
{
- wxSizer *sizer = NULL;
-
#ifdef __SMARTPHONE__
wxDialog* dialog = (wxDialog*) this;
if ( flags & wxOK )
if ( flags & wxNO )
dialog->SetRightMenu(wxID_NO);
+
+ return NULL;
#else // !__SMARTPHONE__
#if wxUSE_BUTTON
wxSystemOptions::GetOptionInt(wxT("wince.dialog.real-ok-cancel")) )
#endif // __POCKETPC__
{
- sizer = CreateStdDialogButtonSizer(flags);
+ return CreateStdDialogButtonSizer(flags);
}
-#endif // wxUSE_BUTTON
+#ifdef __POCKETPC__
+ return NULL;
+#endif // __POCKETPC__
-#endif // __SMARTPHONE__/!__SMARTPHONE__
+#else // !wxUSE_BUTTON
+ wxUnusedVar(flags);
- return sizer;
+ return NULL;
+#endif // wxUSE_BUTTON/!wxUSE_BUTTON
+
+#endif // __SMARTPHONE__/!__SMARTPHONE__
}
-wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags)
+wxSizer *wxDialogBase::CreateSeparatedSizer(wxSizer *sizer)
{
- wxSizer *sizer = CreateButtonSizer(flags);
- if ( !sizer )
- return NULL;
-
// Mac Human Interface Guidelines recommend not to use static lines as
// grouping elements
#if wxUSE_STATLINE && !defined(__WXMAC__)
return sizer;
}
+wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags)
+{
+ wxSizer *sizer = CreateButtonSizer(flags);
+ if ( !sizer )
+ return NULL;
+
+ return CreateSeparatedSizer(sizer);
+}
+
#if wxUSE_BUTTON
wxStdDialogButtonSizer *wxDialogBase::CreateStdDialogButtonSizer( long flags )
#endif // wxUSE_BUTTON/!wxUSE_BUTTON
}
+bool wxDialogBase::SendCloseButtonClickEvent()
+{
+ int idCancel = GetEscapeId();
+ switch ( idCancel )
+ {
+ case wxID_NONE:
+ // The user doesn't want this dialog to close "implicitly".
+ break;
+
+ case wxID_ANY:
+ // this value is special: it means translate Esc to wxID_CANCEL
+ // but if there is no such button, then fall back to wxID_OK
+ if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
+ return true;
+ idCancel = GetAffirmativeId();
+ // fall through
+
+ default:
+ // translate Esc to button press for the button with given id
+ if ( EmulateButtonClickIfPresent(idCancel) )
+ return true;
+ }
+
+ return false;
+}
+
bool wxDialogBase::IsEscapeKey(const wxKeyEvent& event)
{
// for most platforms, Esc key is used to close the dialogs
{
if ( event.GetKeyCode() == WXK_ESCAPE )
{
- int idCancel = GetEscapeId();
- switch ( idCancel )
+ if ( SendCloseButtonClickEvent() )
{
- case wxID_NONE:
- // don't handle Esc specially at all
- break;
-
- case wxID_ANY:
- // this value is special: it means translate Esc to wxID_CANCEL
- // but if there is no such button, then fall back to wxID_OK
- if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
- return;
- idCancel = GetAffirmativeId();
- // fall through
-
- default:
- // translate Esc to button press for the button with given id
- if ( EmulateButtonClickIfPresent(idCancel) )
- return;
+ // Skip the call to event.Skip() below, we did handle this key.
+ return;
}
}
}
}
+// ----------------------------------------------------------------------------
+// compatibility methods for supporting the modality API
+// ----------------------------------------------------------------------------
+
+wxDEFINE_EVENT( wxEVT_WINDOW_MODAL_DIALOG_CLOSED , wxWindowModalDialogEvent );
+
+IMPLEMENT_DYNAMIC_CLASS(wxWindowModalDialogEvent, wxCommandEvent)
+
+void wxDialogBase::ShowWindowModal ()
+{
+ ShowModal();
+ SendWindowModalDialogEvent ( wxEVT_WINDOW_MODAL_DIALOG_CLOSED );
+}
+
+void wxDialogBase::SendWindowModalDialogEvent ( wxEventType type )
+{
+ wxWindowModalDialogEvent event ( type, GetId());
+ event.SetEventObject(this);
+
+ if ( !GetEventHandler()->ProcessEvent(event) )
+ {
+ // the event is not propagated upwards to the parent automatically
+ // because the dialog is a top level window, so do it manually as
+ // in 9 cases of 10 the message must be processed by the dialog
+ // owner and not the dialog itself
+ (void)GetParent()->GetEventHandler()->ProcessEvent(event);
+ }
+}
+
+
+wxDialogModality wxDialogBase::GetModality() const
+{
+ return IsModal() ? wxDIALOG_MODALITY_APP_MODAL : wxDIALOG_MODALITY_NONE;
+}
+
// ----------------------------------------------------------------------------
// other event handlers
// ----------------------------------------------------------------------------
void wxDialogBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
// We'll send a Cancel message by default, which may close the dialog.
- // Check for looping if the Cancel event handler calls Close().
-
- // Note that if a cancel button and handler aren't present in the dialog,
- // nothing will happen when you close the dialog via the window manager, or
- // via Close(). We wouldn't want to destroy the dialog by default, since
- // the dialog may have been created on the stack. However, this does mean
- // that calling dialog->Close() won't delete the dialog unless the handler
- // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
- // destroy the dialog. The default OnCancel (above) simply ends a modal
- // dialog, and hides a modeless dialog.
+ // Check for looping if the Cancel event handler calls Close().
+ //
// VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
// lists here? don't dare to change it now, but should be done later!
static wxList closing;
closing.Append(this);
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
+ if ( !SendCloseButtonClickEvent() )
+ {
+ // If the handler didn't close the dialog (e.g. because there is no
+ // button with matching id) we still want to close it when the user
+ // clicks the "x" button in the title bar, otherwise we shouldn't even
+ // have put it there.
+ //
+ // Notice that using wxID_CLOSE might have been a better choice but we
+ // use wxID_CANCEL for compatibility reasons.
+ EndDialog(wxID_CANCEL);
+ }
closing.DeleteObject(this);
}
event.Skip();
}
+
+/// Do the adaptation
+bool wxDialogBase::DoLayoutAdaptation()
+{
+ if (GetLayoutAdapter())
+ {
+ wxWindow* focusWindow = wxFindFocusDescendant(this); // from event.h
+ if (GetLayoutAdapter()->DoLayoutAdaptation((wxDialog*) this))
+ {
+ if (focusWindow)
+ focusWindow->SetFocus();
+ return true;
+ }
+ else
+ return false;
+ }
+ else
+ return false;
+}
+
+/// Can we do the adaptation?
+bool wxDialogBase::CanDoLayoutAdaptation()
+{
+ // Check if local setting overrides the global setting
+ bool layoutEnabled = (GetLayoutAdaptationMode() == wxDIALOG_ADAPTATION_MODE_ENABLED) || (IsLayoutAdaptationEnabled() && (GetLayoutAdaptationMode() != wxDIALOG_ADAPTATION_MODE_DISABLED));
+
+ return (layoutEnabled && !m_layoutAdaptationDone && GetLayoutAdaptationLevel() != 0 && GetLayoutAdapter() != NULL && GetLayoutAdapter()->CanDoLayoutAdaptation((wxDialog*) this));
+}
+
+/// Set scrolling adapter class, returning old adapter
+wxDialogLayoutAdapter* wxDialogBase::SetLayoutAdapter(wxDialogLayoutAdapter* adapter)
+{
+ wxDialogLayoutAdapter* oldLayoutAdapter = sm_layoutAdapter;
+ sm_layoutAdapter = adapter;
+ return oldLayoutAdapter;
+}
+
+/*!
+ * Standard adapter
+ */
+
+IMPLEMENT_CLASS(wxDialogLayoutAdapter, wxObject)
+
+IMPLEMENT_CLASS(wxStandardDialogLayoutAdapter, wxDialogLayoutAdapter)
+
+// Allow for caption size on wxWidgets < 2.9
+#if defined(__WXGTK__) && !wxCHECK_VERSION(2,9,0)
+#define wxEXTRA_DIALOG_HEIGHT 30
+#else
+#define wxEXTRA_DIALOG_HEIGHT 0
+#endif
+
+/// Indicate that adaptation should be done
+bool wxStandardDialogLayoutAdapter::CanDoLayoutAdaptation(wxDialog* dialog)
+{
+ if (dialog->GetSizer())
+ {
+ wxSize windowSize, displaySize;
+ return MustScroll(dialog, windowSize, displaySize) != 0;
+ }
+ else
+ return false;
+}
+
+bool wxStandardDialogLayoutAdapter::DoLayoutAdaptation(wxDialog* dialog)
+{
+ if (dialog->GetSizer())
+ {
+#if wxUSE_BOOKCTRL
+ wxBookCtrlBase* bookContentWindow = wxDynamicCast(dialog->GetContentWindow(), wxBookCtrlBase);
+
+ if (bookContentWindow)
+ {
+ // If we have a book control, make all the pages (that use sizers) scrollable
+ wxWindowList windows;
+ for (size_t i = 0; i < bookContentWindow->GetPageCount(); i++)
+ {
+ wxWindow* page = bookContentWindow->GetPage(i);
+
+ wxScrolledWindow* scrolledWindow = wxDynamicCast(page, wxScrolledWindow);
+ if (scrolledWindow)
+ windows.Append(scrolledWindow);
+ else if (!scrolledWindow && page->GetSizer())
+ {
+ // Create a scrolled window and reparent
+ scrolledWindow = CreateScrolledWindow(page);
+ wxSizer* oldSizer = page->GetSizer();
+
+ wxSizer* newSizer = new wxBoxSizer(wxVERTICAL);
+ newSizer->Add(scrolledWindow,1, wxEXPAND, 0);
+
+ page->SetSizer(newSizer, false /* don't delete the old sizer */);
+
+ scrolledWindow->SetSizer(oldSizer);
+
+ ReparentControls(page, scrolledWindow);
+
+ windows.Append(scrolledWindow);
+ }
+ }
+
+ FitWithScrolling(dialog, windows);
+ }
+ else
+#endif // wxUSE_BOOKCTRL
+ {
+#if wxUSE_BUTTON
+ // If we have an arbitrary dialog, create a scrolling area for the main content, and a button sizer
+ // for the main buttons.
+ wxScrolledWindow* scrolledWindow = CreateScrolledWindow(dialog);
+
+ int buttonSizerBorder = 0;
+
+ // First try to find a wxStdDialogButtonSizer
+ wxSizer* buttonSizer = FindButtonSizer(true /* find std button sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+ // Next try to find a wxBoxSizer containing the controls
+ if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_STANDARD_SIZER)
+ buttonSizer = FindButtonSizer(false /* find ordinary sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+ // If we still don't have a button sizer, collect any 'loose' buttons in the layout
+ if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_ANY_SIZER)
+ {
+ int count = 0;
+ wxStdDialogButtonSizer* stdButtonSizer = new wxStdDialogButtonSizer;
+ buttonSizer = stdButtonSizer;
+
+ FindLooseButtons(dialog, stdButtonSizer, dialog->GetSizer(), count);
+ if (count > 0)
+ stdButtonSizer->Realize();
+ else
+ {
+ wxDELETE(buttonSizer);
+ }
+ }
+
+ if (buttonSizerBorder == 0)
+ buttonSizerBorder = 5;
+
+ ReparentControls(dialog, scrolledWindow, buttonSizer);
+
+ wxBoxSizer* newTopSizer = new wxBoxSizer(wxVERTICAL);
+ wxSizer* oldSizer = dialog->GetSizer();
+
+ dialog->SetSizer(newTopSizer, false /* don't delete old sizer */);
+
+ newTopSizer->Add(scrolledWindow, 1, wxEXPAND|wxALL, 0);
+ if (buttonSizer)
+ newTopSizer->Add(buttonSizer, 0, wxEXPAND|wxALL, buttonSizerBorder);
+
+ scrolledWindow->SetSizer(oldSizer);
+
+ FitWithScrolling(dialog, scrolledWindow);
+#endif // wxUSE_BUTTON
+ }
+ }
+
+ dialog->SetLayoutAdaptationDone(true);
+ return true;
+}
+
+// Create the scrolled window
+wxScrolledWindow* wxStandardDialogLayoutAdapter::CreateScrolledWindow(wxWindow* parent)
+{
+ wxScrolledWindow* scrolledWindow = new wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxVSCROLL|wxHSCROLL|wxBORDER_NONE);
+ return scrolledWindow;
+}
+
+#if wxUSE_BUTTON
+
+/// Find and remove the button sizer, if any
+wxSizer* wxStandardDialogLayoutAdapter::FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder)
+{
+ for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+ node; node = node->GetNext() )
+ {
+ wxSizerItem *item = node->GetData();
+ wxSizer *childSizer = item->GetSizer();
+
+ if ( childSizer )
+ {
+ int newBorder = accumlatedBorder;
+ if (item->GetFlag() & wxALL)
+ newBorder += item->GetBorder();
+
+ if (stdButtonSizer) // find wxStdDialogButtonSizer
+ {
+ wxStdDialogButtonSizer* buttonSizer = wxDynamicCast(childSizer, wxStdDialogButtonSizer);
+ if (buttonSizer)
+ {
+ sizer->Detach(childSizer);
+ retBorder = newBorder;
+ return buttonSizer;
+ }
+ }
+ else // find a horizontal box sizer containing standard buttons
+ {
+ wxBoxSizer* buttonSizer = wxDynamicCast(childSizer, wxBoxSizer);
+ if (buttonSizer && IsOrdinaryButtonSizer(dialog, buttonSizer))
+ {
+ sizer->Detach(childSizer);
+ retBorder = newBorder;
+ return buttonSizer;
+ }
+ }
+
+ wxSizer* s = FindButtonSizer(stdButtonSizer, dialog, childSizer, retBorder, newBorder);
+ if (s)
+ return s;
+ }
+ }
+ return NULL;
+}
+
+/// Check if this sizer contains standard buttons, and so can be repositioned in the dialog
+bool wxStandardDialogLayoutAdapter::IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer)
+{
+ if (sizer->GetOrientation() != wxHORIZONTAL)
+ return false;
+
+ for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+ node; node = node->GetNext() )
+ {
+ wxSizerItem *item = node->GetData();
+ wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+ if (childButton && IsStandardButton(dialog, childButton))
+ return true;
+ }
+ return false;
+}
+
+/// Check if this is a standard button
+bool wxStandardDialogLayoutAdapter::IsStandardButton(wxDialog* dialog, wxButton* button)
+{
+ wxWindowID id = button->GetId();
+
+ return (id == wxID_OK || id == wxID_CANCEL || id == wxID_YES || id == wxID_NO || id == wxID_SAVE ||
+ id == wxID_APPLY || id == wxID_HELP || id == wxID_CONTEXT_HELP || dialog->IsMainButtonId(id));
+}
+
+/// Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
+bool wxStandardDialogLayoutAdapter::FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count)
+{
+ wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+ while (node)
+ {
+ wxSizerItemList::compatibility_iterator next = node->GetNext();
+ wxSizerItem *item = node->GetData();
+ wxSizer *childSizer = item->GetSizer();
+ wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+ if (childButton && IsStandardButton(dialog, childButton))
+ {
+ sizer->Detach(childButton);
+ buttonSizer->AddButton(childButton);
+ count ++;
+ }
+
+ if (childSizer)
+ FindLooseButtons(dialog, buttonSizer, childSizer, count);
+
+ node = next;
+ }
+ return true;
+}
+
+#endif // wxUSE_BUTTON
+
+/// Reparent the controls to the scrolled window
+void wxStandardDialogLayoutAdapter::ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+ DoReparentControls(parent, reparentTo, buttonSizer);
+}
+
+void wxStandardDialogLayoutAdapter::DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+ wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
+ while (node)
+ {
+ wxWindowList::compatibility_iterator next = node->GetNext();
+
+ wxWindow *win = node->GetData();
+
+ // Don't reparent the scrolled window or buttons in the button sizer
+ if (win != reparentTo && (!buttonSizer || !buttonSizer->GetItem(win)))
+ {
+ win->Reparent(reparentTo);
+#ifdef __WXMSW__
+ // Restore correct tab order
+ ::SetWindowPos((HWND) win->GetHWND(), HWND_BOTTOM, -1, -1, -1, -1, SWP_NOMOVE|SWP_NOSIZE);
+#endif
+ }
+
+ node = next;
+ }
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+ return DoMustScroll(dialog, windowSize, displaySize);
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+ wxSize minWindowSize = dialog->GetSizer()->GetMinSize();
+ windowSize = dialog->GetSize();
+ windowSize = wxSize(wxMax(windowSize.x, minWindowSize.x), wxMax(windowSize.y, minWindowSize.y));
+#if wxUSE_DISPLAY
+ displaySize = wxDisplay(wxDisplay::GetFromWindow(dialog)).GetClientArea().GetSize();
+#else
+ displaySize = wxGetClientDisplayRect().GetSize();
+#endif
+
+ int flags = 0;
+
+ if (windowSize.y >= (displaySize.y - wxEXTRA_DIALOG_HEIGHT))
+ flags |= wxVERTICAL;
+ if (windowSize.x >= displaySize.x)
+ flags |= wxHORIZONTAL;
+
+ return flags;
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If scrolled windows are passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+ return DoFitWithScrolling(dialog, windows);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+ return DoFitWithScrolling(dialog, scrolledWindow);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+ wxWindowList windows;
+ windows.Append(scrolledWindow);
+ return DoFitWithScrolling(dialog, windows);
+}
+
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+ wxSizer* sizer = dialog->GetSizer();
+ if (!sizer)
+ return false;
+
+ sizer->SetSizeHints(dialog);
+
+ wxSize windowSize, displaySize;
+ int scrollFlags = DoMustScroll(dialog, windowSize, displaySize);
+ int scrollBarSize = 20;
+
+ if (scrollFlags)
+ {
+ int scrollBarExtraX = 0, scrollBarExtraY = 0;
+ bool resizeHorizontally = (scrollFlags & wxHORIZONTAL) != 0;
+ bool resizeVertically = (scrollFlags & wxVERTICAL) != 0;
+
+ if (windows.GetCount() != 0)
+ {
+ // Allow extra for a scrollbar, assuming we resizing in one direction only.
+ if ((resizeVertically && !resizeHorizontally) && (windowSize.x < (displaySize.x - scrollBarSize)))
+ scrollBarExtraX = scrollBarSize;
+ if ((resizeHorizontally && !resizeVertically) && (windowSize.y < (displaySize.y - scrollBarSize)))
+ scrollBarExtraY = scrollBarSize;
+ }
+
+ wxWindowList::compatibility_iterator node = windows.GetFirst();
+ while (node)
+ {
+ wxWindow *win = node->GetData();
+ wxScrolledWindow* scrolledWindow = wxDynamicCast(win, wxScrolledWindow);
+ if (scrolledWindow)
+ {
+ scrolledWindow->SetScrollRate(resizeHorizontally ? 10 : 0, resizeVertically ? 10 : 0);
+
+ if (scrolledWindow->GetSizer())
+ scrolledWindow->GetSizer()->Fit(scrolledWindow);
+ }
+
+ node = node->GetNext();
+ }
+
+ wxSize limitTo = windowSize + wxSize(scrollBarExtraX, scrollBarExtraY);
+ if (resizeVertically)
+ limitTo.y = displaySize.y - wxEXTRA_DIALOG_HEIGHT;
+ if (resizeHorizontally)
+ limitTo.x = displaySize.x;
+
+ dialog->SetMinSize(limitTo);
+ dialog->SetSize(limitTo);
+
+ dialog->SetSizeHints( limitTo.x, limitTo.y, dialog->GetMaxWidth(), dialog->GetMaxHeight() );
+ }
+
+ return true;
+}
+
+/*!
+ * Module to initialise standard adapter
+ */
+
+class wxDialogLayoutAdapterModule: public wxModule
+{
+ DECLARE_DYNAMIC_CLASS(wxDialogLayoutAdapterModule)
+public:
+ wxDialogLayoutAdapterModule() {}
+ virtual void OnExit() { delete wxDialogBase::SetLayoutAdapter(NULL); }
+ virtual bool OnInit() { wxDialogBase::SetLayoutAdapter(new wxStandardDialogLayoutAdapter); return true; }
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDialogLayoutAdapterModule, wxModule)