// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_4 1
-// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
-// If migrating between versions, your dialogs may seem to shrink.
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 0 (the new calculations are more correct!)
-#define wxDIALOG_UNIT_COMPATIBILITY 1
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY 0
// ----------------------------------------------------------------------------
// debugging settings
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
-#if defined(_MSC_VER) || \
- (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
- #define wxUSE_ON_FATAL_EXCEPTION 1
-#else
- #define wxUSE_ON_FATAL_EXCEPTION 0
-#endif
+#define wxUSE_ON_FATAL_EXCEPTION 1
// Set this to 1 to be able to generate a human-readable (unlike
-// machine-readable minidumop created by wxCrashReport::Generate()) stack back
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
// trace when your program crashes using wxStackWalker
//
// Default is 1 if supported by the compiler.
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_STACKWALKER 1
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+// is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 1
+
// ----------------------------------------------------------------------------
// Unicode support
// ----------------------------------------------------------------------------
//
// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
-// build/msw/config.* file this value will have no effectNotice that if
-// wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
-// wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
// build/msw/config.* file this value will have no effect.
//
// Default is 1
// If enabled (1), compiles wxWidgets streams classes
#define wxUSE_STREAMS 1
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
+// Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
#define wxUSE_STD_IOSTREAM 0
+// Enable converion to standard C++ string if 1.
+#define wxUSE_STD_STRING 0
+
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
// Recommended setting: 1 (but may be safely disabled if you don't use it)
#define wxUSE_FSVOLUME 1
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS 1
+
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 1
-// Set to 0 to disable PostScript print/preview architecture code under Windows
-// (just use Windows printing).
-#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
-
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------