/////////////////////////////////////////////////////////////////////////////
-/** The various values for the path format: this mainly affects the path
+/**
+ The various values for the path format: this mainly affects the path
separator but also whether or not the path has the drive part
(as under Windows).
};
-/** The kind of normalization to do with the file name: these values can be
+/**
+ The kind of normalization to do with the file name: these values can be
or'd together to perform several operations at once.
See wxFileName::Normalize() for more info.
*/
enum wxPathNormalize
{
- wxPATH_NORM_ENV_VARS = 0x0001, //!< replace env vars with their values.
- wxPATH_NORM_DOTS = 0x0002, //!< squeeze all .. and . and prepend cwd.
- wxPATH_NORM_TILDE = 0x0004, //!< Unix only: replace ~ and ~user.
- wxPATH_NORM_CASE = 0x0008, //!< if case insensitive => tolower.
- wxPATH_NORM_ABSOLUTE = 0x0010, //!< make the path absolute.
- wxPATH_NORM_LONG = 0x0020, //!< make the path the long form.
- wxPATH_NORM_SHORTCUT = 0x0040, //!< resolve the shortcut, if it is a shortcut.
+ //! Replace environment variables with their values.
+ //! wxFileName understands both Unix and Windows (but only under Windows) environment
+ //! variables expansion: i.e. @c "$var", @c "$(var)" and @c "${var}" are always understood
+ //! and in addition under Windows @c "%var%" is also.
+ wxPATH_NORM_ENV_VARS = 0x0001,
+
+ wxPATH_NORM_DOTS = 0x0002, //!< Squeeze all @c ".." and @c "." and prepend the current working directory.
+ wxPATH_NORM_TILDE = 0x0004, //!< Replace @c "~" and @c "~user" (Unix only).
+ wxPATH_NORM_CASE = 0x0008, //!< If the platform is case insensitive, make lowercase the path.
+ wxPATH_NORM_ABSOLUTE = 0x0010, //!< Make the path absolute.
+ wxPATH_NORM_LONG = 0x0020, //!< Expand the path to the "long" form (Windows only).
+ wxPATH_NORM_SHORTCUT = 0x0040, //!< Resolve the shortcut, if it is a shortcut (Windows only).
+
+ //! A value indicating all normalization flags except for @c wxPATH_NORM_CASE.
wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
};
@li wxFileName::AssignCwd()
@li wxFileName::AssignDir()
@li wxFileName::AssignHomeDir()
+ @li wxFileName::AssignTempFileName()
@li wxFileName::DirName()
@li wxFileName::FileName()
@li wxFileName::operator=()
@see GetCwd()
*/
- static void AssignCwd(const wxString& volume = wxEmptyString);
+ void AssignCwd(const wxString& volume = wxEmptyString);
/**
Sets this file name object to the given directory name.
*/
void AssignHomeDir();
- //@{
/**
The function calls CreateTempFileName() to create a temporary file
and sets this object to the name of the file.
If a temporary file couldn't be created, the object is put into
- an invalid state (see IsOk())
+ an invalid state (see IsOk()).
+ */
+ void AssignTempFileName(const wxString& prefix);
+
+ /**
+ The function calls CreateTempFileName() to create a temporary
+ file name and open @a fileTemp with it.
+
+ If the file couldn't be opened, the object is put into
+ an invalid state (see IsOk()).
*/
void AssignTempFileName(const wxString& prefix, wxFile* fileTemp);
+
+ /**
+ The function calls CreateTempFileName() to create a temporary
+ file name and open @a fileTemp with it.
+
+ If the file couldn't be opened, the object is put into
+ an invalid state (see IsOk()).
+ */
void AssignTempFileName(const wxString& prefix, wxFFile* fileTemp);
- //@}
/**
Reset all components to default, uninitialized state.
*/
void ClearExt();
+ //@{
/**
Returns a temporary file name starting with the given @e prefix.
If the @a prefix is an absolute path, the temporary file is created in this
*/
static wxString CreateTempFileName(const wxString& prefix,
wxFile* fileTemp = NULL);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFFile* fileTemp = NULL);
+ //@}
/**
Returns @true if the directory with this name exists.
The possible flags values are:
- - @b wxPATH_GET_VOLUME
+ - @b wxPATH_GET_VOLUME:
Return the path with the volume (does nothing for the filename formats
without volumes), otherwise the path without volume part is returned.
@see GetPathSeparators()
*/
- static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
+ static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
/**
Returns the string containing all the path separators for this format.
not be read (because e.g. the file is locked by another process) the returned
value is ::wxInvalidSize.
*/
- const static wxULongLong GetSize(const wxString& filename);
+ static wxULongLong GetSize(const wxString& filename);
/**
Returns the directory used for temporary files.
@param flags
The kind of normalization to do with the file name. It can be
- any or-combination of the wxPathNormalize enumeration values.
+ any or-combination of the ::wxPathNormalize enumeration values.
@param cwd
If not empty, this directory will be used instead of current
working directory in normalization (see @c wxPATH_NORM_ABSOLUTE).
*/
void RemoveLastDir();
+ /**
+ If the path contains the value of the environment variable named @a envname
+ then this function replaces it with the string obtained from
+ wxString::Format(replacementFmtString, value_of_envname_variable).
+
+ This function is useful to make the path shorter or to make it dependent
+ from a certain environment variable.
+ Normalize() with @c wxPATH_NORM_ENV_VARS can perform the opposite of this
+ function (depending on the value of @a replacementFmtString).
+
+ The name and extension of this filename are not modified.
+
+ Example:
+ @code
+ wxFileName fn("/usr/openwin/lib/someFile");
+ fn.ReplaceEnvVariable("OPENWINHOME");
+ // now fn.GetFullPath() == "$OPENWINHOME/lib/someFile"
+ @endcode
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetEnv
+ didn't fail).
+ */
+ bool ReplaceEnvVariable(const wxString& envname,
+ const wxString& replacementFmtString = "$%s",
+ wxPathFormat format = wxPATH_NATIVE);
+
+ /**
+ Replaces, if present in the path, the home directory for the given user
+ (see ::wxGetHomeDir) with a tilde (~).
+
+ Normalize() with @c wxPATH_NORM_TILDE performs the opposite of this
+ function.
+
+ The name and extension of this filename are not modified.
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetHomeDir
+ didn't fail).
+ */
+ bool ReplaceHomeDir(wxPathFormat format = wxPATH_NATIVE);
+
+
/**
Deletes the specified directory from the file system.
*/
trailing dot, but empty. If you need to cope with such cases, you should use
@a hasExt instead of relying on testing whether @a ext is empty or not.
*/
- static void SplitPath(const wxString& fullpath, wxString* volume,
+ static void SplitPath(const wxString& fullpath,
+ wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- bool hasExt = NULL,
+ bool* hasExt = NULL,
wxPathFormat format = wxPATH_NATIVE);
static void SplitPath(const wxString& fullpath,
wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- wxPathFormat format = wxPATH_NATIVE);
+ wxPathFormat format);
static void SplitPath(const wxString& fullpath,
wxString* path,
wxString* name,