#endif
#include "wx/toolbar.h"
+#include <wx/log.h>
+
#include "test.h"
#if defined(__WXGTK__) || defined(__WXMOTIF__)
IMPLEMENT_APP(MyApp)
-
// The `main program' equivalent, creating the windows and returning the
// main frame
bool MyApp::OnInit(void)
frame->CreateStatusBar();
// Give it an icon
-#ifdef __WXMSW__
- frame->SetIcon(wxIcon("mondrian"));
-#else
- frame->SetIcon( wxIcon(mondrian_xpm) );
-#endif
+ frame->SetIcon(wxICON(mondrian));
// Make a menubar
wxMenu *fileMenu = new wxMenu;
- fileMenu->Append(wxID_EXIT, "E&xit");
+ fileMenu->Append(wxID_EXIT, "E&xit", "Quit toolbar sample" );
wxMenu *helpMenu = new wxMenu;
- helpMenu->Append(wxID_HELP, "&About");
+ helpMenu->Append(wxID_HELP, "&About", "About toolbar sample");
wxMenuBar* menuBar = new wxMenuBar;
// Create the toolbar
frame->CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT, ID_TOOLBAR);
+
+ frame->GetToolBar()->SetMargins( 2, 2 );
InitToolbar(frame->GetToolBar());
bool MyApp::InitToolbar(wxToolBar* toolBar)
{
- toolBar->SetMargins(5, 5);
-
// Set up toolbar
wxBitmap* toolBarBitmaps[8];
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- (void)wxMessageBox("wxWindows wxToolBar demo\n", "About wxToolBar");
+ (void)wxMessageBox("wxWindows toolbar sample", "About wxToolBar");
}
// Define the behaviour for the frame closing