bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent);
int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap);
Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
+extern XColor g_itemColors[];
+extern int wxComputeColours (Display *display, wxColour * back, wxColour * fore);
+
+extern void wxDoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour);
+extern void wxDoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
+
+// For repainting arbitrary windows
+void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *);
#define wxNO_COLORS 0x00
#define wxBACK_COLORS 0x01